Merge branch 'hydralauncher:main' into main

This commit is contained in:
Stormm232
2025-09-28 23:37:32 +02:00
committed by GitHub
75 changed files with 2721 additions and 634 deletions

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@@ -3,5 +3,3 @@ MAIN_VITE_AUTH_URL=
MAIN_VITE_WS_URL=
RENDERER_VITE_REAL_DEBRID_REFERRAL_ID=
RENDERER_VITE_TORBOX_REFERRAL_CODE=
VITE_GG_DEALS_API_URL=https://api.gg.deals/v1/prices/by-steam-app-id
VITE_GG_DEALS_API_KEY=

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@@ -54,6 +54,8 @@
"diskusage": "^1.2.0",
"electron-log": "^5.2.4",
"electron-updater": "^6.6.2",
"embla-carousel-autoplay": "^8.6.0",
"embla-carousel-react": "^8.6.0",
"file-type": "^20.5.0",
"framer-motion": "^12.15.0",
"i18next": "^23.11.2",
@@ -63,6 +65,8 @@
"lodash-es": "^4.17.21",
"parse-torrent": "^11.0.18",
"rc-virtual-list": "^3.18.3",
"react-dnd": "^16.0.1",
"react-dnd-html5-backend": "^16.0.1",
"react-hook-form": "^7.53.0",
"react-i18next": "^14.1.0",
"react-loading-skeleton": "^3.4.0",

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@@ -4,7 +4,6 @@
"successfully_signed_in": "Successfully signed in"
},
"home": {
"featured": "Featured",
"surprise_me": "Surprise me",
"no_results": "No results found",
"start_typing": "Starting typing to search...",
@@ -28,7 +27,50 @@
"friends": "Friends",
"need_help": "Need help?",
"favorites": "Favorites",
"playable_button_title": "Show only games you can play now"
"playable_button_title": "Show only games you can play now",
"add_custom_game_tooltip": "Add Custom Game",
"show_playable_only_tooltip": "Show Playable Only",
"custom_game_modal": "Add Custom Game",
"custom_game_modal_description": "Add a custom game to your library by selecting an executable file",
"custom_game_modal_executable_path": "Executable Path",
"custom_game_modal_select_executable": "Select executable file",
"custom_game_modal_title": "Title",
"custom_game_modal_enter_title": "Enter title",
"custom_game_modal_browse": "Browse",
"custom_game_modal_cancel": "Cancel",
"custom_game_modal_add": "Add Game",
"custom_game_modal_adding": "Adding Game...",
"custom_game_modal_success": "Custom game added successfully",
"custom_game_modal_failed": "Failed to add custom game",
"custom_game_modal_executable": "Executable",
"edit_game_modal": "Customize Assets",
"edit_game_modal_description": "Customize game assets and details",
"edit_game_modal_title": "Title",
"edit_game_modal_enter_title": "Enter title",
"edit_game_modal_image": "Image",
"edit_game_modal_select_image": "Select image",
"edit_game_modal_browse": "Browse",
"edit_game_modal_image_preview": "Image preview",
"edit_game_modal_icon": "Icon",
"edit_game_modal_select_icon": "Select icon",
"edit_game_modal_icon_preview": "Icon preview",
"edit_game_modal_logo": "Logo",
"edit_game_modal_select_logo": "Select logo",
"edit_game_modal_logo_preview": "Logo preview",
"edit_game_modal_hero": "Library Hero",
"edit_game_modal_select_hero": "Select library hero image",
"edit_game_modal_hero_preview": "Library hero image preview",
"edit_game_modal_cancel": "Cancel",
"edit_game_modal_update": "Update",
"edit_game_modal_updating": "Updating...",
"edit_game_modal_fill_required": "Please fill in all required fields",
"edit_game_modal_success": "Assets updated successfully",
"edit_game_modal_failed": "Failed to update assets",
"edit_game_modal_image_filter": "Image",
"edit_game_modal_icon_resolution": "Recommended resolution: 256x256px",
"edit_game_modal_logo_resolution": "Recommended resolution: 640x360px",
"edit_game_modal_hero_resolution": "Recommended resolution: 1920x620px",
"edit_game_modal_assets": "Assets"
},
"header": {
"search": "Search games",
@@ -231,6 +273,7 @@
"backup_unfrozen": "Backup unpinned",
"backup_freeze_failed": "Failed to freeze backup",
"backup_freeze_failed_description": "You must leave at least one free slot for automatic backups",
"edit_game_modal_button": "Customize game assets",
"game_details": "Game Details",
"currency_symbol": "$",
"currency_country": "us",
@@ -241,7 +284,6 @@
"keyshop_price": "Keyshop price",
"historical_retail": "Historical retail",
"historical_keyshop": "Historical keyshop",
"supported_languages": "Supported languages",
"language": "Language",
"caption": "Caption",
"audio": "Audio"
@@ -290,7 +332,6 @@
"change": "Update",
"notifications": "Notifications",
"enable_download_notifications": "When a download is complete",
"gg_deals_api_key_description": "gg deals api key. Used to show the lowest price. (https://gg.deals/api/)",
"enable_repack_list_notifications": "When a new repack is added",
"real_debrid_api_token_label": "Real-Debrid API token",
"quit_app_instead_hiding": "Don't hide Hydra when closing",

View File

@@ -4,7 +4,6 @@
"successfully_signed_in": "Autenticado com sucesso"
},
"home": {
"featured": "Destaques",
"hot": "Populares",
"weekly": "📅 Mais baixados da semana",
"achievements": "🏆 Pra platinar",
@@ -218,7 +217,6 @@
"keyshop_price": "Preço em keyshops",
"historical_retail": "Preço histórico de lojas oficiais",
"historical_keyshop": "Preço histórico em keyshops",
"supported_languages": "Idiomas suportados",
"language": "Idioma",
"caption": "Legenda",
"audio": "Áudio"
@@ -267,7 +265,6 @@
"change": "Explorar...",
"notifications": "Notificações",
"enable_download_notifications": "Quando um download for concluído",
"gg_deals_api_key_description": "gg deals api key. Usado para mostrar o menor preço. (https://gg.deals/api/)",
"enable_repack_list_notifications": "Quando a lista de repacks for atualizada",
"real_debrid_api_token_label": "Token de API do Real-Debrid",
"quit_app_instead_hiding": "Encerrar o Hydra em vez de apenas minimizá-lo ao fechar",

View File

@@ -29,7 +29,47 @@
"friends": "Друзья",
"need_help": "Нужна помощь?",
"favorites": "Избранное",
"playable_button_title": "Показать только игры, в которые можно играть сейчас"
"playable_button_title": "Показать только установленные игры.",
"custom_game_modal": "Добавить пользовательскую игру",
"custom_game_modal_description": "Добавьте пользовательскую игру в библиотеку, выбрав исполняемый файл",
"custom_game_modal_executable_path": "Путь к исполняемому файлу",
"custom_game_modal_select_executable": "Выберите исполняемый файл",
"custom_game_modal_title": "Название игры",
"custom_game_modal_enter_title": "Введите название игры",
"custom_game_modal_browse": "Обзор",
"custom_game_modal_cancel": "Отмена",
"custom_game_modal_add": "Добавить игру",
"custom_game_modal_adding": "Добавление игры...",
"custom_game_modal_success": "Пользовательская игра успешно добавлена",
"custom_game_modal_failed": "Не удалось добавить пользовательскую игру",
"custom_game_modal_executable": "Исполняемый файл",
"edit_game_modal": "Настроить ресурсы",
"edit_game_modal_description": "Настройте ресурсы и детали игры",
"edit_game_modal_title": "Название",
"edit_game_modal_enter_title": "Введите название",
"edit_game_modal_image": "Изображение",
"edit_game_modal_select_image": "Выберите изображение",
"edit_game_modal_browse": "Обзор",
"edit_game_modal_image_preview": "Предпросмотр изображения",
"edit_game_modal_icon": "Иконка",
"edit_game_modal_select_icon": "Выберите иконку",
"edit_game_modal_icon_preview": "Предпросмотр иконки",
"edit_game_modal_logo": "Логотип",
"edit_game_modal_select_logo": "Выберите логотип",
"edit_game_modal_logo_preview": "Предпросмотр логотипа",
"edit_game_modal_hero": "Изображение обложку игры",
"edit_game_modal_select_hero": "Выберите обложку игры",
"edit_game_modal_hero_preview": "Предпросмотр обложки игры",
"edit_game_modal_cancel": "Отмена",
"edit_game_modal_update": "Обновить",
"edit_game_modal_updating": "Обновление...",
"edit_game_modal_fill_required": "Пожалуйста, заполните все обязательные поля",
"edit_game_modal_success": "Ресурсы успешно обновлены",
"edit_game_modal_failed": "Не удалось обновить ресурсы",
"edit_game_modal_image_filter": "Изображение",
"edit_game_modal_icon_resolution": "Рекомендуемое разрешение: 256x256px",
"edit_game_modal_logo_resolution": "Рекомендуемое разрешение: 640x360px",
"edit_game_modal_hero_resolution": "Рекомендуемое разрешение: 1920x620px"
},
"header": {
"search": "Поиск",

View File

@@ -10,7 +10,16 @@ const saveGameShopAssets = async (
): Promise<void> => {
const key = levelKeys.game(shop, objectId);
const existingAssets = await gamesShopAssetsSublevel.get(key);
return gamesShopAssetsSublevel.put(key, { ...existingAssets, ...assets });
// Preserve existing title if it differs from the incoming title (indicating it was customized)
const shouldPreserveTitle =
existingAssets?.title && existingAssets.title !== assets.title;
return gamesShopAssetsSublevel.put(key, {
...existingAssets,
...assets,
title: shouldPreserveTitle ? existingAssets.title : assets.title,
});
};
registerEvent("saveGameShopAssets", saveGameShopAssets);

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@@ -14,6 +14,9 @@ import "./catalogue/get-developers";
import "./hardware/get-disk-free-space";
import "./hardware/check-folder-write-permission";
import "./library/add-game-to-library";
import "./library/add-custom-game-to-library";
import "./library/update-custom-game";
import "./library/update-game-custom-assets";
import "./library/add-game-to-favorites";
import "./library/remove-game-from-favorites";
import "./library/toggle-game-pin";
@@ -37,7 +40,9 @@ import "./library/reset-game-achievements";
import "./library/change-game-playtime";
import "./library/toggle-automatic-cloud-sync";
import "./library/get-default-wine-prefix-selection-path";
import "./library/cleanup-unused-assets";
import "./library/create-steam-shortcut";
import "./library/copy-custom-game-asset";
import "./misc/open-checkout";
import "./misc/open-external";
import "./misc/show-open-dialog";
@@ -46,6 +51,8 @@ import "./misc/show-item-in-folder";
import "./misc/get-badges";
import "./misc/install-common-redist";
import "./misc/can-install-common-redist";
import "./misc/save-temp-file";
import "./misc/delete-temp-file";
import "./torrenting/cancel-game-download";
import "./torrenting/pause-game-download";
import "./torrenting/resume-game-download";

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@@ -0,0 +1,65 @@
import { registerEvent } from "../register-event";
import { gamesSublevel, gamesShopAssetsSublevel, levelKeys } from "@main/level";
import { randomUUID } from "crypto";
import type { GameShop } from "@types";
const addCustomGameToLibrary = async (
_event: Electron.IpcMainInvokeEvent,
title: string,
executablePath: string,
iconUrl?: string,
logoImageUrl?: string,
libraryHeroImageUrl?: string
) => {
const objectId = randomUUID();
const shop: GameShop = "custom";
const gameKey = levelKeys.game(shop, objectId);
const existingGames = await gamesSublevel.iterator().all();
const existingGame = existingGames.find(
([_key, game]) => game.executablePath === executablePath && !game.isDeleted
);
if (existingGame) {
throw new Error(
"A game with this executable path already exists in your library"
);
}
const assets = {
objectId,
shop,
title,
iconUrl: iconUrl || null,
libraryHeroImageUrl: libraryHeroImageUrl || "",
libraryImageUrl: iconUrl || "",
logoImageUrl: logoImageUrl || "",
logoPosition: null,
coverImageUrl: iconUrl || "",
};
await gamesShopAssetsSublevel.put(gameKey, assets);
const game = {
title,
iconUrl: iconUrl || null,
logoImageUrl: logoImageUrl || null,
libraryHeroImageUrl: libraryHeroImageUrl || null,
objectId,
shop,
remoteId: null,
isDeleted: false,
playTimeInMilliseconds: 0,
lastTimePlayed: null,
executablePath,
launchOptions: null,
favorite: false,
automaticCloudSync: false,
hasManuallyUpdatedPlaytime: false,
};
await gamesSublevel.put(gameKey, game);
return game;
};
registerEvent("addCustomGameToLibrary", addCustomGameToLibrary);

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@@ -30,6 +30,8 @@ const addGameToLibrary = async (
game = {
title,
iconUrl: gameAssets?.iconUrl ?? null,
libraryHeroImageUrl: gameAssets?.libraryHeroImageUrl ?? null,
logoImageUrl: gameAssets?.logoImageUrl ?? null,
objectId,
shop,
remoteId: null,
@@ -41,12 +43,14 @@ const addGameToLibrary = async (
await gamesSublevel.put(gameKey, game);
}
await createGame(game).catch(() => {});
if (game) {
await createGame(game).catch(() => {});
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
game.shop,
game.objectId
);
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
game.shop,
game.objectId
);
}
};
registerEvent("addGameToLibrary", addGameToLibrary);

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@@ -13,16 +13,20 @@ const changeGamePlaytime = async (
const gameKey = levelKeys.game(shop, objectId);
const game = await gamesSublevel.get(gameKey);
if (!game) return;
await HydraApi.put(`/profile/games/${shop}/${objectId}/playtime`, {
playTimeInSeconds,
});
if (game.remoteId) {
await HydraApi.put(`/profile/games/${shop}/${objectId}/playtime`, {
playTimeInSeconds,
});
}
await gamesSublevel.put(gameKey, {
...game,
playTimeInMilliseconds: playTimeInSeconds * 1000,
hasManuallyUpdatedPlaytime: true,
});
} catch (error) {
throw new Error(`Failed to update game favorite status: ${error}`);
throw new Error(`Failed to update game playtime: ${error}`);
}
};

