BREAKING CHANGES: - Heartbeating removed - `config.consoleLogLevel` -> `config.logLevel` NEW FEATURES: - Training messages - Sequence number system - WebSocket close codes used instead of disconnect packets FIXES: - Improved error handling - Some performance improvements - Made code more clean - Updated dependencies
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📨 Packets
Packets are BSON messages sent to the server. They're structured like the following when decoded:
{
"op": 12345,
"d": {
"some_field": "some data"
}
}
packet.op
Operation codes are numbers that communicate an action.
packet.d
Data fields include additional information for the server to process. They are either an object with specific fields or just null.
packet.s (server packets)
A sequence number, exclusively for server packets. The WebSocket server contacts other APIs and they may not be reliable at all times, this makes race conditions. A sequence number cleanly solves this issue by letting the client know what the next packet sequence number would be by giving the current number.
📦 Schemas and constants
Schemas for packets and their respective data1 , and the list of possible operation codes2 can be found in the @revanced/bot-shared package, with typings as well.