Windows User Space Emulator
A high-performance Windows process emulator that operates at the syscall level, providing full control over process execution through comprehensive hooking capabilities.
Built in C++ and powered by the Unicorn Engine.
Note
The project is still in a very early, prototypy state. The code still needs a lot of cleanup and many features and syscalls need to be implemented. However, constant progress is being made :)
Key Features
- Syscall-Level Emulation: Instead of reimplementing Windows APIs, the emulator operates at the syscall level, allowing it to leverage existing system DLLs
- Advanced Memory Management: Supports Windows-specific memory types including reserved, committed, built on top of Unicorn's memory management
- Complete PE Loading: Handles executable and DLL loading with proper memory mapping, relocations, and TLS
- Exception Handling: Implements Windows structured exception handling (SEH) with proper exception dispatcher and unwinding support
- Threading Support: Provides a scheduled (round-robin) threading model
- State Management: Supports both full state serialization and fast in-memory snapshots
- Debugging Interface: Implements GDB serial protocol for integration with common debugging tools (IDA Pro, GDB, LLDB, VS Code, ...)
Perfect for security research, malware analysis, and DRM research where fine-grained control over process execution is required.
Building
Make sure to clone the repo including all submodules.
git clone https://github.com/momo5502/emulator.git
cd emulator
git submodule update --init --recursive
At the moment, the project is only compatible with 64 bit Windows, but that is being worked on: Issue 17
It requires CMake and uses CMake presets. Make sure to open an x64 Dev Cmd before running any of the commands.
Visual Studio 2022
To generate a Visual Studio solution, execute the following command:
cmake --preset=vs2022
The solution will be at build/vs2022/emulator.sln.
Ninja
To build the debug version using Ninja run:
cmake --workflow --preset=debug
You can also build the release variant:
cmake --workflow --preset=release
Running Tests
CTest is used for testing.
In Visual Studio, build the RUN_TESTS target.
With Ninja, execute the CTest command in the ninja build folder (e.g. build/release/):
ctest
Preview
YouTube Overview
Click here for the slides.