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@@ -0,0 +1,76 @@
import { ipcMain } from "electron";
import fs from "fs";
import path from "path";
import { ASSETS_PATH } from "@main/constants";
const getCustomGamesAssetsPath = () => {
return path.join(ASSETS_PATH, "custom-games");
};
const getAllCustomGameAssets = async (): Promise<string[]> => {
const assetsPath = getCustomGamesAssetsPath();
if (!fs.existsSync(assetsPath)) {
return [];
}
const files = await fs.promises.readdir(assetsPath);
return files.map((file) => path.join(assetsPath, file));
};
const getUsedAssetPaths = async (): Promise<Set<string>> => {
// Get all custom games from the level database
const { gamesSublevel } = await import("@main/level");
const allGames = await gamesSublevel.iterator().all();
const customGames = allGames
.map(([_key, game]) => game)
.filter((game) => game.shop === "custom" && !game.isDeleted);
const usedPaths = new Set<string>();
customGames.forEach((game) => {
// Extract file paths from local URLs
if (game.iconUrl?.startsWith("local:")) {
usedPaths.add(game.iconUrl.replace("local:", ""));
}
if (game.logoImageUrl?.startsWith("local:")) {
usedPaths.add(game.logoImageUrl.replace("local:", ""));
}
if (game.libraryHeroImageUrl?.startsWith("local:")) {
usedPaths.add(game.libraryHeroImageUrl.replace("local:", ""));
}
});
return usedPaths;
};
export const cleanupUnusedAssets = async (): Promise<{
deletedCount: number;
errors: string[];
}> => {
try {
const allAssets = await getAllCustomGameAssets();
const usedAssets = await getUsedAssetPaths();
const errors: string[] = [];
let deletedCount = 0;
for (const assetPath of allAssets) {
if (!usedAssets.has(assetPath)) {
try {
await fs.promises.unlink(assetPath);
deletedCount++;
} catch (error) {
errors.push(`Failed to delete ${assetPath}: ${error}`);
}
}
}
return { deletedCount, errors };
} catch (error) {
throw new Error(`Failed to cleanup unused assets: ${error}`);
}
};
ipcMain.handle("cleanupUnusedAssets", cleanupUnusedAssets);

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@@ -0,0 +1,42 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import path from "node:path";
import { randomUUID } from "crypto";
import { ASSETS_PATH } from "@main/constants";
const copyCustomGameAsset = async (
_event: Electron.IpcMainInvokeEvent,
sourcePath: string,
assetType: "icon" | "logo" | "hero"
): Promise<string> => {
if (!sourcePath || !fs.existsSync(sourcePath)) {
throw new Error("Source file does not exist");
}
// Ensure assets directory exists
if (!fs.existsSync(ASSETS_PATH)) {
fs.mkdirSync(ASSETS_PATH, { recursive: true });
}
// Create custom games assets subdirectory
const customGamesAssetsPath = path.join(ASSETS_PATH, "custom-games");
if (!fs.existsSync(customGamesAssetsPath)) {
fs.mkdirSync(customGamesAssetsPath, { recursive: true });
}
// Get file extension
const fileExtension = path.extname(sourcePath);
// Generate unique filename
const uniqueId = randomUUID();
const fileName = `${assetType}-${uniqueId}${fileExtension}`;
const destinationPath = path.join(customGamesAssetsPath, fileName);
// Copy the file
await fs.promises.copyFile(sourcePath, destinationPath);
// Return the local URL format
return `local:${destinationPath}`;
};
registerEvent("copyCustomGameAsset", copyCustomGameAsset);

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@@ -23,7 +23,10 @@ const getLibrary = async (): Promise<LibraryGame[]> => {
...game,
download: download ?? null,
...gameAssets,
};
// Ensure compatibility with LibraryGame type
libraryHeroImageUrl:
game.libraryHeroImageUrl ?? gameAssets?.libraryHeroImageUrl,
} as LibraryGame;
})
);
});

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@@ -0,0 +1,49 @@
import { registerEvent } from "../register-event";
import { gamesSublevel, gamesShopAssetsSublevel, levelKeys } from "@main/level";
import type { GameShop } from "@types";
const updateCustomGame = async (
_event: Electron.IpcMainInvokeEvent,
shop: GameShop,
objectId: string,
title: string,
iconUrl?: string,
logoImageUrl?: string,
libraryHeroImageUrl?: string
) => {
const gameKey = levelKeys.game(shop, objectId);
const existingGame = await gamesSublevel.get(gameKey);
if (!existingGame) {
throw new Error("Game not found");
}
const updatedGame = {
...existingGame,
title,
iconUrl: iconUrl || null,
logoImageUrl: logoImageUrl || null,
libraryHeroImageUrl: libraryHeroImageUrl || null,
};
await gamesSublevel.put(gameKey, updatedGame);
const existingAssets = await gamesShopAssetsSublevel.get(gameKey);
if (existingAssets) {
const updatedAssets = {
...existingAssets,
title,
iconUrl: iconUrl || null,
libraryHeroImageUrl: libraryHeroImageUrl || "",
libraryImageUrl: iconUrl || "",
logoImageUrl: logoImageUrl || "",
coverImageUrl: iconUrl || "",
};
await gamesShopAssetsSublevel.put(gameKey, updatedAssets);
}
return updatedGame;
};
registerEvent("updateCustomGame", updateCustomGame);

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@@ -0,0 +1,45 @@
import { registerEvent } from "../register-event";
import { gamesSublevel, gamesShopAssetsSublevel, levelKeys } from "@main/level";
import type { GameShop } from "@types";
const updateGameCustomAssets = async (
_event: Electron.IpcMainInvokeEvent,
shop: GameShop,
objectId: string,
title: string,
customIconUrl?: string | null,
customLogoImageUrl?: string | null,
customHeroImageUrl?: string | null
) => {
const gameKey = levelKeys.game(shop, objectId);
const existingGame = await gamesSublevel.get(gameKey);
if (!existingGame) {
throw new Error("Game not found");
}
const updatedGame = {
...existingGame,
title,
...(customIconUrl !== undefined && { customIconUrl }),
...(customLogoImageUrl !== undefined && { customLogoImageUrl }),
...(customHeroImageUrl !== undefined && { customHeroImageUrl }),
};
await gamesSublevel.put(gameKey, updatedGame);
// Also update the shop assets for non-custom games
const existingAssets = await gamesShopAssetsSublevel.get(gameKey);
if (existingAssets) {
const updatedAssets = {
...existingAssets,
title, // Update the title in shop assets as well
};
await gamesShopAssetsSublevel.put(gameKey, updatedAssets);
}
return updatedGame;
};
registerEvent("updateGameCustomAssets", updateGameCustomAssets);

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@@ -0,0 +1,18 @@
import fs from "node:fs";
import { registerEvent } from "../register-event";
const deleteTempFile = async (
_event: Electron.IpcMainInvokeEvent,
filePath: string
): Promise<void> => {
try {
if (fs.existsSync(filePath)) {
fs.unlinkSync(filePath);
}
} catch (error) {
// Silently fail - temp files will be cleaned up by OS eventually
console.warn(`Failed to delete temp file: ${error}`);
}
};
registerEvent("deleteTempFile", deleteTempFile);

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@@ -0,0 +1,27 @@
import fs from "node:fs";
import path from "node:path";
import { app } from "electron";
import { registerEvent } from "../register-event";
const saveTempFile = async (
_event: Electron.IpcMainInvokeEvent,
fileName: string,
fileData: Uint8Array
): Promise<string> => {
try {
const tempDir = app.getPath("temp");
const tempFilePath = path.join(
tempDir,
`hydra-temp-${Date.now()}-${fileName}`
);
// Write the file data to temp directory
fs.writeFileSync(tempFilePath, fileData);
return tempFilePath;
} catch (error) {
throw new Error(`Failed to save temp file: ${error}`);
}
};
registerEvent("saveTempFile", saveTempFile);

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@@ -53,6 +53,8 @@ const startGameDownload = async (
await gamesSublevel.put(gameKey, {
title,
iconUrl: gameAssets?.iconUrl ?? null,
libraryHeroImageUrl: gameAssets?.libraryHeroImageUrl ?? null,
logoImageUrl: gameAssets?.logoImageUrl ?? null,
objectId,
shop,
remoteId: null,

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@@ -64,6 +64,71 @@ app.whenReady().then(async () => {
return net.fetch(url.pathToFileURL(decodeURI(filePath)).toString());
});
protocol.handle("gradient", (request) => {
const gradientCss = decodeURIComponent(
request.url.slice("gradient:".length)
);
// Parse gradient CSS safely without regex to prevent ReDoS
let direction = "45deg";
let color1 = "#4a90e2";
let color2 = "#7b68ee";
// Simple string parsing approach - more secure than regex
if (
gradientCss.startsWith("linear-gradient(") &&
gradientCss.endsWith(")")
) {
const content = gradientCss.slice(16, -1); // Remove "linear-gradient(" and ")"
const parts = content.split(",").map((part) => part.trim());
if (parts.length >= 3) {
direction = parts[0];
color1 = parts[1];
color2 = parts[2];
}
}
let x1 = "0%",
y1 = "0%",
x2 = "100%",
y2 = "100%";
if (direction === "to right") {
y2 = "0%";
} else if (direction === "to bottom") {
x2 = "0%";
} else if (direction === "45deg") {
y1 = "100%";
y2 = "0%";
} else if (direction === "225deg") {
x1 = "100%";
x2 = "0%";
} else if (direction === "315deg") {
x1 = "100%";
y1 = "100%";
x2 = "0%";
y2 = "0%";
}
// Note: "135deg" case removed as it uses all default values
const svgContent = `
<svg xmlns="http://www.w3.org/2000/svg" width="400" height="300" viewBox="0 0 400 300">
<defs>
<linearGradient id="grad" x1="${x1}" y1="${y1}" x2="${x2}" y2="${y2}">
<stop offset="0%" style="stop-color:${color1};stop-opacity:1" />
<stop offset="100%" style="stop-color:${color2};stop-opacity:1" />
</linearGradient>
</defs>
<rect width="100%" height="100%" fill="url(#grad)" />
</svg>
`;
return new Response(svgContent, {
headers: { "Content-Type": "image/svg+xml" },
});
});
await loadState();
const language = await db

View File

@@ -46,6 +46,8 @@ export const mergeWithRemoteGames = async () => {
remoteId: game.id,
shop: game.shop,
iconUrl: game.iconUrl,
libraryHeroImageUrl: game.libraryHeroImageUrl,
logoImageUrl: game.logoImageUrl,
lastTimePlayed: game.lastTimePlayed,
playTimeInMilliseconds: game.playTimeInMilliseconds,
hasManuallyUpdatedPlaytime: game.hasManuallyUpdatedPlaytime,
@@ -58,7 +60,7 @@ export const mergeWithRemoteGames = async () => {
await gamesShopAssetsSublevel.put(gameKey, {
shop: game.shop,
objectId: game.objectId,
title: game.title,
title: localGame?.title || game.title, // Preserve local title if it exists
coverImageUrl: game.coverImageUrl,
libraryHeroImageUrl: game.libraryHeroImageUrl,
libraryImageUrl: game.libraryImageUrl,

View File

@@ -11,7 +11,8 @@ export const uploadGamesBatch = async () => {
.all()
.then((results) => {
return results.filter(
(game) => !game.isDeleted && game.remoteId === null
(game) =>
!game.isDeleted && game.remoteId === null && game.shop !== "custom"
);
});

View File

@@ -128,6 +128,64 @@ contextBridge.exposeInMainWorld("electron", {
),
addGameToLibrary: (shop: GameShop, objectId: string, title: string) =>
ipcRenderer.invoke("addGameToLibrary", shop, objectId, title),
addCustomGameToLibrary: (
title: string,
executablePath: string,
iconUrl?: string,
logoImageUrl?: string,
libraryHeroImageUrl?: string
) =>
ipcRenderer.invoke(
"addCustomGameToLibrary",
title,
executablePath,
iconUrl,
logoImageUrl,
libraryHeroImageUrl
),
copyCustomGameAsset: (
sourcePath: string,
assetType: "icon" | "logo" | "hero"
) => ipcRenderer.invoke("copyCustomGameAsset", sourcePath, assetType),
saveTempFile: (fileName: string, fileData: Uint8Array) =>
ipcRenderer.invoke("saveTempFile", fileName, fileData),
deleteTempFile: (filePath: string) =>
ipcRenderer.invoke("deleteTempFile", filePath),
cleanupUnusedAssets: () => ipcRenderer.invoke("cleanupUnusedAssets"),
updateCustomGame: (
shop: GameShop,
objectId: string,
title: string,
iconUrl?: string,
logoImageUrl?: string,
libraryHeroImageUrl?: string
) =>
ipcRenderer.invoke(
"updateCustomGame",
shop,
objectId,
title,
iconUrl,
logoImageUrl,
libraryHeroImageUrl
),
updateGameCustomAssets: (
shop: GameShop,
objectId: string,
title: string,
customIconUrl?: string | null,
customLogoImageUrl?: string | null,
customHeroImageUrl?: string | null
) =>
ipcRenderer.invoke(
"updateGameCustomAssets",
shop,
objectId,
title,
customIconUrl,
customLogoImageUrl,
customHeroImageUrl
),
createGameShortcut: (
shop: GameShop,
objectId: string,

View File

@@ -10,16 +10,16 @@
}
::-webkit-scrollbar-track {
background-color: rgba(255, 255, 255, 0.03);
background-color: rgba(0, 0, 0, 0.2);
}
::-webkit-scrollbar-thumb {
background-color: rgba(255, 255, 255, 0.08);
background-color: rgba(255, 255, 255, 0.15);
border-radius: 24px;
}
::-webkit-scrollbar-thumb:hover {
background-color: rgba(255, 255, 255, 0.16);
background-color: rgba(255, 255, 255, 0.25);
}
html,

View File

@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="white" class="size-6">
<path stroke-linecap="round" stroke-linejoin="round" d="M21 12a9 9 0 1 1-18 0 9 9 0 0 1 18 0Z" />
<path stroke-linecap="round" stroke-linejoin="round" d="M15.91 11.672a.375.375 0 0 1 0 .656l-5.603 3.113a.375.375 0 0 1-.557-.328V8.887c0-.286.307-.466.557-.327l5.603 3.112Z" />
</svg>

After

Width:  |  Height:  |  Size: 409 B

View File

@@ -4,9 +4,14 @@
color: globals.$muted-color;
font-size: 10px;
padding: calc(globals.$spacing-unit / 2) globals.$spacing-unit;
border: solid 1px globals.$muted-color;
border-radius: 4px;
border: 1px solid rgba(255, 255, 255, 0.2);
border-radius: 6px;
display: flex;
gap: 4px;
align-items: center;
background: rgba(255, 255, 255, 0.1);
backdrop-filter: blur(10px);
-webkit-backdrop-filter: blur(10px);
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);
transition: all ease 0.2s;
}

