mirror of
https://github.com/momo5502/emulator.git
synced 2026-01-18 11:13:57 +00:00
Cleanup syscall dispatcher
This commit is contained in:
140
src/windows-emulator/syscall_dispatcher.cpp
Normal file
140
src/windows-emulator/syscall_dispatcher.cpp
Normal file
@@ -0,0 +1,140 @@
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#include "syscall_dispatcher.hpp"
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#include "syscall_utils.hpp"
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static void serialize(utils::buffer_serializer& buffer, const syscall_handler_entry& obj)
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{
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buffer.write(obj.name);
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}
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static void deserialize(utils::buffer_deserializer& buffer, syscall_handler_entry& obj)
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{
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buffer.read(obj.name);
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obj.handler = nullptr;
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}
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void syscall_dispatcher::serialize(utils::buffer_serializer& buffer) const
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{
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buffer.write_map(this->handlers_);
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}
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void syscall_dispatcher::deserialize(utils::buffer_deserializer& buffer)
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{
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buffer.read_map(this->handlers_);
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this->add_handlers();
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}
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void syscall_dispatcher::setup(const exported_symbols& ntdll_exports, const exported_symbols& win32u_exports)
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{
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this->handlers_ = {};
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const auto ntdll_syscalls = find_syscalls(ntdll_exports);
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const auto win32u_syscalls = find_syscalls(win32u_exports);
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map_syscalls(this->handlers_, ntdll_syscalls, 0);
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map_syscalls(this->handlers_, win32u_syscalls, 0x1000);
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this->add_handlers();
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}
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void syscall_dispatcher::add_handlers()
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{
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std::unordered_map<std::string, syscall_handler> handler_mapping{};
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handler_mapping.reserve(this->handlers_.size());
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this->add_handlers(handler_mapping);
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for (auto& entry : this->handlers_)
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{
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const auto handler = handler_mapping.find(entry.second.name);
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if (handler == handler_mapping.end())
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{
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continue;
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}
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entry.second.handler = handler->second;
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#ifndef NDEBUG
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handler_mapping.erase(handler);
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#endif
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}
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#ifndef NDEBUG
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if (!handler_mapping.empty())
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{
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puts("Unmapped handlers:");
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for (const auto& h : handler_mapping)
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{
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printf(" %s\n", h.first.c_str());
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}
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}
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#endif
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}
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void syscall_dispatcher::dispatch(windows_emulator& win_emu)
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{
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auto& emu = win_emu.emu();
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auto& context = win_emu.process();
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const auto address = emu.read_instruction_pointer();
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const auto syscall_id = emu.reg<uint32_t>(x64_register::eax);
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const syscall_context c{win_emu, emu, context, true};
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try
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{
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const auto entry = this->handlers_.find(syscall_id);
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if (entry == this->handlers_.end())
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{
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printf("Unknown syscall: 0x%X\n", syscall_id);
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c.emu.reg<uint64_t>(x64_register::rax, STATUS_NOT_SUPPORTED);
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c.emu.stop();
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return;
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}
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if (!entry->second.handler)
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{
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printf("Unimplemented syscall: %s - 0x%X\n", entry->second.name.c_str(), syscall_id);
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c.emu.reg<uint64_t>(x64_register::rax, STATUS_NOT_SUPPORTED);
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c.emu.stop();
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return;
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}
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const auto* mod = context.module_manager.find_by_address(address);
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if (mod != context.ntdll && mod != context.win32u)
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{
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win_emu.logger.print(color::blue, "Executing inline syscall: %s (0x%X) at 0x%llX (%s)\n",
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entry->second.name.c_str(),
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syscall_id,
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address, mod ? mod->name.c_str() : "<N/A>");
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}
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else
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{
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win_emu.logger.print(color::dark_gray, "Executing syscall: %s (0x%X) at 0x%llX\n",
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entry->second.name.c_str(),
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syscall_id,
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address);
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}
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entry->second.handler(c);
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}
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catch (std::exception& e)
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{
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printf("Syscall threw an exception: %X (0x%llX) - %s\n", syscall_id, address, e.what());
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emu.reg<uint64_t>(x64_register::rax, STATUS_UNSUCCESSFUL);
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emu.stop();
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}
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catch (...)