View File

@@ -2,16 +2,36 @@
.hero {
width: 100%;
height: 280px;
min-height: 280px;
max-height: 280px;
border-radius: 4px;
height: 180px;
min-height: 150px;
border-radius: 0;
color: #dadbe1;
overflow: hidden;
box-shadow: 0px 0px 15px 0px #000000;
cursor: pointer;
border: solid 1px globals.$border-color;
z-index: 1;
flex-shrink: 0;
@media (min-width: 480px) {
height: 220px;
min-height: 200px;
}
@media (min-width: 768px) {
height: 300px;
min-height: 300px;
}
@media (min-width: 1024px) and (min-height: 800px) {
height: 400px;
min-height: 400px;
}
@media (min-width: 1024px) and (max-height: 799px) {
height: 300px;
min-height: 250px;
}
&__media {
object-fit: cover;
@@ -47,10 +67,42 @@
&__content {
width: 100%;
height: 100%;
padding: calc(globals.$spacing-unit * 4) calc(globals.$spacing-unit * 3);
gap: calc(globals.$spacing-unit * 2);
padding: calc(globals.$spacing-unit * 2) calc(globals.$spacing-unit * 2);
gap: calc(globals.$spacing-unit);
display: flex;
flex-direction: column;
justify-content: flex-end;
@media (min-width: 768px) {
padding: calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 3);
gap: calc(globals.$spacing-unit * 1.5);
}
@media (min-width: 1024px) {
padding: calc(globals.$spacing-unit * 4) calc(globals.$spacing-unit * 3);
gap: calc(globals.$spacing-unit * 2);
}
}
&__logo {
max-width: 100%;
height: auto;
width: 120px;
@media (min-width: 480px) {
width: 150px;
}
@media (min-width: 768px) {
width: 200px;
}
@media (min-width: 1024px) and (min-height: 800px) {
width: 250px;
}
@media (min-width: 1024px) and (max-height: 799px) {
width: 200px;
}
}
}

View File

@@ -53,6 +53,7 @@ export function Hero() {
width="250px"
alt={game.description ?? ""}
loading="eager"
className="hero__logo"
/>
<p className="hero__description">{game.description}</p>
</div>

View File

@@ -0,0 +1,52 @@
@use "../../scss/globals.scss";
.sidebar-adding-custom-game-modal {
&__container {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 3);
width: 100%;
max-width: 500px;
margin: 0 auto;
text-align: center;
}
&__form {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 2);
text-align: left;
}
&__image-section {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 2);
text-align: left;
}
&__image-preview {
display: flex;
justify-content: center;
align-items: center;
padding: globals.$spacing-unit;
border: 1px solid globals.$border-color;
border-radius: 4px;
background-color: rgba(255, 255, 255, 0.05);
}
&__preview-image {
max-width: 120px;
max-height: 80px;
width: auto;
height: auto;
border-radius: 4px;
object-fit: contain;
}
&__actions {
display: flex;
justify-content: flex-end;
gap: calc(globals.$spacing-unit * 2);
}
}

View File

@@ -0,0 +1,178 @@
import { useState } from "react";
import { useTranslation } from "react-i18next";
import { useNavigate } from "react-router-dom";
import { FileDirectoryIcon } from "@primer/octicons-react";
import { Modal, TextField, Button } from "@renderer/components";
import { useLibrary, useToast } from "@renderer/hooks";
import {
buildGameDetailsPath,
generateRandomGradient,
} from "@renderer/helpers";
import "./sidebar-adding-custom-game-modal.scss";
export interface SidebarAddingCustomGameModalProps {
visible: boolean;
onClose: () => void;
}
export function SidebarAddingCustomGameModal({
visible,
onClose,
}: Readonly<SidebarAddingCustomGameModalProps>) {
const { t } = useTranslation("sidebar");
const { updateLibrary } = useLibrary();
const { showSuccessToast, showErrorToast } = useToast();
const navigate = useNavigate();
const [gameName, setGameName] = useState("");
const [executablePath, setExecutablePath] = useState("");
const [isAdding, setIsAdding] = useState(false);
const handleSelectExecutable = async () => {
const { filePaths } = await window.electron.showOpenDialog({
properties: ["openFile"],
filters: [
{
name: t("custom_game_modal_executable"),
extensions: ["exe", "msi", "app", "deb", "rpm", "dmg"],
},
],
});
if (filePaths && filePaths.length > 0) {
const selectedPath = filePaths[0];
setExecutablePath(selectedPath);
if (!gameName.trim()) {
const fileName = selectedPath.split(/[\\/]/).pop() || "";
const gameNameFromFile = fileName.replace(/\.[^/.]+$/, "");
setGameName(gameNameFromFile);
}
}
};
const handleGameNameChange = (event: React.ChangeEvent<HTMLInputElement>) => {
setGameName(event.target.value);
};
const handleAddGame = async () => {
if (!gameName.trim() || !executablePath.trim()) {
showErrorToast(t("custom_game_modal_fill_required"));
return;
}
setIsAdding(true);
try {
// Generate gradient URL only for hero image
const gameNameForSeed = gameName.trim();
const iconUrl = ""; // Don't use gradient for icon
const logoImageUrl = ""; // Don't use gradient for logo
const libraryHeroImageUrl = generateRandomGradient(); // Only use gradient for hero
const newGame = await window.electron.addCustomGameToLibrary(
gameNameForSeed,
executablePath,
iconUrl,
logoImageUrl,
libraryHeroImageUrl
);
showSuccessToast(t("custom_game_modal_success"));
updateLibrary();
const gameDetailsPath = buildGameDetailsPath({
shop: "custom",
objectId: newGame.objectId,
title: newGame.title,
});
navigate(gameDetailsPath);
setGameName("");
setExecutablePath("");
onClose();
} catch (error) {
console.error("Failed to add custom game:", error);
showErrorToast(
error instanceof Error ? error.message : t("custom_game_modal_failed")
);
} finally {
setIsAdding(false);
}
};
const handleClose = () => {
if (!isAdding) {
setGameName("");
setExecutablePath("");
onClose();
}
};
const isFormValid = gameName.trim() && executablePath.trim();
return (
<Modal
visible={visible}
title={t("custom_game_modal")}
description={t("custom_game_modal_description")}
onClose={handleClose}
>
<div className="sidebar-adding-custom-game-modal__container">
<div className="sidebar-adding-custom-game-modal__form">
<TextField
label={t("custom_game_modal_executable_path")}
placeholder={t("custom_game_modal_select_executable")}
value={executablePath}
readOnly
theme="dark"
rightContent={
<Button
type="button"
theme="outline"
onClick={handleSelectExecutable}
disabled={isAdding}
>
<FileDirectoryIcon />
{t("custom_game_modal_browse")}
</Button>
}
/>
<TextField
label={t("custom_game_modal_title")}
placeholder={t("custom_game_modal_enter_title")}
value={gameName}
onChange={handleGameNameChange}
theme="dark"
disabled={isAdding}
/>
</div>
<div className="sidebar-adding-custom-game-modal__actions">
<Button
type="button"
theme="outline"
onClick={handleClose}
disabled={isAdding}
>
{t("custom_game_modal_cancel")}
</Button>
<Button
type="button"
theme="primary"
onClick={handleAddGame}
disabled={!isFormValid || isAdding}
>
{isAdding
? t("custom_game_modal_adding")
: t("custom_game_modal_add")}
</Button>
</div>
</div>
</Modal>
);
}

View File

@@ -1,4 +1,5 @@
import SteamLogo from "@renderer/assets/steam-logo.svg?react";
import PlayLogo from "@renderer/assets/play-logo.svg?react";
import { LibraryGame } from "@types";
import cn from "classnames";
import { useLocation } from "react-router-dom";
@@ -16,6 +17,19 @@ export function SidebarGameItem({
}: Readonly<SidebarGameItemProps>) {
const location = useLocation();
const isCustomGame = game.shop === "custom";
const sidebarIcon = isCustomGame
? game.libraryImageUrl || game.iconUrl
: game.customIconUrl || game.iconUrl;
// Determine fallback icon based on game type
const getFallbackIcon = () => {
if (isCustomGame) {
return <PlayLogo className="sidebar__game-icon" />;
}
return <SteamLogo className="sidebar__game-icon" />;
};
return (
<li
key={game.id}
@@ -30,15 +44,15 @@ export function SidebarGameItem({
className="sidebar__menu-item-button"
onClick={(event) => handleSidebarGameClick(event, game)}
>
{game.iconUrl ? (
{sidebarIcon ? (
<img
className="sidebar__game-icon"
src={game.iconUrl}
src={sidebarIcon}
alt={game.title}
loading="lazy"
/>
) : (
<SteamLogo className="sidebar__game-icon" />
getFallbackIcon()
)}
<span className="sidebar__menu-item-button-label">

View File

@@ -172,4 +172,24 @@
display: block;
}
}
&__add-button {
background: none;
border: none;
color: globals.$muted-color;
cursor: pointer;
padding: 0;
&:hover {
color: rgba(255, 255, 255, 0.8);
}
&:active {
color: rgba(255, 255, 255, 0.5);
}
svg {
display: block;
}
}
}

View File

@@ -1,6 +1,7 @@
import { useEffect, useMemo, useRef, useState } from "react";
import { useTranslation } from "react-i18next";
import { useLocation, useNavigate } from "react-router-dom";
import { Tooltip } from "react-tooltip";
import type { LibraryGame } from "@types";
@@ -21,8 +22,13 @@ import { buildGameDetailsPath } from "@renderer/helpers";
import { SidebarProfile } from "./sidebar-profile";
import { sortBy } from "lodash-es";
import cn from "classnames";
import { CommentDiscussionIcon, PlayIcon } from "@primer/octicons-react";
import {
CommentDiscussionIcon,
PlayIcon,
PlusIcon,
} from "@primer/octicons-react";
import { SidebarGameItem } from "./sidebar-game-item";
import { SidebarAddingCustomGameModal } from "./sidebar-adding-custom-game-modal";
import { setFriendRequestCount } from "@renderer/features/user-details-slice";
import { useDispatch } from "react-redux";
@@ -63,11 +69,20 @@ export function Sidebar() {
const { showWarningToast } = useToast();
const [showPlayableOnly, setShowPlayableOnly] = useState(false);
const [showAddGameModal, setShowAddGameModal] = useState(false);
const handlePlayButtonClick = () => {
setShowPlayableOnly(!showPlayableOnly);
};
const handleAddGameButtonClick = () => {
setShowAddGameModal(true);
};
const handleCloseAddGameModal = () => {
setShowAddGameModal(false);
};
useEffect(() => {
updateLibrary();
}, [lastPacket?.gameId, updateLibrary]);
@@ -254,15 +269,32 @@ export function Sidebar() {
<small className="sidebar__section-title">
{t("my_library")}
</small>
<button
type="button"
className={cn("sidebar__play-button", {
"sidebar__play-button--active": showPlayableOnly,
})}
onClick={handlePlayButtonClick}
<div
style={{ display: "flex", gap: "8px", alignItems: "center" }}
>
<PlayIcon size={16} />
</button>
<button
type="button"
className="sidebar__add-button"
onClick={handleAddGameButtonClick}
data-tooltip-id="add-custom-game-tooltip"
data-tooltip-content={t("add_custom_game_tooltip")}
data-tooltip-place="top"
>
<PlusIcon size={16} />
</button>
<button
type="button"
className={cn("sidebar__play-button", {
"sidebar__play-button--active": showPlayableOnly,
})}
onClick={handlePlayButtonClick}
data-tooltip-id="show-playable-only-tooltip"
data-tooltip-content={t("show_playable_only_tooltip")}
data-tooltip-place="top"
>
<PlayIcon size={16} />
</button>
</div>
</div>
<TextField
@@ -307,6 +339,14 @@ export function Sidebar() {
className="sidebar__handle"
onMouseDown={handleMouseDown}
/>
<SidebarAddingCustomGameModal
visible={showAddGameModal}
onClose={handleCloseAddGameModal}
/>
<Tooltip id="add-custom-game-tooltip" />
<Tooltip id="show-playable-only-tooltip" />
</aside>
);
}

View File

@@ -38,14 +38,12 @@ export const gameDetailsContext = createContext<GameDetailsContext>({
isGameRunning: false,
isLoading: false,
objectId: undefined,
gameColor: "",
showRepacksModal: false,
showGameOptionsModal: false,
stats: null,
achievements: null,
hasNSFWContentBlocked: false,
lastDownloadedOption: null,
setGameColor: () => {},
selectGameExecutable: async () => null,
updateGame: async () => {},
setShowGameOptionsModal: () => {},
@@ -82,7 +80,6 @@ export function GameDetailsContextProvider({
const [stats, setStats] = useState<GameStats | null>(null);
const [isLoading, setIsLoading] = useState(true);
const [gameColor, setGameColor] = useState("");
const [isGameRunning, setIsGameRunning] = useState(false);
const [showRepacksModal, setShowRepacksModal] = useState(false);
const [showGameOptionsModal, setShowGameOptionsModal] = useState(false);
@@ -201,6 +198,12 @@ export function GameDetailsContextProvider({
dispatch(setHeaderTitle(gameTitle));
}, [objectId, gameTitle, dispatch]);
useEffect(() => {
if (game?.title) {
dispatch(setHeaderTitle(game.title));
}
}, [game?.title, dispatch]);
useEffect(() => {
const unsubscribe = window.electron.onGamesRunning((gamesIds) => {
const updatedIsGameRunning =
@@ -286,7 +289,6 @@ export function GameDetailsContextProvider({
isGameRunning,
isLoading,
objectId,
gameColor,
showGameOptionsModal,
showRepacksModal,
stats,
@@ -294,7 +296,6 @@ export function GameDetailsContextProvider({
hasNSFWContentBlocked,
lastDownloadedOption,
setHasNSFWContentBlocked,
setGameColor,
selectGameExecutable,
updateGame,
setShowRepacksModal,

View File

@@ -16,14 +16,12 @@ export interface GameDetailsContext {
isGameRunning: boolean;
isLoading: boolean;
objectId: string | undefined;
gameColor: string;
showRepacksModal: boolean;
showGameOptionsModal: boolean;
stats: GameStats | null;
achievements: UserAchievement[] | null;
hasNSFWContentBlocked: boolean;
lastDownloadedOption: GameRepack | null;
setGameColor: React.Dispatch<React.SetStateAction<string>>;
selectGameExecutable: () => Promise<string | null>;
updateGame: () => Promise<void>;
setShowRepacksModal: React.Dispatch<React.SetStateAction<boolean>>;

View File

@@ -112,6 +112,37 @@ declare global {
objectId: string,
title: string
) => Promise<void>;
addCustomGameToLibrary: (
title: string,
executablePath: string,
iconUrl?: string,
logoImageUrl?: string,
libraryHeroImageUrl?: string
) => Promise<Game>;
updateCustomGame: (
shop: GameShop,
objectId: string,
title: string,
iconUrl?: string,
logoImageUrl?: string,
libraryHeroImageUrl?: string
) => Promise<Game>;
copyCustomGameAsset: (
sourcePath: string,
assetType: "icon" | "logo" | "hero"
) => Promise<string>;
cleanupUnusedAssets: () => Promise<{
deletedCount: number;
errors: string[];
}>;
updateGameCustomAssets: (
shop: GameShop,
objectId: string,
title: string,
customIconUrl?: string | null,
customLogoImageUrl?: string | null,
customHeroImageUrl?: string | null
) => Promise<Game>;
createGameShortcut: (
shop: GameShop,
objectId: string,
@@ -273,6 +304,8 @@ declare global {
onCommonRedistProgress: (
cb: (value: { log: string; complete: boolean }) => void
) => () => Electron.IpcRenderer;
saveTempFile: (fileName: string, fileData: Uint8Array) => Promise<string>;
deleteTempFile: (filePath: string) => Promise<void>;
platform: NodeJS.Platform;
/* Auto update */

View File

@@ -84,3 +84,23 @@ export const injectCustomCss = (
export const removeCustomCss = (target: HTMLElement = document.head) => {
target.querySelector("#custom-css")?.remove();
};
export const generateRandomGradient = (): string => {
// Use a single consistent gradient with softer colors for custom games as placeholder
const color1 = "#2c3e50"; // Dark blue-gray
const color2 = "#34495e"; // Darker slate
// Create SVG data URL that works in img tags
const svgContent = `<svg xmlns="http://www.w3.org/2000/svg" width="400" height="300" viewBox="0 0 400 300">
<defs>
<linearGradient id="grad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:${color1};stop-opacity:1" />
<stop offset="100%" style="stop-color:${color2};stop-opacity:1" />
</linearGradient>
</defs>
<rect width="100%" height="100%" fill="url(#grad)" />
</svg>`;
// Return as data URL that works in img tags
return `data:image/svg+xml;base64,${btoa(svgContent)}`;
};

View File

@@ -9,8 +9,6 @@ import {
import { LockIcon, PersonIcon, TrophyIcon } from "@primer/octicons-react";
import { gameDetailsContext } from "@renderer/context";
import type { ComparedAchievements } from "@types";
import { average } from "color.js";
import Color from "color";
import { Link } from "@renderer/components";
import { ComparedAchievementList } from "./compared-achievement-list";
import { AchievementList } from "./achievement-list";
@@ -119,15 +117,8 @@ export function AchievementsContent({
const containerRef = useRef<HTMLDivElement | null>(null);
const [isHeaderStuck, setIsHeaderStuck] = useState(false);
const {
gameTitle,
objectId,
shop,
shopDetails,
achievements,
gameColor,
setGameColor,
} = useContext(gameDetailsContext);
const { gameTitle, objectId, shop, shopDetails, achievements } =
useContext(gameDetailsContext);
const dispatch = useAppDispatch();
@@ -136,22 +127,6 @@ export function AchievementsContent({
dispatch(setHeaderTitle(gameTitle));
}, [dispatch, gameTitle]);
const handleHeroLoad = async () => {
const output = await average(
shopDetails?.assets?.libraryHeroImageUrl ?? "",
{
amount: 1,
format: "hex",
}
);
const backgroundColor = output
? (new Color(output).darken(0.7).toString() as string)
: "";
setGameColor(backgroundColor);
};
const onScroll: React.UIEventHandler<HTMLElement> = (event) => {
const heroHeight = heroRef.current?.clientHeight ?? 150;
@@ -191,7 +166,6 @@ export function AchievementsContent({
src={shopDetails?.assets?.libraryHeroImageUrl ?? ""}
className="achievements-content__achievements-list__image"
alt={gameTitle}
onLoad={handleHeroLoad}
/>
<section
@@ -199,12 +173,7 @@ export function AchievementsContent({
onScroll={onScroll}
className="achievements-content__achievements-list__section"
>
<div
className="achievements-content__achievements-list__section__container"
style={{
background: `linear-gradient(0deg, #151515 0%, ${gameColor} 100%)`,
}}
>
<div className="achievements-content__achievements-list__section__container">
<div
ref={heroRef}
className="achievements-content__achievements-list__section__container__hero"

View File

@@ -28,12 +28,12 @@ export function DeleteGameModal({
onClose={onClose}
>
<div className="delete-game-modal__actions">
<Button onClick={handleDeleteGame} theme="outline">
{t("delete")}
<Button onClick={onClose} theme="outline">
{t("cancel")}
</Button>
<Button onClick={onClose} theme="primary">
{t("cancel")}
<Button onClick={handleDeleteGame} theme="primary">
{t("delete")}
</Button>
</div>
</Modal>

View File

@@ -1,13 +1,17 @@
@use "../../../scss/globals.scss";
.description-header {
width: 100%;
padding: calc(globals.$spacing-unit * 2);
width: calc(100% - calc(globals.$spacing-unit * 2));
margin: calc(globals.$spacing-unit * 1) auto;
padding: calc(globals.$spacing-unit * 1.5);
display: flex;
justify-content: space-between;
align-items: center;
background-color: globals.$background-color;
height: 72px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.03);
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.06);
&__info {
display: flex;

View File

@@ -2,36 +2,46 @@
.gallery-slider {
&__container {
padding: calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 2);
padding: calc(globals.$spacing-unit * 1.5) calc(globals.$spacing-unit * 1);
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
}
&__media {
&__viewport {
width: 100%;
height: 100%;
display: block;
flex-shrink: 0;
flex-grow: 0;
transition: translate 0.3s ease-in-out;
border-radius: 4px;
align-self: center;
}
&__animation-container {
width: 100%;
height: 100%;
display: flex;
position: relative;
overflow: hidden;
border-radius: 8px;
@media (min-width: 1280px) {
width: 60%;
}
}
&__container-inner {
display: flex;
height: 100%;
}
&__slide {
flex: 0 0 100%;
min-width: 0;
display: flex;
align-items: center;
justify-content: center;
}
&__media {
width: 100%;
height: 100%;
display: block;
border-radius: 4px;
object-fit: cover;
}
&__preview {
width: 100%;
padding: globals.$spacing-unit 0;
@@ -68,6 +78,7 @@
border-radius: 4px;
border: solid 1px globals.$border-color;
overflow: hidden;
position: relative;
&:hover {
opacity: 0.8;
@@ -83,49 +94,73 @@
display: flex;
}
&__play-overlay {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background-color: rgba(0, 0, 0, 0.4);
border-radius: 50%;
width: 40px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
color: white;
transition: all 0.2s ease;
pointer-events: none;
.gallery-slider__preview-button:hover & {
background-color: rgba(0, 0, 0, 0.6);
transform: translate(-50%, -50%) scale(1.1);
}
}
&__button {
position: absolute;
align-self: center;
top: 50%;
transform: translateY(-50%);
cursor: pointer;
background-color: rgba(0, 0, 0, 0.4);
transition: all 0.2s ease-in-out;
transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1);
border-radius: 50%;
color: globals.$muted-color;
width: 48px;
height: 48px;
border: none;
display: flex;
align-items: center;
justify-content: center;
z-index: 1;
&:hover {
background-color: rgba(0, 0, 0, 0.6);
}
&:active {
transform: scale(0.95);
transform: translateY(-50%) scale(0.95);
}
&--left {
left: 0;
margin-left: globals.$spacing-unit;
transform: translateX(calc(-1 * (48px + globals.$spacing-unit)));
left: globals.$spacing-unit;
transform: translateY(-50%) translateX(-100px);
opacity: 0;
&.gallery-slider__button--visible {
transform: translateX(0);
.gallery-slider__viewport:hover & {
transform: translateY(-50%) translateX(0);
opacity: 1;
}
}
&--right {
right: 0;
margin-right: globals.$spacing-unit;
transform: translateX(calc(48px + globals.$spacing-unit));
right: globals.$spacing-unit;
transform: translateY(-50%) translateX(100px);
opacity: 0;
&.gallery-slider__button--visible {
transform: translateX(0);
.gallery-slider__viewport:hover & {
transform: translateY(-50%) translateX(0);
opacity: 1;
}
}
&--hidden {
opacity: 0;
}
}
}

View File

@@ -1,90 +1,144 @@
import { useContext, useEffect, useMemo, useRef, useState } from "react";
import { useContext, useCallback, useMemo, useState, useEffect } from "react";
import { useTranslation } from "react-i18next";
import { ChevronRightIcon, ChevronLeftIcon } from "@primer/octicons-react";
import {
ChevronRightIcon,
ChevronLeftIcon,
PlayIcon,
} from "@primer/octicons-react";
import useEmblaCarousel from "embla-carousel-react";
import { gameDetailsContext } from "@renderer/context";
import "./gallery-slider.scss";
export function GallerySlider() {
const { shopDetails } = useContext(gameDetailsContext);
const scrollContainerRef = useRef<HTMLDivElement>(null);
const mediaContainerRef = useRef<HTMLDivElement>(null);
const { t } = useTranslation("game_details");
const hasScreenshots = shopDetails && shopDetails.screenshots?.length;
const hasMovies = shopDetails && shopDetails.movies?.length;
const mediaCount = useMemo(() => {
if (!shopDetails) return 0;
const [emblaRef, emblaApi] = useEmblaCarousel({ loop: false });
const [selectedIndex, setSelectedIndex] = useState(0);
if (shopDetails.screenshots && shopDetails.movies) {
return shopDetails.screenshots.length + shopDetails.movies.length;
} else if (shopDetails.movies) {
return shopDetails.movies.length;
} else if (shopDetails.screenshots) {
return shopDetails.screenshots.length;
}
const scrollPrev = useCallback(() => {
if (emblaApi) emblaApi.scrollPrev();
}, [emblaApi]);
return 0;
}, [shopDetails]);
const scrollNext = useCallback(() => {
if (emblaApi) emblaApi.scrollNext();
}, [emblaApi]);
const [mediaIndex, setMediaIndex] = useState(0);
const [showArrows, setShowArrows] = useState(false);
const scrollTo = useCallback(
(index: number) => {
if (emblaApi) emblaApi.scrollTo(index);
},
[emblaApi]
);
const showNextImage = () => {
setMediaIndex((index: number) => {
if (index === mediaCount - 1) return 0;
const scrollToPreview = useCallback(
(index: number, event: React.MouseEvent<HTMLButtonElement>) => {
scrollTo(index);
return index + 1;
});
};
const button = event.currentTarget;
const previewContainer = button.parentElement;
const showPrevImage = () => {
setMediaIndex((index: number) => {
if (index === 0) return mediaCount - 1;
if (previewContainer) {
const containerRect = previewContainer.getBoundingClientRect();
const buttonRect = button.getBoundingClientRect();
return index - 1;
});
};
const isOffScreenLeft = buttonRect.left < containerRect.left;
const isOffScreenRight = buttonRect.right > containerRect.right;
useEffect(() => {
setMediaIndex(0);
}, [shopDetails]);
useEffect(() => {
if (hasMovies && mediaContainerRef.current) {
mediaContainerRef.current.childNodes.forEach((node, index) => {
if (node instanceof HTMLVideoElement) {
if (index !== mediaIndex) {
node.pause();
}
if (isOffScreenLeft || isOffScreenRight) {
button.scrollIntoView({
behavior: "smooth",
block: "nearest",
inline: "center",
});
}
}
},
[scrollTo]
);
useEffect(() => {
if (!emblaApi) return;
let isInitialLoad = true;
const onSelect = () => {
const newIndex = emblaApi.selectedScrollSnap();
setSelectedIndex(newIndex);
if (!isInitialLoad) {
const videos = document.querySelectorAll(".gallery-slider__media");
videos.forEach((video) => {
if (video instanceof HTMLVideoElement) {
video.pause();
}
});
}
isInitialLoad = false;
};
emblaApi.on("select", onSelect);
onSelect();
return () => {
emblaApi.off("select", onSelect);
};
}, [emblaApi]);
const mediaItems = useMemo(() => {
const items: Array<{
id: string;
type: "video" | "image";
src?: string;
poster?: string;
videoSrc?: string;
alt: string;
}> = [];
if (shopDetails?.movies) {
shopDetails.movies.forEach((video, index) => {
items.push({
id: String(video.id),
type: "video",
poster: video.thumbnail,
videoSrc: video.mp4.max.startsWith("http://")
? video.mp4.max.replace("http://", "https://")
: video.mp4.max,
alt: t("video", { number: String(index + 1) }),
});
});
}
}, [hasMovies, mediaContainerRef, mediaIndex]);
useEffect(() => {
if (scrollContainerRef.current) {
const container = scrollContainerRef.current;
const totalWidth = container.scrollWidth - container.clientWidth;
const itemWidth = totalWidth / (mediaCount - 1);
const scrollLeft = mediaIndex * itemWidth;
container.scrollLeft = scrollLeft;
if (shopDetails?.screenshots) {
shopDetails.screenshots.forEach((image, index) => {
items.push({
id: String(image.id),
type: "image",
src: image.path_full,
alt: t("screenshot", { number: String(index + 1) }),
});
});
}
}, [shopDetails, mediaIndex, mediaCount]);
return items;
}, [shopDetails, t]);
const previews = useMemo(() => {
const screenshotPreviews =
shopDetails?.screenshots?.map(({ id, path_thumbnail }) => ({
id,
thumbnail: path_thumbnail,
type: "image" as const,
})) ?? [];
if (shopDetails?.movies) {
const moviePreviews = shopDetails.movies.map(({ id, thumbnail }) => ({
id,
thumbnail,
type: "video" as const,
}));
return [...moviePreviews, ...screenshotPreviews];
@@ -93,96 +147,87 @@ export function GallerySlider() {
return screenshotPreviews;
}, [shopDetails]);
if (!hasScreenshots) {
return null;
}
return (
<>
{hasScreenshots && (
<div className="gallery-slider__container">
<div
onMouseEnter={() => setShowArrows(true)}
onMouseLeave={() => setShowArrows(false)}
className="gallery-slider__animation-container"
ref={mediaContainerRef}
>
{shopDetails.movies &&
shopDetails.movies.map((video) => (
<div className="gallery-slider__container">
<div className="gallery-slider__viewport" ref={emblaRef}>
<div className="gallery-slider__container-inner">
{mediaItems.map((item) => (
<div key={item.id} className="gallery-slider__slide">
{item.type === "video" ? (
<video
key={video.id}
controls
className="gallery-slider__media"
poster={video.thumbnail}
style={{ translate: `${-100 * mediaIndex}%` }}
poster={item.poster}
loop
muted
autoPlay
tabIndex={-1}
>
<source src={video.mp4.max.replace("http", "https")} />
<source src={item.videoSrc} />
</video>
))}
{hasScreenshots &&
shopDetails.screenshots?.map((image, i) => (
) : (
<img
key={image.id}
className="gallery-slider__media"
src={image.path_full}
style={{ translate: `${-100 * mediaIndex}%` }}
alt={t("screenshot", { number: i + 1 })}
src={item.src}
alt={item.alt}
loading="lazy"
/>
))}
<button
onClick={showPrevImage}
type="button"
className={`gallery-slider__button gallery-slider__button--left ${
showArrows
? "gallery-slider__button--visible"
: "gallery-slider__button--hidden"
}`}
aria-label={t("previous_screenshot")}
tabIndex={0}
>
<ChevronLeftIcon size={36} />
</button>
<button
onClick={showNextImage}
type="button"
className={`gallery-slider__button gallery-slider__button--right ${
showArrows
? "gallery-slider__button--visible"
: "gallery-slider__button--hidden"
}`}
aria-label={t("next_screenshot")}
tabIndex={0}
>
<ChevronRightIcon size={36} />
</button>
</div>
<div className="gallery-slider__preview" ref={scrollContainerRef}>
{previews.map((media, i) => (
<button
key={media.id}
type="button"
className={`gallery-slider__preview-button ${
mediaIndex === i
? "gallery-slider__preview-button--active"
: ""
}`}
onClick={() => setMediaIndex(i)}
aria-label={t("open_screenshot", { number: i + 1 })}
>
<img
src={media.thumbnail}
className="gallery-slider__preview-image"
alt={t("screenshot", { number: i + 1 })}
/>
</button>
))}
</div>
)}
</div>
))}
</div>
)}
</>
<button
onClick={scrollPrev}
type="button"
className="gallery-slider__button gallery-slider__button--left"
aria-label={t("previous_screenshot")}
tabIndex={0}
>
<ChevronLeftIcon size={36} />
</button>
<button
onClick={scrollNext}
type="button"
className="gallery-slider__button gallery-slider__button--right"
aria-label={t("next_screenshot")}
tabIndex={0}
>
<ChevronRightIcon size={36} />
</button>
</div>
<div className="gallery-slider__preview">
{previews.map((media, i) => (
<button
key={media.id}
type="button"
className={`gallery-slider__preview-button ${
selectedIndex === i
? "gallery-slider__preview-button--active"
: ""
}`}
onClick={(e) => scrollToPreview(i, e)}
aria-label={t("open_screenshot", { number: String(i + 1) })}
>
<img
src={media.thumbnail}
className="gallery-slider__preview-image"
alt={t("screenshot", { number: String(i + 1) })}
/>
{media.type === "video" && (
<div className="gallery-slider__play-overlay">
<PlayIcon size={20} />
</div>
)}
</button>
))}
</div>
</div>
);
}