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{
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printf("Syscall threw an unknown exception: %X (0x%llX)\n", syscall_id, address);
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emu.reg<uint64_t>(x64_register::rax, STATUS_UNSUCCESSFUL);
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emu.stop();
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}
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}
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syscall_dispatcher::syscall_dispatcher(const exported_symbols& ntdll_exports,
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const exported_symbols& win32u_exports)
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{
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this->setup(ntdll_exports, win32u_exports);
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}
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@@ -34,5 +34,6 @@ public:
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private:
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std::unordered_map<uint64_t, syscall_handler_entry> handlers_{};
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void add_handlers(std::unordered_map<std::string, syscall_handler>& handler_mapping);
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void add_handlers();
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};
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200
src/windows-emulator/syscall_utils.hpp
Normal file
200
src/windows-emulator/syscall_utils.hpp
Normal file
@@ -0,0 +1,200 @@
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#pragma once
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#include "windows_emulator.hpp"
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struct syscall_context
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{
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windows_emulator& win_emu;
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x64_emulator& emu;
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process_context& proc;
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mutable bool write_status{true};
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mutable bool retrigger_syscall{false};
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};
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inline uint64_t get_syscall_argument(x64_emulator& emu, const size_t index)
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{
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switch (index)
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{
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case 0:
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return emu.reg(x64_register::r10);
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case 1:
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return emu.reg(x64_register::rdx);
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case 2:
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return emu.reg(x64_register::r8);
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case 3:
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return emu.reg(x64_register::r9);
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default:
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return emu.read_stack(index + 1);
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}
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}
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inline bool is_uppercase(const char character)
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{
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return toupper(character) == character;
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}
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inline bool is_syscall(const std::string_view name)
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{
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return name.starts_with("Nt") && name.size() > 3 && is_uppercase(name[2]);
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}
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inline std::vector<std::string> find_syscalls(const exported_symbols& exports)
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{
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// Makes use of the fact that order of Nt* function addresses
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// is equal to the order of syscall IDs.
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// So first Nt* function is the first syscall with ID 0
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std::map<uint64_t, size_t> reference_count{};
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std::map<uint64_t, std::string> ordered_syscalls{};
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for (const auto& symbol : exports)
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{
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if (is_syscall(symbol.name))
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{
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++reference_count[symbol.address];
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ordered_syscalls[symbol.address] = symbol.name;
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}
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}
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std::vector<std::string> syscalls{};
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syscalls.reserve(ordered_syscalls.size());
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for (auto& syscall : ordered_syscalls)
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{
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if (reference_count[syscall.first] == 1)
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{
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syscalls.push_back(std::move(syscall.second));
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}
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}
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return syscalls;
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}
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inline void map_syscalls(std::unordered_map<uint64_t, syscall_handler_entry>& handlers,
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const std::vector<std::string>& syscalls, const uint64_t base_index)
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{
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for (size_t i = 0; i < syscalls.size(); ++i)
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{
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const auto& syscall = syscalls[i];
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auto& entry = handlers[base_index + i];
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entry.name = syscall;
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entry.handler = nullptr;
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}
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}
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template <typename T>
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requires(std::is_integral_v<T> || std::is_enum_v<T>)
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T resolve_argument(x64_emulator& emu, const size_t index)
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{
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const auto arg = get_syscall_argument(emu, index);
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return static_cast<T>(arg);
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}
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template <typename T>
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requires(std::is_same_v<T, emulator_object<typename T::value_type>>)
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T resolve_argument(x64_emulator& emu, const size_t index)
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{
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const auto arg = get_syscall_argument(emu, index);
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return T(emu, arg);
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}
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template <typename T>
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T resolve_indexed_argument(x64_emulator& emu, size_t& index)
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{
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return resolve_argument<T>(emu, index++);
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}
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inline void write_status(const syscall_context& c, const NTSTATUS status, const uint64_t initial_ip)
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{
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if (c.write_status && !c.retrigger_syscall)
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{
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c.emu.reg<uint64_t>(x64_register::rax, static_cast<uint64_t>(status));
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}
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const auto new_ip = c.emu.read_instruction_pointer();
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if (initial_ip != new_ip || c.retrigger_syscall)
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{
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c.emu.reg(x64_register::rip, new_ip - 2);
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}
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}
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inline void forward_syscall(const syscall_context& c, NTSTATUS (*handler)())
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{
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const auto ip = c.emu.read_instruction_pointer();
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const auto ret = handler();
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write_status(c, ret, ip);
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}
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template <typename... Args>
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void forward_syscall(const syscall_context& c, NTSTATUS (*handler)(const syscall_context&, Args...))