View File

@@ -1,18 +1,18 @@
import { useContext, useEffect, useMemo, useRef, useState } from "react";
import { average } from "color.js";
import Color from "color";
import { PencilIcon } from "@primer/octicons-react";
import { HeroPanel } from "./hero";
import { DescriptionHeader } from "./description-header/description-header";
import { GallerySlider } from "./gallery-slider/gallery-slider";
import { Sidebar } from "./sidebar/sidebar";
import { EditGameModal } from "./modals";
import { useTranslation } from "react-i18next";
import { cloudSyncContext, gameDetailsContext } from "@renderer/context";
import { AuthPage } from "@shared";
import cloudIconAnimated from "@renderer/assets/icons/cloud-animated.gif";
import { useUserDetails } from "@renderer/hooks";
import { useUserDetails, useLibrary } from "@renderer/hooks";
import { useSubscription } from "@renderer/hooks/use-subscription";
import "./game-details.scss";
@@ -21,18 +21,13 @@ export function GameDetailsContent() {
const { t } = useTranslation("game_details");
const {
objectId,
shopDetails,
game,
gameColor,
setGameColor,
hasNSFWContentBlocked,
} = useContext(gameDetailsContext);
const { objectId, shopDetails, game, hasNSFWContentBlocked, updateGame } =
useContext(gameDetailsContext);
const { showHydraCloudModal } = useSubscription();
const { userDetails, hasActiveSubscription } = useUserDetails();
const { updateLibrary } = useLibrary();
const { setShowCloudSyncModal, getGameArtifacts } =
useContext(cloudSyncContext);
@@ -53,26 +48,15 @@ export function GameDetailsContent() {
return document.body.outerHTML;
}
if (game?.shop === "custom") {
return "";
}
return t("no_shop_details");
}, [shopDetails, t]);
}, [shopDetails, t, game?.shop]);
const [backdropOpacity, setBackdropOpacity] = useState(1);
const handleHeroLoad = async () => {
const output = await average(
shopDetails?.assets?.libraryHeroImageUrl ?? "",
{
amount: 1,
format: "hex",
}
);
const backgroundColor = output
? new Color(output).darken(0.7).toString()
: "";
setGameColor(backgroundColor);
};
const [showEditGameModal, setShowEditGameModal] = useState(false);
useEffect(() => {
setBackdropOpacity(1);
@@ -92,10 +76,72 @@ export function GameDetailsContent() {
setShowCloudSyncModal(true);
};
const handleEditGameClick = () => {
setShowEditGameModal(true);
};
const handleGameUpdated = (_updatedGame: any) => {
updateGame();
updateLibrary();
};
useEffect(() => {
getGameArtifacts();
}, [getGameArtifacts]);
const isCustomGame = game?.shop === "custom";
// Helper function to get image with custom asset priority
const getImageWithCustomPriority = (
customUrl: string | null | undefined,
originalUrl: string | null | undefined,
fallbackUrl?: string | null | undefined
) => {
return customUrl || originalUrl || fallbackUrl || "";
};
const heroImage = isCustomGame
? game?.libraryHeroImageUrl || game?.iconUrl || ""
: getImageWithCustomPriority(
game?.customHeroImageUrl,
shopDetails?.assets?.libraryHeroImageUrl
);
const logoImage = isCustomGame
? game?.logoImageUrl || ""
: getImageWithCustomPriority(
game?.customLogoImageUrl,
shopDetails?.assets?.logoImageUrl
);
const renderGameLogo = () => {
if (isCustomGame) {
// For custom games, show logo image if available, otherwise show game title as text
if (logoImage) {
return (
<img
src={logoImage}
className="game-details__game-logo"
alt={game?.title}
/>
);
} else {
return (
<div className="game-details__game-logo-text">{game?.title}</div>
);
}
} else {
// For non-custom games, show logo image if available
return logoImage ? (
<img
src={logoImage}
className="game-details__game-logo"
alt={game?.title}
/>
) : null;
}
};
return (
<div
className={`game-details__wrapper ${hasNSFWContentBlocked ? "game-details__wrapper--blurred" : ""}`}
@@ -103,15 +149,13 @@ export function GameDetailsContent() {
<section className="game-details__container">
<div ref={heroRef} className="game-details__hero">
<img
src={shopDetails?.assets?.libraryHeroImageUrl ?? ""}
src={heroImage}
className="game-details__hero-image"
alt={game?.title}
onLoad={handleHeroLoad}
/>
<div
className="game-details__hero-backdrop"
style={{
backgroundColor: gameColor,
flex: 1,
}}
/>
@@ -121,26 +165,35 @@ export function GameDetailsContent() {
style={{ opacity: backdropOpacity }}
>
<div className="game-details__hero-content">
<img
src={shopDetails?.assets?.logoImageUrl ?? ""}
className="game-details__game-logo"
alt={game?.title}
/>
{renderGameLogo()}
<button
type="button"
className="game-details__cloud-sync-button"
onClick={handleCloudSaveButtonClick}
>
<div className="game-details__cloud-icon-container">
<img
src={cloudIconAnimated}
alt="Cloud icon"
className="game-details__cloud-icon"
/>
</div>
{t("cloud_save")}
</button>
<div className="game-details__hero-buttons game-details__hero-buttons--right">
<button
type="button"
className="game-details__edit-custom-game-button"
onClick={handleEditGameClick}
title={t("edit_game_modal_button")}
>
<PencilIcon size={16} />
</button>
{game?.shop !== "custom" && (
<button
type="button"
className="game-details__cloud-sync-button"
onClick={handleCloudSaveButtonClick}
>
<div className="game-details__cloud-icon-container">
<img
src={cloudIconAnimated}
alt="Cloud icon"
className="game-details__cloud-icon"
/>
</div>
{t("cloud_save")}
</button>
)}
</div>
</div>
</div>
</div>
@@ -160,9 +213,17 @@ export function GameDetailsContent() {
/>
</div>
<Sidebar />
{game?.shop !== "custom" && <Sidebar />}
</div>
</section>
<EditGameModal
visible={showEditGameModal}
onClose={() => setShowEditGameModal(false)}
game={game}
shopDetails={shopDetails}
onGameUpdated={handleGameUpdated}
/>
</div>
);
}

View File

@@ -18,7 +18,6 @@ $hero-height: 300px;
&__wrapper {
display: flex;
flex-direction: column;
overflow: hidden;
width: 100%;
height: 100%;
transition: all ease 0.3s;
@@ -44,12 +43,53 @@ $hero-height: 300px;
}
&__hero-content {
padding: calc(globals.$spacing-unit * 2);
padding: calc(globals.$spacing-unit * 1.5);
height: 100%;
width: 100%;
display: flex;
justify-content: space-between;
align-items: flex-end;
@media (min-width: 768px) {
padding: calc(globals.$spacing-unit * 2);
}
}
&__hero-buttons {
display: flex;
gap: globals.$spacing-unit;
align-items: center;
&--right {
margin-left: auto;
}
}
&__edit-custom-game-button {
padding: calc(globals.$spacing-unit * 1.5);
background-color: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(20px);
border-radius: 8px;
transition: all ease 0.2s;
cursor: pointer;
min-height: 40px;
min-width: 40px;
display: flex;
align-items: center;
justify-content: center;
color: globals.$muted-color;
border: solid 1px globals.$border-color;
box-shadow: 0px 0px 10px 0px rgba(0, 0, 0, 0.8);
animation: slide-in 0.3s cubic-bezier(0.33, 1, 0.68, 1);
&:active {
opacity: 0.9;
}
&:hover {
background-color: rgba(0, 0, 0, 0.5);
color: globals.$body-color;
}
}
&__hero-logo-backdrop {
@@ -64,8 +104,8 @@ $hero-height: 300px;
&__hero-image {
width: 100%;
height: $hero-height;
min-height: $hero-height;
height: calc($hero-height + 72px);
min-height: calc($hero-height + 72px);
object-fit: cover;
object-position: top;
transition: all ease 0.2s;
@@ -74,14 +114,46 @@ $hero-height: 300px;
@media (min-width: 1250px) {
object-position: center;
height: 350px;
min-height: 350px;
height: calc(350px + 72px);
min-height: calc(350px + 72px);
}
}
&__game-logo {
width: 300px;
width: 200px;
align-self: flex-end;
@media (min-width: 768px) {
width: 250px;
}
@media (min-width: 1024px) {
width: 300px;
}
}
&__game-logo-text {
width: 200px;
align-self: flex-end;
font-size: 1.8rem;
font-weight: bold;
color: #ffffff;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
text-align: left;
line-height: 1.2;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
@media (min-width: 768px) {
width: 250px;
font-size: 2.2rem;
}
@media (min-width: 1024px) {
width: 300px;
font-size: 2.5rem;
}
}
&__hero-image-skeleton {
@@ -97,7 +169,6 @@ $hero-height: 300px;
height: 100%;
display: flex;
flex-direction: column;
overflow: auto;
z-index: 1;
}
@@ -105,6 +176,7 @@ $hero-height: 300px;
display: flex;
width: 100%;
flex: 1;
min-width: 0;
background: linear-gradient(
0deg,
globals.$background-color 50%,
@@ -115,17 +187,27 @@ $hero-height: 300px;
&__description-content {
width: 100%;
height: 100%;
min-width: 0;
flex: 1;
}
&__description {
user-select: text;
line-height: 22px;
font-size: globals.$body-font-size;
padding: calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 2);
padding: calc(globals.$spacing-unit * 2) calc(globals.$spacing-unit * 1.5);
width: 100%;
margin-left: auto;
margin-right: auto;
@media (min-width: 768px) {
padding: calc(globals.$spacing-unit * 2.5) calc(globals.$spacing-unit * 2);
}
@media (min-width: 1024px) {
padding: calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 2);
}
@media (min-width: 1280px) {
width: 60%;
}
@@ -154,11 +236,19 @@ $hero-height: 300px;
display: flex;
flex-direction: column;
gap: globals.$spacing-unit;
padding: calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 2);
padding: calc(globals.$spacing-unit * 2) calc(globals.$spacing-unit * 1.5);
width: 100%;
margin-left: auto;
margin-right: auto;
@media (min-width: 768px) {
padding: calc(globals.$spacing-unit * 2.5) calc(globals.$spacing-unit * 2);
}
@media (min-width: 1024px) {
padding: calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 2);
}
@media (min-width: 1280px) {
width: 60%;
line-height: 22px;

View File

@@ -178,6 +178,7 @@ export default function GameDetails() {
onClose={() => {
setShowGameOptionsModal(false);
}}
onNavigateHome={() => navigate("/")}
/>
)}

View File

@@ -229,7 +229,7 @@ export function HeroPanelActions() {
{game.favorite ? <HeartFillIcon /> : <HeartIcon />}
</Button>
{userDetails && (
{userDetails && game.shop !== "custom" && (
<Button
onClick={toggleGamePinned}
theme="outline"

View File

@@ -17,6 +17,7 @@
display: flex;
align-items: center;
gap: 8px;
width: fit-content;
}
&__manual-warning {

View File

@@ -90,7 +90,7 @@ export function HeroPanelPlaytime() {
<>
<p
className="hero-panel-playtime__play-time"
data-tooltip-place="top"
data-tooltip-place="right"
data-tooltip-content={
game.hasManuallyUpdatedPlaytime
? t("manual_playtime_tooltip")

View File

@@ -5,18 +5,24 @@
height: 72px;
min-height: 72px;
padding: calc(globals.$spacing-unit * 2) calc(globals.$spacing-unit * 3);
background-color: globals.$dark-background-color;
background: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(10px);
-webkit-backdrop-filter: blur(10px);
border: solid 1px rgba(255, 255, 255, 0.15);
display: flex;
align-items: center;
justify-content: space-between;
transition: all ease 0.2s;
border-bottom: solid 1px globals.$border-color;
position: sticky;
overflow: hidden;
top: 0;
z-index: 2;
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
&--stuck {
background: rgba(0, 0, 0, 0.7);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
box-shadow: 0px 0px 15px 0px rgba(0, 0, 0, 0.8);
}

View File

@@ -14,7 +14,7 @@ export function HeroPanel() {
const { formatDate } = useDate();
const { game, repacks, gameColor } = useContext(gameDetailsContext);
const { game, repacks } = useContext(gameDetailsContext);
const { lastPacket } = useDownload();
@@ -50,7 +50,7 @@ export function HeroPanel() {
game?.download?.status === "paused";
return (
<div style={{ backgroundColor: gameColor }} className="hero-panel">
<div className="hero-panel">
<div className="hero-panel__content">{getInfo()}</div>
<div className="hero-panel__actions">
<HeroPanelActions />

View File

@@ -149,17 +149,17 @@ export function ChangeGamePlaytimeModal({
</div>
<div className="change-game-playtime-modal__actions">
<Button onClick={onClose} theme="outline">
{t("cancel")}
</Button>
<Button
onClick={handleChangePlaytime}
theme="outline"
theme="primary"
disabled={!isValid || isSubmitting}
>
{t("update_playtime")}
</Button>
<Button onClick={onClose} theme="primary">
{t("cancel")}
</Button>
</div>
</div>
</Modal>

View File

@@ -0,0 +1,181 @@
.edit-game-modal__container {
display: flex;
flex-direction: column;
gap: 24px;
width: 100%;
max-width: 500px;
}
.edit-game-modal__form {
display: flex;
flex-direction: column;
gap: 16px;
}
.edit-game-modal__asset-selector {
margin-bottom: 8px;
}
.edit-game-modal__asset-tabs {
display: flex;
gap: 8px;
margin-bottom: 4px;
button {
flex: 1;
min-width: 0;
}
}
.edit-game-modal__asset-label {
font-size: 14px;
font-weight: 500;
color: var(--color-text);
margin-bottom: 4px;
}
.edit-game-modal__image-section {
display: flex;
flex-direction: column;
gap: 8px;
}
.edit-game-modal__resolution-info {
font-size: 12px;
color: var(--color-text-secondary);
margin-top: -4px;
margin-bottom: 4px;
}
.edit-game-modal__image-preview {
display: flex;
justify-content: center;
align-items: center;
padding: 8px;
border: 1px solid var(--color-border);
border-radius: 8px;
background-color: var(--color-background-secondary);
background-image: linear-gradient(
45deg,
rgba(255, 255, 255, 0.1) 25%,
transparent 25%
),
linear-gradient(-45deg, rgba(255, 255, 255, 0.1) 25%, transparent 25%),
linear-gradient(45deg, transparent 75%, rgba(255, 255, 255, 0.1) 75%),
linear-gradient(-45deg, transparent 75%, rgba(255, 255, 255, 0.1) 75%);
background-size: 16px 16px;
background-position:
0 0,
0 8px,
8px -8px,
-8px 0px;
transition:
border-color 0.2s ease,
background-color 0.2s ease,
transform 0.2s ease;
position: relative;
/* Reset button styles when used as button element */
&[type="button"] {
font: inherit;
color: inherit;
text-align: inherit;
text-decoration: none;
outline: none;
cursor: pointer;
&:focus {
outline: 2px solid var(--color-primary);
outline-offset: 2px;
}
}
&:hover {
border-color: var(--color-primary);
}
}
.edit-game-modal__drop-zone {
min-height: 120px;
cursor: pointer;
border-style: dashed !important;
&:hover {
border-color: var(--color-primary);
background-color: rgba(var(--color-primary-rgb), 0.05);
}
&--active {
border-color: var(--color-primary) !important;
background-color: rgba(var(--color-primary-rgb), 0.1) !important;
transform: scale(1.02);
box-shadow: 0 4px 12px rgba(var(--color-primary-rgb), 0.3);
}
}
.edit-game-modal__drop-overlay {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: rgba(var(--color-primary-rgb), 0.9);
display: flex;
align-items: center;
justify-content: center;
border-radius: 8px;
color: white;
font-weight: 600;
font-size: 14px;
backdrop-filter: blur(2px);
animation: fadeIn 0.2s ease-in-out;
}
@keyframes fadeIn {
from {
opacity: 0;
transform: scale(0.95);
}
to {
opacity: 1;
transform: scale(1);
}
}
.edit-game-modal__drop-zone-content {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
color: var(--color-text-secondary);
font-size: 14px;
svg {
width: 24px;
height: 24px;
opacity: 0.6;
}
}
.edit-game-modal__icon-preview {
max-width: 200px;
margin: 0 auto;
}
.edit-game-modal__preview-image {
max-width: 100%;
max-height: 120px;
object-fit: contain;
border-radius: 4px;
}
.edit-game-modal__actions {
display: flex;
gap: 12px;
justify-content: flex-end;
margin-top: 8px;
}
.edit-game-modal__actions button {
min-width: 100px;
}

View File

@@ -0,0 +1,552 @@
import { useState, useEffect, useCallback } from "react";
import { useTranslation } from "react-i18next";
import { ImageIcon, XIcon } from "@primer/octicons-react";
import { Modal, TextField, Button } from "@renderer/components";
import { useToast } from "@renderer/hooks";
import type { LibraryGame, Game, ShopDetailsWithAssets } from "@types";
import "./edit-game-modal.scss";
export interface EditGameModalProps {
visible: boolean;
onClose: () => void;
game: LibraryGame | Game | null;
shopDetails?: ShopDetailsWithAssets | null;
onGameUpdated: (updatedGame: LibraryGame | Game) => void;
}
type AssetType = "icon" | "logo" | "hero";
export function EditGameModal({
visible,
onClose,
game,
shopDetails,
onGameUpdated,
}: Readonly<EditGameModalProps>) {
const { t } = useTranslation("sidebar");
const { showSuccessToast, showErrorToast } = useToast();
const [gameName, setGameName] = useState("");
const [iconPath, setIconPath] = useState("");
const [logoPath, setLogoPath] = useState("");
const [heroPath, setHeroPath] = useState("");
const [isUpdating, setIsUpdating] = useState(false);
const [selectedAssetType, setSelectedAssetType] = useState<AssetType>("icon");
const [defaultIconUrl, setDefaultIconUrl] = useState<string | null>(null);
const [defaultLogoUrl, setDefaultLogoUrl] = useState<string | null>(null);
const [defaultHeroUrl, setDefaultHeroUrl] = useState<string | null>(null);
const isCustomGame = (game: LibraryGame | Game): boolean => {
return game.shop === "custom";
};
const extractLocalPath = (url: string | null | undefined): string => {
return url?.startsWith("local:") ? url.replace("local:", "") : "";
};
const setCustomGameAssets = useCallback((game: LibraryGame | Game) => {
setIconPath(extractLocalPath(game.iconUrl));
setLogoPath(extractLocalPath(game.logoImageUrl));
setHeroPath(extractLocalPath(game.libraryHeroImageUrl));
}, []);
const setNonCustomGameAssets = useCallback(
(game: LibraryGame) => {
setIconPath(extractLocalPath(game.customIconUrl));
setLogoPath(extractLocalPath(game.customLogoImageUrl));
setHeroPath(extractLocalPath(game.customHeroImageUrl));
setDefaultIconUrl(shopDetails?.assets?.iconUrl || game.iconUrl || null);
setDefaultLogoUrl(
shopDetails?.assets?.logoImageUrl || game.logoImageUrl || null
);
setDefaultHeroUrl(
shopDetails?.assets?.libraryHeroImageUrl ||
game.libraryHeroImageUrl ||
null
);
},
[shopDetails]
);
useEffect(() => {
if (game && visible) {
setGameName(game.title || "");
if (isCustomGame(game)) {
setCustomGameAssets(game);
} else {
setNonCustomGameAssets(game as LibraryGame);
}
}
}, [game, visible, shopDetails, setCustomGameAssets, setNonCustomGameAssets]);
const handleGameNameChange = (event: React.ChangeEvent<HTMLInputElement>) => {
setGameName(event.target.value);
};
const handleAssetTypeChange = (assetType: AssetType) => {
setSelectedAssetType(assetType);
};
const getAssetPath = (assetType: AssetType): string => {
switch (assetType) {
case "icon":
return iconPath;
case "logo":
return logoPath;
case "hero":
return heroPath;
}
};
const setAssetPath = (assetType: AssetType, path: string): void => {
switch (assetType) {
case "icon":
setIconPath(path);
break;
case "logo":
setLogoPath(path);
break;
case "hero":
setHeroPath(path);
break;
}
};
const getDefaultUrl = (assetType: AssetType): string | null => {
switch (assetType) {
case "icon":
return defaultIconUrl;
case "logo":
return defaultLogoUrl;
case "hero":
return defaultHeroUrl;
}
};
const handleSelectAsset = async (assetType: AssetType) => {
const { filePaths } = await window.electron.showOpenDialog({
properties: ["openFile"],
filters: [
{
name: t("edit_game_modal_image_filter"),
extensions: ["jpg", "jpeg", "png", "gif", "webp"],
},
],
});
if (filePaths && filePaths.length > 0) {
try {
const copiedAssetUrl = await window.electron.copyCustomGameAsset(
filePaths[0],
assetType
);
setAssetPath(assetType, copiedAssetUrl.replace("local:", ""));
} catch (error) {
console.error(`Failed to copy ${assetType} asset:`, error);
setAssetPath(assetType, filePaths[0]);
}
}
};
const handleRestoreDefault = (assetType: AssetType) => {
setAssetPath(assetType, "");
};
const [dragOverTarget, setDragOverTarget] = useState<string | null>(null);
const handleDragOver = (e: React.DragEvent) => {
e.preventDefault();
e.stopPropagation();
};
const handleDragEnter = (e: React.DragEvent, target: string) => {
e.preventDefault();
e.stopPropagation();
setDragOverTarget(target);
};
const handleDragLeave = (e: React.DragEvent) => {
e.preventDefault();
e.stopPropagation();
if (!e.currentTarget.contains(e.relatedTarget as Node)) {
setDragOverTarget(null);
}
};
const validateImageFile = (file: File): boolean => {
const validTypes = [
"image/jpeg",
"image/jpg",
"image/png",
"image/gif",
"image/webp",
];
return validTypes.includes(file.type);
};
const processDroppedFile = async (file: File, assetType: AssetType) => {
setDragOverTarget(null);
if (!validateImageFile(file)) {
showErrorToast("Invalid file type. Please select an image file.");
return;
}
try {
let filePath: string;
interface ElectronFile extends File {
path?: string;
}
if ("path" in file && typeof (file as ElectronFile).path === "string") {
filePath = (file as ElectronFile).path!;
} else {
const arrayBuffer = await file.arrayBuffer();
const uint8Array = new Uint8Array(arrayBuffer);
const tempFileName = `temp_${Date.now()}_${file.name}`;
const tempPath = await window.electron.saveTempFile?.(
tempFileName,
uint8Array
);
if (!tempPath) {
throw new Error(
"Unable to process file. Drag and drop may not be fully supported."
);
}
filePath = tempPath;
}
const copiedAssetUrl = await window.electron.copyCustomGameAsset(
filePath,
assetType
);
const assetPath = copiedAssetUrl.replace("local:", "");
setAssetPath(assetType, assetPath);
showSuccessToast(
`${assetType.charAt(0).toUpperCase() + assetType.slice(1)} updated successfully!`
);
if (!("path" in file) && filePath) {
try {
await window.electron.deleteTempFile?.(filePath);
} catch (cleanupError) {
console.warn("Failed to clean up temporary file:", cleanupError);
}
}
} catch (error) {
console.error(`Failed to process dropped ${assetType}:`, error);
showErrorToast(
`Failed to process dropped ${assetType}. Please try again.`
);
}
};
const handleAssetDrop = async (e: React.DragEvent, assetType: AssetType) => {
e.preventDefault();
e.stopPropagation();
setDragOverTarget(null);
if (isUpdating) return;
const files = Array.from(e.dataTransfer.files);
if (files.length > 0) {
await processDroppedFile(files[0], assetType);
}
};
// Helper function to prepare custom game assets
const prepareCustomGameAssets = (game: LibraryGame | Game) => {
const iconUrl = iconPath ? `local:${iconPath}` : game.iconUrl;
const logoImageUrl = logoPath ? `local:${logoPath}` : game.logoImageUrl;
const libraryHeroImageUrl = heroPath
? `local:${heroPath}`
: game.libraryHeroImageUrl;
return { iconUrl, logoImageUrl, libraryHeroImageUrl };
};
// Helper function to prepare non-custom game assets
const prepareNonCustomGameAssets = () => {
return {
customIconUrl: iconPath ? `local:${iconPath}` : null,
customLogoImageUrl: logoPath ? `local:${logoPath}` : null,
customHeroImageUrl: heroPath ? `local:${heroPath}` : null,
};
};
// Helper function to update custom game
const updateCustomGame = async (game: LibraryGame | Game) => {
const { iconUrl, logoImageUrl, libraryHeroImageUrl } =
prepareCustomGameAssets(game);
return window.electron.updateCustomGame(
game.shop,
game.objectId,
gameName.trim(),
iconUrl || undefined,
logoImageUrl || undefined,
libraryHeroImageUrl || undefined
);
};
// Helper function to update non-custom game
const updateNonCustomGame = async (game: LibraryGame) => {
const { customIconUrl, customLogoImageUrl, customHeroImageUrl } =
prepareNonCustomGameAssets();
return window.electron.updateGameCustomAssets(
game.shop,
game.objectId,
gameName.trim(),
customIconUrl,
customLogoImageUrl,
customHeroImageUrl
);
};
const handleUpdateGame = async () => {
if (!game || !gameName.trim()) {
showErrorToast(t("edit_game_modal_fill_required"));
return;
}
setIsUpdating(true);
try {
const updatedGame =
game && isCustomGame(game)
? await updateCustomGame(game)
: await updateNonCustomGame(game as LibraryGame);
showSuccessToast(t("edit_game_modal_success"));
onGameUpdated(updatedGame);
onClose();
} catch (error) {
console.error("Failed to update game:", error);
showErrorToast(
error instanceof Error ? error.message : t("edit_game_modal_failed")
);
} finally {
setIsUpdating(false);
}
};
// Helper function to reset form to initial state
const resetFormToInitialState = (game: LibraryGame | Game) => {
setGameName(game.title || "");
if (isCustomGame(game)) {
setCustomGameAssets(game);
// Clear default URLs for custom games
setDefaultIconUrl(null);
setDefaultLogoUrl(null);
setDefaultHeroUrl(null);
} else {
setNonCustomGameAssets(game as LibraryGame);
}
};
const handleClose = () => {
if (!isUpdating && game) {
resetFormToInitialState(game);
onClose();
}
};
const isFormValid = gameName.trim();
const getPreviewUrl = (assetType: AssetType): string | undefined => {
const assetPath = getAssetPath(assetType);
const defaultUrl = getDefaultUrl(assetType);
if (game && !isCustomGame(game)) {
return assetPath ? `local:${assetPath}` : defaultUrl || undefined;
}
return assetPath ? `local:${assetPath}` : undefined;
};
const renderImageSection = (assetType: AssetType) => {
const assetPath = getAssetPath(assetType);
const defaultUrl = getDefaultUrl(assetType);
const hasImage = assetPath || (game && !isCustomGame(game) && defaultUrl);
const isDragOver = dragOverTarget === assetType;
const getTranslationKey = (suffix: string) =>
`edit_game_modal_${assetType}${suffix}`;
const getResolutionKey = () => `edit_game_modal_${assetType}_resolution`;
return (
<div className="edit-game-modal__image-section">
<TextField
placeholder={t(`edit_game_modal_select_${assetType}`)}
value={assetPath}
readOnly
theme="dark"
rightContent={
<div style={{ display: "flex", gap: "8px" }}>
<Button
type="button"
theme="outline"
onClick={() => handleSelectAsset(assetType)}
disabled={isUpdating}
>
<ImageIcon />
{t("edit_game_modal_browse")}
</Button>
{game && !isCustomGame(game) && assetPath && (
<Button
type="button"
theme="outline"
onClick={() => handleRestoreDefault(assetType)}
disabled={isUpdating}
title={`Remove ${assetType}`}
>
<XIcon />
</Button>
)}
</div>
}
/>
<div className="edit-game-modal__resolution-info">
{t(getResolutionKey())}
</div>
{hasImage && (
<button
type="button"
aria-label={t(getTranslationKey("_drop_zone"))}
className={`edit-game-modal__image-preview ${
assetType === "icon" ? "edit-game-modal__icon-preview" : ""
} ${isDragOver ? "edit-game-modal__drop-zone--active" : ""}`}
onDragOver={handleDragOver}
onDragEnter={(e) => handleDragEnter(e, assetType)}
onDragLeave={handleDragLeave}
onDrop={(e) => handleAssetDrop(e, assetType)}
onClick={() => handleSelectAsset(assetType)}
>
<img
src={getPreviewUrl(assetType)}
alt={t(getTranslationKey("_preview"))}
className="edit-game-modal__preview-image"
/>
{isDragOver && (
<div className="edit-game-modal__drop-overlay">
<span>Drop to replace {assetType}</span>
</div>
)}
</button>
)}
{!hasImage && (
<button
type="button"
aria-label={t(getTranslationKey("_drop_zone_empty"))}
className={`edit-game-modal__image-preview ${
assetType === "icon" ? "edit-game-modal__icon-preview" : ""
} edit-game-modal__drop-zone ${
isDragOver ? "edit-game-modal__drop-zone--active" : ""
}`}
onDragOver={handleDragOver}
onDragEnter={(e) => handleDragEnter(e, assetType)}
onDragLeave={handleDragLeave}
onDrop={(e) => handleAssetDrop(e, assetType)}
onClick={() => handleSelectAsset(assetType)}
>
<div className="edit-game-modal__drop-zone-content">
<ImageIcon />
<span>Drop {assetType} image here</span>
</div>
</button>
)}
</div>
);
};
return (
<Modal
visible={visible}
title={t("edit_game_modal")}
description={t("edit_game_modal_description")}
onClose={handleClose}
>
<div className="edit-game-modal__container">
<div className="edit-game-modal__form">
<TextField
label={t("edit_game_modal_title")}
placeholder={t("edit_game_modal_enter_title")}
value={gameName}
onChange={handleGameNameChange}
theme="dark"
disabled={isUpdating}
/>
<div className="edit-game-modal__asset-selector">
<div className="edit-game-modal__asset-label">
{t("edit_game_modal_assets")}
</div>
<div className="edit-game-modal__asset-tabs">
<Button
type="button"
theme={selectedAssetType === "icon" ? "primary" : "outline"}
onClick={() => handleAssetTypeChange("icon")}
disabled={isUpdating}
>
{t("edit_game_modal_icon")}
</Button>
<Button
type="button"
theme={selectedAssetType === "logo" ? "primary" : "outline"}
onClick={() => handleAssetTypeChange("logo")}
disabled={isUpdating}
>
{t("edit_game_modal_logo")}
</Button>
<Button
type="button"
theme={selectedAssetType === "hero" ? "primary" : "outline"}
onClick={() => handleAssetTypeChange("hero")}
disabled={isUpdating}
>
{t("edit_game_modal_hero")}
</Button>
</div>
</div>
{renderImageSection(selectedAssetType)}
</div>
<div className="edit-game-modal__actions">
<Button
type="button"
theme="outline"
onClick={handleClose}
disabled={isUpdating}
>
{t("edit_game_modal_cancel")}
</Button>
<Button
type="button"
theme="primary"
onClick={handleUpdateGame}
disabled={!isFormValid || isUpdating}
>
{isUpdating
? t("edit_game_modal_updating")
: t("edit_game_modal_update")}
</Button>
</div>
</div>
</Modal>
);
}