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{
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const auto ip = c.emu.read_instruction_pointer();
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size_t index = 0;
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std::tuple<const syscall_context&, Args...> func_args
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{
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c,
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resolve_indexed_argument<std::remove_cv_t<std::remove_reference_t<Args>>>(c.emu, index)...
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};
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const auto ret = std::apply(handler, std::move(func_args));
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write_status(c, ret, ip);
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}
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template <auto Handler>
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syscall_handler make_syscall_handler()
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{
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return +[](const syscall_context& c)
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{
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forward_syscall(c, Handler);
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};
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}
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template <typename T>
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void write_attribute(emulator& emu, const PS_ATTRIBUTE& attribute, const T& value)
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{
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if (attribute.ReturnLength)
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{
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emulator_object<SIZE_T>{emu, attribute.ReturnLength}.write(sizeof(T));
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}
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if (attribute.Size >= sizeof(T))
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{
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emulator_object<T>{emu, attribute.Value}.write(value);
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}
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}
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inline std::chrono::steady_clock::time_point convert_delay_interval_to_time_point(const LARGE_INTEGER delay_interval)
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{
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constexpr auto HUNDRED_NANOSECONDS_IN_ONE_SECOND = 10000000LL;
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constexpr auto EPOCH_DIFFERENCE_1601_TO_1970_SECONDS = 11644473600LL;
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if (delay_interval.QuadPart < 0)
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{
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const auto relative_time = -delay_interval.QuadPart;
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const auto relative_ticks_in_ms = relative_time / 10;
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const auto relative_fraction_ns = (relative_time % 10) * 100;
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const auto relative_duration = std::chrono::microseconds(relative_ticks_in_ms) +
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std::chrono::nanoseconds(relative_fraction_ns);
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return std::chrono::steady_clock::now() + relative_duration;
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}
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const auto delay_seconds_since_1601 = delay_interval.QuadPart / HUNDRED_NANOSECONDS_IN_ONE_SECOND;
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const auto delay_fraction_ns = (delay_interval.QuadPart % HUNDRED_NANOSECONDS_IN_ONE_SECOND) * 100;
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const auto delay_seconds_since_1970 = delay_seconds_since_1601 - EPOCH_DIFFERENCE_1601_TO_1970_SECONDS;
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const auto target_time =
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std::chrono::system_clock::from_time_t(delay_seconds_since_1970) +
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std::chrono::nanoseconds(delay_fraction_ns);
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const auto now_system = std::chrono::system_clock::now();
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const auto duration_until_target = std::chrono::duration_cast<
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std::chrono::microseconds>(target_time - now_system);
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return std::chrono::steady_clock::now() + duration_until_target;
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}
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@@ -1,214 +1,16 @@
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#include "std_include.hpp"
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#include "syscalls.hpp"
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#include "syscall_dispatcher.hpp"
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#include <numeric>
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#include "context_frame.hpp"
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#include "emulator_utils.hpp"
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#include "windows_emulator.hpp"
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#include "syscall_utils.hpp"
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#include <utils/io.hpp>
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struct syscall_context
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{
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windows_emulator& win_emu;
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x64_emulator& emu;
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process_context& proc;
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mutable bool write_status{true};
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mutable bool retrigger_syscall{false};
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};
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namespace
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{
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uint64_t get_syscall_argument(x64_emulator& emu, const size_t index)
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{
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switch (index)
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{
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case 0:
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return emu.reg(x64_register::r10);
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case 1:
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return emu.reg(x64_register::rdx);
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case 2:
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return emu.reg(x64_register::r8);
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case 3:
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return emu.reg(x64_register::r9);
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default:
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return emu.read_stack(index + 1);
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}
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}
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bool is_uppercase(const char character)
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{
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return toupper(character) == character;
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}
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bool is_syscall(const std::string_view name)
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{
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return name.starts_with("Nt") && name.size() > 3 && is_uppercase(name[2]);
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}
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std::vector<std::string> find_syscalls(const exported_symbols& exports)
|
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{
|
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// Makes use of the fact that order of Nt* function addresses
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// is equal to the order of syscall IDs.