View File

@@ -18,12 +18,14 @@ export interface GameOptionsModalProps {
visible: boolean;
game: LibraryGame;
onClose: () => void;
onNavigateHome?: () => void;
}
export function GameOptionsModal({
visible,
game,
onClose,
onNavigateHome,
}: Readonly<GameOptionsModalProps>) {
const { t } = useTranslation("game_details");
@@ -90,6 +92,11 @@ export function GameOptionsModal({
await removeGameFromLibrary(game.shop, game.objectId);
updateGame();
onClose();
// Redirect to home page if it's a custom game
if (game.shop === "custom" && onNavigateHome) {
onNavigateHome();
}
};
const handleChangeExecutableLocation = async () => {
@@ -346,14 +353,16 @@ export function GameOptionsModal({
>
{t("create_shortcut")}
</Button>
<Button
onClick={handleCreateSteamShortcut}
theme="outline"
disabled={creatingSteamShortcut}
>
<SteamLogo />
{t("create_steam_shortcut")}
</Button>
{game.shop !== "custom" && (
<Button
onClick={handleCreateSteamShortcut}
theme="outline"
disabled={creatingSteamShortcut}
>
<SteamLogo />
{t("create_steam_shortcut")}
</Button>
)}
{shouldShowCreateStartMenuShortcut && (
<Button
onClick={() => handleCreateShortcut("start_menu")}
@@ -367,19 +376,21 @@ export function GameOptionsModal({
</div>
</div>
<CheckboxField
label={
<div className="game-options-modal__cloud-sync-label">
{t("enable_automatic_cloud_sync")}
<span className="game-options-modal__cloud-sync-hydra-cloud">
Hydra Cloud
</span>
</div>
}
checked={automaticCloudSync}
disabled={!hasActiveSubscription || !game.executablePath}
onChange={handleToggleAutomaticCloudSync}
/>
{game.shop !== "custom" && (
<CheckboxField
label={
<div className="game-options-modal__cloud-sync-label">
{t("enable_automatic_cloud_sync")}
<span className="game-options-modal__cloud-sync-hydra-cloud">
Hydra Cloud
</span>
</div>
}
checked={automaticCloudSync}
disabled={!hasActiveSubscription || !game.executablePath}
onChange={handleToggleAutomaticCloudSync}
/>
)}
{shouldShowWinePrefixConfiguration && (
<div className="game-options-modal__wine-prefix">
@@ -441,33 +452,35 @@ export function GameOptionsModal({
/>
</div>
<div className="game-options-modal__downloads">
<div className="game-options-modal__header">
<h2>{t("downloads_section_title")}</h2>
<h4 className="game-options-modal__header-description">
{t("downloads_section_description")}
</h4>
</div>
{game.shop !== "custom" && (
<div className="game-options-modal__downloads">
<div className="game-options-modal__header">
<h2>{t("downloads_section_title")}</h2>
<h4 className="game-options-modal__header-description">
{t("downloads_section_description")}
</h4>
</div>
<div className="game-options-modal__row">
<Button
onClick={() => setShowRepacksModal(true)}
theme="outline"
disabled={deleting || isGameDownloading || !repacks.length}
>
{t("open_download_options")}
</Button>
{game.download?.downloadPath && (
<div className="game-options-modal__row">
<Button
onClick={handleOpenDownloadFolder}
onClick={() => setShowRepacksModal(true)}
theme="outline"
disabled={deleting}
disabled={deleting || isGameDownloading || !repacks.length}
>
{t("open_download_location")}
{t("open_download_options")}
</Button>
)}
{game.download?.downloadPath && (
<Button
onClick={handleOpenDownloadFolder}
theme="outline"
disabled={deleting}
>
{t("open_download_location")}
</Button>
)}
</div>
</div>
</div>
)}
<div className="game-options-modal__danger-zone">
<div className="game-options-modal__header">
@@ -486,18 +499,20 @@ export function GameOptionsModal({
{t("remove_from_library")}
</Button>
<Button
onClick={() => setShowResetAchievementsModal(true)}
theme="danger"
disabled={
deleting ||
isDeletingAchievements ||
!hasAchievements ||
!userDetails
}
>
{t("reset_achievements")}
</Button>
{game.shop !== "custom" && (
<Button
onClick={() => setShowResetAchievementsModal(true)}
theme="danger"
disabled={
deleting ||
isDeletingAchievements ||
!hasAchievements ||
!userDetails
}
>
{t("reset_achievements")}
</Button>
)}
<Button
onClick={() => setShowChangePlaytimeModal(true)}
@@ -506,17 +521,21 @@ export function GameOptionsModal({
{t("update_game_playtime")}
</Button>
<Button
onClick={() => {
setShowDeleteModal(true);
}}
theme="danger"
disabled={
isGameDownloading || deleting || !game.download?.downloadPath
}
>
{t("remove_files")}
</Button>
{game.shop !== "custom" && (
<Button
onClick={() => {
setShowDeleteModal(true);
}}
theme="danger"
disabled={
isGameDownloading ||
deleting ||
!game.download?.downloadPath
}
>
{t("remove_files")}
</Button>
)}
</div>
</div>
</div>

View File

@@ -1,3 +1,4 @@
export * from "./repacks-modal";
export * from "./download-settings-modal";
export * from "./game-options-modal";
export * from "./edit-game-modal";

View File

@@ -31,12 +31,12 @@ export function RemoveGameFromLibraryModal({
onClose={onClose}
>
<div className="remove-from-library-modal__actions">
<Button onClick={handleRemoveGame} theme="outline">
{t("remove")}
<Button onClick={onClose} theme="outline">
{t("cancel")}
</Button>
<Button onClick={onClose} theme="primary">
{t("cancel")}
<Button onClick={handleRemoveGame} theme="primary">
{t("remove")}
</Button>
</div>
</Modal>

View File

@@ -36,12 +36,12 @@ export function ResetAchievementsModal({
})}
>
<div className="reset-achievements-modal__actions">
<Button onClick={handleResetAchievements} theme="outline">
{t("reset_achievements")}
<Button onClick={onClose} theme="outline">
{t("cancel")}
</Button>
<Button onClick={onClose} theme="primary">
{t("cancel")}
<Button onClick={handleResetAchievements} theme="primary">
{t("reset_achievements")}
</Button>
</div>
</Modal>

View File

@@ -2,8 +2,7 @@
.sidebar-section {
&__button {
height: 72px;
padding: calc(globals.$spacing-unit * 2) calc(globals.$spacing-unit * 2);
padding: calc(globals.$spacing-unit * 2.5) calc(globals.$spacing-unit * 2);
display: flex;
align-items: center;
background-color: globals.$background-color;

View File

@@ -0,0 +1,85 @@
@use "../../../scss/globals.scss";
.game-language-section {
background-color: rgba(255, 255, 255, 0.02);
overflow: hidden;
&__header {
display: flex;
background-color: rgba(255, 255, 255, 0.05);
border-bottom: 1px solid globals.$border-color;
}
&__header-item {
display: flex;
align-items: center;
color: globals.$muted-color;
font-size: globals.$small-font-size;
font-weight: 600;
flex: 1;
padding: calc(globals.$spacing-unit * 1.5) calc(globals.$spacing-unit * 2.5);
&--center {
justify-content: flex-start;
flex: 0 0 60px;
}
}
&__content {
display: flex;
flex-direction: column;
}
&__row {
display: flex;
transition: background-color 0.2s ease;
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
&:hover {
background-color: rgba(255, 255, 255, 0.03);
}
&:last-child {
border-bottom: none;
}
}
&__cell {
padding: calc(globals.$spacing-unit * 1.5) calc(globals.$spacing-unit * 2.5);
font-size: globals.$body-font-size;
color: globals.$body-color;
display: flex;
align-items: center;
flex: 1;
&--language {
font-weight: 500;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
&--center {
justify-content: flex-start;
flex: 0 0 60px;
}
}
&__check {
color: globals.$body-color;
opacity: 0.8;
}
&__cross {
color: globals.$body-color;
opacity: 0.8;
}
@media (max-width: 320px) {
&__header,
&__cell {
padding: calc(globals.$spacing-unit * 1) calc(globals.$spacing-unit * 0.5);
font-size: calc(globals.$small-font-size * 0.9);
}
}
}

View File

@@ -1,65 +1,71 @@
import { useContext } from "react";
import { useContext, useMemo } from "react";
import { useTranslation } from "react-i18next";
import { CheckIcon, XIcon } from "@primer/octicons-react";
import { gameDetailsContext } from "@renderer/context/game-details/game-details.context";
import { SidebarSection } from "../sidebar-section/sidebar-section";
import "./game-language-section.scss";
export function GameLanguageSection() {
const { t } = useTranslation("game_details");
const { shopDetails, objectId } = useContext(gameDetailsContext);
const { shopDetails } = useContext(gameDetailsContext);
const getLanguages = () => {
let languages = shopDetails?.supported_languages;
if (!languages) return [];
languages = languages?.split("<br>")[0];
const arrayIdiomas = languages?.split(",");
const listLanguages: {
language: string;
caption: string;
audio: string;
}[] = [];
arrayIdiomas?.forEach((lang) => {
const objectLanguage = {
language: lang.replace("<strong>*</strong>", ""),
caption: "✔",
audio: lang.includes("*") ? "✔" : "",
};
listLanguages.push(objectLanguage);
});
return listLanguages;
};
const languages = useMemo(() => {
const supportedLanguages = shopDetails?.supported_languages;
if (!supportedLanguages) return [];
const languagesString = supportedLanguages.split("<br>")[0];
const languageArray = languagesString?.split(",") || [];
return languageArray.map((lang) => ({
language: lang.replace("<strong>*</strong>", "").trim(),
hasAudio: lang.includes("*"),
}));
}, [shopDetails?.supported_languages]);
if (languages.length === 0) {
return null;
}
return (
<SidebarSection title={t("language")}>
<div>
<h4>{t("supported_languages")}</h4>
<table className="table-languages">
<thead>
<tr>
<th>{t("language")}</th>
<th>{t("caption")}</th>
<th>{t("audio")}</th>
</tr>
</thead>
<tbody>
{getLanguages().map((lang) => (
<tr key={lang.language}>
<td>{lang.language}</td>
<td>{lang.caption}</td>
<td>{lang.audio}</td>
</tr>
))}
</tbody>
</table>
</div>
<div>
<a
target="_blank"
rel="noopener noreferrer"
className="list__item"
href={`https://store.steampowered.com/app/${objectId}`}
>
Link Steam
</a>
<div className="game-language-section">
<div className="game-language-section__header">
<div className="game-language-section__header-item">
<span>{t("language")}</span>
</div>
<div className="game-language-section__header-item game-language-section__header-item--center">
<span>{t("caption")}</span>
</div>
<div className="game-language-section__header-item game-language-section__header-item--center">
<span>{t("audio")}</span>
</div>
</div>
<div className="game-language-section__content">
{languages.map((lang) => (
<div key={lang.language} className="game-language-section__row">
<div
className="game-language-section__cell game-language-section__cell--language"
title={lang.language}
>
{lang.language}
</div>
<div className="game-language-section__cell game-language-section__cell--center">
<CheckIcon size={14} className="game-language-section__check" />
</div>
<div className="game-language-section__cell game-language-section__cell--center">
{lang.hasAudio ? (
<CheckIcon
size={14}
className="game-language-section__check"
/>
) : (
<XIcon size={14} className="game-language-section__cross" />
)}
</div>
</div>
))}
</div>
</div>
</SidebarSection>
);