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// So first Nt* function is the first syscall with ID 0
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|
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std::map<uint64_t, size_t> reference_count{};
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std::map<uint64_t, std::string> ordered_syscalls{};
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for (const auto& symbol : exports)
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{
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if (is_syscall(symbol.name))
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{
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++reference_count[symbol.address];
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ordered_syscalls[symbol.address] = symbol.name;
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}
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}
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std::vector<std::string> syscalls{};
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syscalls.reserve(ordered_syscalls.size());
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for (auto& syscall : ordered_syscalls)
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{
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if (reference_count[syscall.first] == 1)
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{
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syscalls.push_back(std::move(syscall.second));
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}
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}
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return syscalls;
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}
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void map_syscalls(std::unordered_map<uint64_t, syscall_handler_entry>& handlers,
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const std::vector<std::string>& syscalls, const uint64_t base_index)
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{
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for (size_t i = 0; i < syscalls.size(); ++i)
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{
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const auto& syscall = syscalls[i];
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auto& entry = handlers[base_index + i];
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entry.name = syscall;
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entry.handler = nullptr;
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}
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}
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template <typename T>
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requires(std::is_integral_v<T> || std::is_enum_v<T>)
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T resolve_argument(x64_emulator& emu, const size_t index)
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{
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const auto arg = get_syscall_argument(emu, index);
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return static_cast<T>(arg);
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||||
}
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||||
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template <typename T>
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requires(std::is_same_v<T, emulator_object<typename T::value_type>>)
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T resolve_argument(x64_emulator& emu, const size_t index)
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{
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const auto arg = get_syscall_argument(emu, index);
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return T(emu, arg);
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||||
}
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||||
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||||
template <typename T>
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T resolve_indexed_argument(x64_emulator& emu, size_t& index)
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{
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return resolve_argument<T>(emu, index++);
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||||
}
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||||
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||||
void write_status(const syscall_context& c, const NTSTATUS status, const uint64_t initial_ip)
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||||
{
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||||
if (c.write_status && !c.retrigger_syscall)
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||||
{
|
||||
c.emu.reg<uint64_t>(x64_register::rax, static_cast<uint64_t>(status));
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||||
}
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||||
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||||
const auto new_ip = c.emu.read_instruction_pointer();
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||||
if (initial_ip != new_ip || c.retrigger_syscall)
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||||
{
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||||
c.emu.reg(x64_register::rip, new_ip - 2);
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||||
}
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||||
}
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||||
|
||||
void forward_syscall(const syscall_context& c, NTSTATUS (*handler)())
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||||
{
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||||
const auto ip = c.emu.read_instruction_pointer();
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||||
|
||||
const auto ret = handler();
|
||||
write_status(c, ret, ip);
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||||
}
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||||
|
||||
template <typename... Args>
|
||||
void forward_syscall(const syscall_context& c, NTSTATUS (*handler)(const syscall_context&, Args...))
|
||||
{
|
||||
const auto ip = c.emu.read_instruction_pointer();
|
||||
|
||||
size_t index = 0;
|
||||
std::tuple<const syscall_context&, Args...> func_args
|
||||
{
|
||||
c,
|
||||
resolve_indexed_argument<std::remove_cv_t<std::remove_reference_t<Args>>>(c.emu, index)...
|
||||
};
|
||||
|
||||
const auto ret = std::apply(handler, std::move(func_args));
|
||||
write_status(c, ret, ip);
|
||||
}
|
||||
|
||||
template <auto Handler>
|
||||
syscall_handler make_syscall_handler()
|
||||
{
|
||||
return +[](const syscall_context& c)
|
||||
{
|
||||
forward_syscall(c, Handler);
|
||||
};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void write_attribute(emulator& emu, const PS_ATTRIBUTE& attribute, const T& value)
|
||||
{
|
||||
if (attribute.ReturnLength)
|
||||
{
|
||||
emulator_object<SIZE_T>{emu, attribute.ReturnLength}.write(sizeof(T));
|
||||
}
|
||||
|
||||
if (attribute.Size >= sizeof(T))
|
||||
{
|
||||
emulator_object<T>{emu, attribute.Value}.write(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::chrono::steady_clock::time_point convert_delay_interval_to_time_point(const LARGE_INTEGER delay_interval)
|
||||
{
|
||||
constexpr auto HUNDRED_NANOSECONDS_IN_ONE_SECOND = 10000000LL;
|
||||
constexpr auto EPOCH_DIFFERENCE_1601_TO_1970_SECONDS = 11644473600LL;
|
||||
|
||||
if (delay_interval.QuadPart < 0)
|
||||
{
|
||||
const auto relative_time = -delay_interval.QuadPart;
|
||||
const auto relative_ticks_in_ms = relative_time / 10;
|
||||
const auto relative_fraction_ns = (relative_time % 10) * 100;
|
||||
const auto relative_duration = std::chrono::microseconds(relative_ticks_in_ms) +
|
||||
std::chrono::nanoseconds(relative_fraction_ns);
|
||||
|
||||
return std::chrono::steady_clock::now() + relative_duration;
|
||||
}
|
||||
|
||||
const auto delay_seconds_since_1601 = delay_interval.QuadPart / HUNDRED_NANOSECONDS_IN_ONE_SECOND;
|
||||
const auto delay_fraction_ns = (delay_interval.QuadPart % HUNDRED_NANOSECONDS_IN_ONE_SECOND) * 100;
|
||||
|
||||
const auto delay_seconds_since_1970 = delay_seconds_since_1601 - EPOCH_DIFFERENCE_1601_TO_1970_SECONDS;
|
||||
|
||||
const auto target_time =
|
||||
std::chrono::system_clock::from_time_t(delay_seconds_since_1970) +
|
||||
std::chrono::nanoseconds(delay_fraction_ns);
|
||||
|
||||
const auto now_system = std::chrono::system_clock::now();
|
||||
|
||||
const auto duration_until_target = std::chrono::duration_cast<
|
||||
std::chrono::microseconds>(target_time - now_system);
|
||||
|
||||
return std::chrono::steady_clock::now() + duration_until_target;
|
||||
}
|
||||
|
||||
NTSTATUS handle_NtQueryPerformanceCounter(const syscall_context&,
|
||||
const emulator_object<LARGE_INTEGER> performance_counter,
|
||||
const emulator_object<LARGE_INTEGER> performance_frequency)
|
||||
@@ -2146,30 +1948,8 @@ namespace
|
||||
}
|
||||
}
|
||||
|
||||
void syscall_dispatcher::setup(const exported_symbols& ntdll_exports, const exported_symbols& win32u_exports)
|
||||
void syscall_dispatcher::add_handlers(std::unordered_map<std::string, syscall_handler>& handler_mapping)
|
||||
{
|
||||
this->handlers_ = {};
|
||||
|
||||
const auto ntdll_syscalls = find_syscalls(ntdll_exports);
|
||||
const auto win32u_syscalls = find_syscalls(win32u_exports);
|
||||
|
||||
map_syscalls(this->handlers_, ntdll_syscalls, 0);
|
||||
map_syscalls(this->handlers_, win32u_syscalls, 0x1000);
|
||||
|
||||
this->add_handlers();
|
||||
}
|
||||
|
||||
syscall_dispatcher::syscall_dispatcher(const exported_symbols& ntdll_exports,
|
||||
const exported_symbols& win32u_exports)
|
||||
{
|
||||
this->setup(ntdll_exports, win32u_exports);
|
||||
}
|
||||
|
||||
void syscall_dispatcher::add_handlers()
|
||||
{
|
||||
std::unordered_map<std::string, syscall_handler> handler_mapping{};
|
||||
handler_mapping.reserve(this->handlers_.size());
|
||||
|
||||
#define add_handler(syscall) \
|
||||
do \
|
||||
{ \
|
||||
@@ -2251,114 +2031,4 @@ void syscall_dispatcher::add_handlers()
|
||||
add_handler(NtAlertThreadByThreadIdEx);
|
||||
|
||||
#undef add_handler
|
||||
|
||||
for (auto& entry : this->handlers_)
|
||||
{
|
||||
const auto handler = handler_mapping.find(entry.second.name);
|
||||
if (handler == handler_mapping.end())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
entry.second.handler = handler->second;
|
||||
|
||||
#ifndef NDEBUG
|
||||
handler_mapping.erase(handler);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
if (!handler_mapping.empty())
|
||||
{
|
||||
puts("Unmapped handlers:");
|
||||
for (const auto& h : handler_mapping)
|
||||
{
|
||||
printf(" %s\n", h.first.c_str());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void serialize(utils::buffer_serializer& buffer, const syscall_handler_entry& obj)
|
||||
{
|
||||
buffer.write(obj.name);
|
||||
}
|
||||
|
||||
static void deserialize(utils::buffer_deserializer& buffer, syscall_handler_entry& obj)
|
||||
{
|
||||
buffer.read(obj.name);
|
||||
obj.handler = nullptr;
|
||||
}
|
||||
|
||||
void syscall_dispatcher::serialize(utils::buffer_serializer& buffer) const
|
||||
{
|
||||
buffer.write_map(this->handlers_);
|
||||
}
|
||||
|
||||
void syscall_dispatcher::deserialize(utils::buffer_deserializer& buffer)
|
||||
{
|
||||
buffer.read_map(this->handlers_);
|
||||
this->add_handlers();
|
||||
}
|
||||
|
||||
void syscall_dispatcher::dispatch(windows_emulator& win_emu)
|
||||
{
|
||||
auto& emu = win_emu.emu();
|
||||
auto& context = win_emu.process();
|
||||
|
||||
const auto address = emu.read_instruction_pointer();
|
||||
const auto syscall_id = emu.reg<uint32_t>(x64_register::eax);
|
||||
|
||||
|
||||
const syscall_context c{win_emu, emu, context, true};
|
||||
|
||||
try
|
||||
{
|
||||
const auto entry = this->handlers_.find(syscall_id);
|
||||
if (entry == this->handlers_.end())
|
||||
{
|
||||
printf("Unknown syscall: 0x%X\n", syscall_id);
|
||||
c.emu.reg<uint64_t>(x64_register::rax, STATUS_NOT_SUPPORTED);
|
||||
c.emu.stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!entry->second.handler)
|
||||
{
|
||||
printf("Unimplemented syscall: %s - 0x%X\n", entry->second.name.c_str(), syscall_id);
|
||||
c.emu.reg<uint64_t>(x64_register::rax, STATUS_NOT_SUPPORTED);
|
||||
c.emu.stop();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto* mod = context.module_manager.find_by_address(address);
|
||||
if (mod != context.ntdll && mod != context.win32u)
|
||||
{
|
||||
win_emu.logger.print(color::blue, "Executing inline syscall: %s (0x%X) at 0x%llX (%s)\n",
|
||||
entry->second.name.c_str(),
|
||||
syscall_id,
|
||||
address, mod ? mod->name.c_str() : "<N/A>");
|
||||
}
|
||||
else
|
||||
{
|
||||
win_emu.logger.print(color::dark_gray, "Executing syscall: %s (0x%X) at 0x%llX\n",
|
||||
entry->second.name.c_str(),
|
||||
syscall_id,
|
||||
address);
|
||||
}
|
||||
|
||||
entry->second.handler(c);
|
||||
}
|
||||
catch (std::exception& e)
|
||||
{
|
||||
printf("Syscall threw an exception: %X (0x%llX) - %s\n", syscall_id, address, e.what());
|
||||
emu.reg<uint64_t>(x64_register::rax, STATUS_UNSUCCESSFUL);
|
||||
emu.stop();
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
printf("Syscall threw an unknown exception: %X (0x%llX)\n", syscall_id, address);
|
||||
emu.reg<uint64_t>(x64_register::rax, STATUS_UNSUCCESSFUL);
|
||||
emu.stop();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <x64_emulator.hpp>
|
||||
|
||||
#include "syscalls.hpp"
|
||||
#include "syscall_dispatcher.hpp"
|
||||
#include "process_context.hpp"
|
||||
#include "logger.hpp"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user