View File

@@ -1,86 +0,0 @@
import { useCallback, useContext, useEffect, useState } from "react";
import { SidebarSection } from "../sidebar-section/sidebar-section";
import { useTranslation } from "react-i18next";
import { gameDetailsContext } from "@renderer/context/game-details/game-details.context";
import { useAppSelector } from "@renderer/hooks";
export function GamePricesSection() {
const userPreferences = useAppSelector(
(state) => state.userPreferences.value
);
const { t } = useTranslation("game_details");
const [priceData, setPriceData] = useState<any>(null);
const [isLoadingPrices, setIsLoadingPrices] = useState(false);
const { objectId } = useContext(gameDetailsContext);
const fetchGamePrices = useCallback(async (steamAppId: string) => {
setIsLoadingPrices(true);
try {
const apiKey =
userPreferences?.ggDealsApiKey || import.meta.env.VITE_GG_DEALS_API_KEY;
if (!apiKey) {
setPriceData(null);
setIsLoadingPrices(false);
return;
}
const url = `${import.meta.env.VITE_GG_DEALS_API_URL}/?ids=${steamAppId}&key=${apiKey}&region=br`;
const response = await fetch(url);
if (!response.ok) {
throw new Error("Network response was not ok");
}
const data = await response.json();
setPriceData(data.data?.[steamAppId] ?? null);
} catch (error) {
setPriceData(null);
} finally {
setIsLoadingPrices(false);
}
}, []);
useEffect(() => {
if (objectId) {
fetchGamePrices(objectId.toString());
}
}, [objectId, fetchGamePrices]);
return (
<SidebarSection title={t("prices")}>
{isLoadingPrices ? (
<div>{t("loading")}</div>
) : priceData ? (
<div>
<ul className="">
<li>
<b>{t("retail_price")}</b>: {t("currency_symbol")}
{priceData.prices.currentRetail}
</li>
<li>
<b>{t("keyshop_price")}</b>: {t("currency_symbol")}
{priceData.prices.currentKeyshops}
</li>
<li>
<b>{t("historical_retail")}</b>: {t("currency_symbol")}
{priceData.prices.historicalRetail}
</li>
<li>
<b>{t("historical_keyshop")}</b>: {t("currency_symbol")}
{priceData.prices.historicalKeyshops}
</li>
<li>
<a
href={priceData.url}
target="_blank"
rel="noopener noreferrer"
className="list__item"
>
{t("view_all_prices")}
</a>
</li>
</ul>
</div>
) : (
<div>{t("no_prices_found")}</div>
)}
</SidebarSection>
);
}

View File

@@ -3,17 +3,30 @@
.content-sidebar {
border-left: solid 1px globals.$border-color;
background-color: globals.$dark-background-color;
width: 100%;
height: 100%;
flex-shrink: 0;
width: 280px;
@media (min-width: 1024px) {
max-width: 300px;
width: 100%;
width: 320px;
}
@media (min-width: 1280px) {
width: 100%;
max-width: 400px;
width: 380px;
}
@media (min-width: 1440px) {
width: 420px;
}
@media (max-width: 768px) {
width: 35%;
min-width: 220px;
}
@media (max-width: 480px) {
width: 40%;
min-width: 200px;
}
}
@@ -194,25 +207,3 @@
.achievements-placeholder__blur {
filter: blur(4px);
}
.table-languages {
width: 100%;
border-collapse: collapse;
text-align: left;
th,
td {
padding: globals.$spacing-unit;
border-bottom: solid 1px globals.$border-color;
}
th {
font-size: globals.$small-font-size;
color: globals.$muted-color;
font-weight: normal;
}
td {
font-size: globals.$body-font-size;
}
}

View File

@@ -21,7 +21,6 @@ import { SidebarSection } from "../sidebar-section/sidebar-section";
import { buildGameAchievementPath } from "@renderer/helpers";
import { useSubscription } from "@renderer/hooks/use-subscription";
import "./sidebar.scss";
import { GamePricesSection } from "./game-prices-section";
import { GameLanguageSection } from "./game-language-section";
const achievementsPlaceholder: UserAchievement[] = [
@@ -117,9 +116,6 @@ export function Sidebar() {
return (
<aside className="content-sidebar">
<GameLanguageSection />
<GamePricesSection />
{userDetails === null && (
<SidebarSection title={t("achievements")}>
<div className="achievements-placeholder">
@@ -268,6 +264,8 @@ export function Sidebar() {
}}
/>
</SidebarSection>
<GameLanguageSection />
</aside>
);
}

View File

@@ -6,8 +6,8 @@
height: 100%;
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 3);
padding: calc(globals.$spacing-unit * 3);
gap: calc(globals.$spacing-unit * 2);
padding: 0;
flex: 1;
overflow-y: auto;
}
@@ -17,6 +17,7 @@
gap: globals.$spacing-unit;
justify-content: space-between;
align-items: center;
padding: calc(globals.$spacing-unit * 3);
}
&__buttons-list {
@@ -27,25 +28,6 @@
gap: globals.$spacing-unit;
}
&__cards {
display: grid;
grid-template-columns: repeat(1, 1fr);
gap: calc(globals.$spacing-unit * 2);
transition: all ease 0.2s;
@media (min-width: 768px) {
grid-template-columns: repeat(2, 1fr);
}
@media (min-width: 1250px) {
grid-template-columns: repeat(3, 1fr);
}
@media (min-width: 1600px) {
grid-template-columns: repeat(4, 1fr);
}
}
&__card-skeleton {
width: 100%;
height: 180px;
@@ -99,5 +81,26 @@
&__title {
display: flex;
gap: globals.$spacing-unit;
padding: 0 calc(globals.$spacing-unit * 3);
}
&__cards {
display: grid;
grid-template-columns: repeat(1, 1fr);
gap: calc(globals.$spacing-unit * 2);
transition: all ease 0.2s;
padding: 0 calc(globals.$spacing-unit * 3) calc(globals.$spacing-unit * 3);
@media (min-width: 768px) {
grid-template-columns: repeat(2, 1fr);
}
@media (min-width: 1250px) {
grid-template-columns: repeat(3, 1fr);
}
@media (min-width: 1600px) {
grid-template-columns: repeat(4, 1fr);
}
}
}

View File

@@ -97,8 +97,6 @@ export default function Home() {
return (
<SkeletonTheme baseColor="#1c1c1c" highlightColor="#444">
<section className="home__content">
<h2>{t("featured")}</h2>
<Hero />
<section className="home__header">

View File

@@ -31,10 +31,14 @@ export function FriendsBox() {
return (
<div>
<div className="friends-box__section-header">
<h2>{t("friends")}</h2>
{userStats && (
<span>{numberFormatter.format(userStats.friendsCount)}</span>
)}
<div className="profile-content__section-title-group">
<h2>{t("friends")}</h2>
{userStats && (
<span className="profile-content__section-badge">
{numberFormatter.format(userStats.friendsCount)}
</span>
)}
</div>
</div>
<div className="friends-box__box">

View File

@@ -151,5 +151,29 @@
@container #{globals.$app-container} (min-width: 3000px) {
grid-template-columns: repeat(12, 1fr);
}
&--drag-over {
background: rgba(255, 255, 255, 0.05);
border: 2px dashed rgba(255, 255, 255, 0.3);
position: relative;
transition: all ease 0.2s;
&::before {
content: "Drop here to " attr(data-action);
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: globals.$muted-color;
font-size: 14px;
font-weight: 500;
z-index: 10;
pointer-events: none;
background: rgba(0, 0, 0, 0.8);
padding: 8px 16px;
border-radius: 4px;
backdrop-filter: blur(10px);
}
}
}
}

View File

@@ -7,10 +7,26 @@
position: relative;
display: flex;
transition: all ease 0.2s;
cursor: grab;
&:hover {
transform: scale(1.05);
}
&:active {
cursor: grabbing;
transform: scale(1.02);
}
&[draggable="true"] {
cursor: grab;
&:active {
cursor: grabbing;
opacity: 0.8;
transform: scale(1.02) rotate(2deg);
}
}
}
&__cover {
@@ -75,29 +91,47 @@
}
&__favorite-icon {
color: white;
background-color: rgba(0, 0, 0, 0.7);
color: rgba(255, 255, 255, 0.8);
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 50%;
padding: 6px;
display: flex;
align-items: center;
justify-content: center;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
transition: all ease 0.2s;
&:hover {
background: rgba(0, 0, 0, 0.5);
border-color: rgba(255, 255, 255, 0.25);
transform: translateY(-1px);
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
}
}
&__pin-button {
color: white;
background-color: rgba(0, 0, 0, 0.7);
border: none;
color: rgba(255, 255, 255, 0.8);
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 50%;
padding: 6px;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: background-color 0.2s ease;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
transition: all ease 0.2s;
&:hover {
background-color: rgba(0, 0, 0, 0.9);
background: rgba(0, 0, 0, 0.5);
border-color: rgba(255, 255, 255, 0.25);
transform: translateY(-1px);
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
}
&:disabled {
@@ -107,14 +141,25 @@
}
&__playtime {
background-color: globals.$background-color;
color: globals.$muted-color;
border: solid 1px globals.$border-color;
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
color: rgba(255, 255, 255, 0.8);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 4px;
display: flex;
align-items: center;
gap: 4px;
padding: 4px;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
transition: all ease 0.2s;
&:hover {
background: rgba(0, 0, 0, 0.5);
border-color: rgba(255, 255, 255, 0.25);
transform: translateY(-1px);
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
}
}
&__manual-playtime {
color: globals.$warning-color;

View File

@@ -38,12 +38,12 @@ export const DeleteAllThemesModal = ({
onClose={onClose}
>
<div className="delete-all-themes-modal__container">
<Button theme="outline" onClick={handleDeleteAllThemes}>
{t("delete_all_themes")}
<Button theme="outline" onClick={onClose}>
{t("cancel")}
</Button>
<Button theme="primary" onClick={onClose}>
{t("cancel")}
<Button theme="primary" onClick={handleDeleteAllThemes}>
{t("delete_all_themes")}
</Button>
</div>
</Modal>

View File

@@ -41,12 +41,12 @@ export const DeleteThemeModal = ({
onClose={onClose}
>
<div className="delete-all-themes-modal__container">
<Button theme="outline" onClick={handleDeleteTheme}>
{t("delete_theme")}
<Button theme="outline" onClick={onClose}>
{t("cancel")}
</Button>
<Button theme="primary" onClick={onClose}>
{t("cancel")}
<Button theme="primary" onClick={handleDeleteTheme}>
{t("delete_theme")}
</Button>
</div>
</Modal>

View File

@@ -77,12 +77,12 @@ export const ImportThemeModal = ({
onClose={onClose}
>
<div className="delete-all-themes-modal__container">
<Button theme="outline" onClick={handleImportTheme}>
{t("import_theme")}
<Button theme="outline" onClick={onClose}>
{t("cancel")}
</Button>
<Button theme="primary" onClick={onClose}>
{t("cancel")}
<Button theme="primary" onClick={handleImportTheme}>
{t("import_theme")}
</Button>
</div>
</Modal>

View File

@@ -35,7 +35,6 @@ export function SettingsGeneral() {
const [form, setForm] = useState({
downloadsPath: "",
ggDealsApiKey: "",
downloadNotificationsEnabled: false,
repackUpdatesNotificationsEnabled: false,
friendRequestNotificationsEnabled: false,
@@ -101,7 +100,6 @@ export function SettingsGeneral() {
setForm((prev) => ({
...prev,
downloadsPath: userPreferences.downloadsPath ?? defaultDownloadsPath,
ggDealsApiKey: userPreferences.ggDealsApiKey ?? "",
downloadNotificationsEnabled:
userPreferences.downloadNotificationsEnabled ?? false,
repackUpdatesNotificationsEnabled:
@@ -208,12 +206,6 @@ export function SettingsGeneral() {
}
/>
<TextField
label={t("gg_deals_api_key_description")}
value={form.ggDealsApiKey}
onChange={(e) => handleChange({ ggDealsApiKey: e.target.value })}
/>
<SelectField
label={t("language")}
value={form.language}

View File

@@ -1,10 +1,10 @@
$background-color: #1c1c1c;
$dark-background-color: #151515;
$background-color: #121212;
$dark-background-color: #0d0d0d;
$muted-color: #c0c1c7;
$body-color: #8e919b;
$muted-color: #f0f1f7;
$body-color: #d0d1d7;
$border-color: rgba(255, 255, 255, 0.15);
$border-color: rgba(255, 255, 255, 0.08);
$success-color: #1c9749;
$danger-color: #801d1e;
$error-color: #e11d48;

View File

@@ -1,4 +1,4 @@
export type GameShop = "steam" | "epic";
export type GameShop = "steam" | "epic" | "custom";
export type ShortcutLocation = "desktop" | "start_menu";

View File

@@ -33,6 +33,11 @@ export interface User {
export interface Game {
title: string;
iconUrl: string | null;
libraryHeroImageUrl: string | null;
logoImageUrl: string | null;
customIconUrl?: string | null;
customLogoImageUrl?: string | null;
customHeroImageUrl?: string | null;
playTimeInMilliseconds: number;
unsyncedDeltaPlayTimeInMilliseconds?: number;
lastTimePlayed: Date | null;
@@ -84,7 +89,6 @@ export type AchievementCustomNotificationPosition =
export interface UserPreferences {
downloadsPath?: string | null;
ggDealsApiKey?: string | null;
language?: string;
realDebridApiToken?: string | null;
torBoxApiToken?: string | null;

View File

@@ -912,6 +912,11 @@
dependencies:
regenerator-runtime "^0.14.0"
"@babel/runtime@^7.9.2":
version "7.28.4"
resolved "https://registry.yarnpkg.com/@babel/runtime/-/runtime-7.28.4.tgz#a70226016fabe25c5783b2f22d3e1c9bc5ca3326"
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"@babel/template@^7.22.15", "@babel/template@^7.24.0":
version "7.24.0"
resolved "https://registry.npmjs.org/@babel/template/-/template-7.24.0.tgz"
@@ -2043,6 +2048,21 @@
resolved "https://registry.yarnpkg.com/@radix-ui/rect/-/rect-1.1.0.tgz#f817d1d3265ac5415dadc67edab30ae196696438"
integrity sha512-A9+lCBZoaMJlVKcRBz2YByCG+Cp2t6nAnMnNba+XiWxnj6r4JUFqfsgwocMBZU9LPtdxC6wB56ySYpc7LQIoJg==
"@react-dnd/asap@^5.0.1":
version "5.0.2"
resolved "https://registry.yarnpkg.com/@react-dnd/asap/-/asap-5.0.2.tgz#1f81f124c1cd6f39511c11a881cfb0f715343488"
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"@react-dnd/invariant@^4.0.1":
version "4.0.2"
resolved "https://registry.yarnpkg.com/@react-dnd/invariant/-/invariant-4.0.2.tgz#b92edffca10a26466643349fac7cdfb8799769df"
integrity sha512-xKCTqAK/FFauOM9Ta2pswIyT3D8AQlfrYdOi/toTPEhqCuAs1v5tcJ3Y08Izh1cJ5Jchwy9SeAXmMg6zrKs2iw==
"@react-dnd/shallowequal@^4.0.1":
version "4.0.2"
resolved "https://registry.yarnpkg.com/@react-dnd/shallowequal/-/shallowequal-4.0.2.tgz#d1b4befa423f692fa4abf1c79209702e7d8ae4b4"
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"@reduxjs/toolkit@^2.2.3":
version "2.2.5"
resolved "https://registry.npmjs.org/@reduxjs/toolkit/-/toolkit-2.2.5.tgz"
@@ -4451,6 +4471,15 @@ dmg-license@^1.0.11:
smart-buffer "^4.0.2"
verror "^1.10.0"
dnd-core@^16.0.1:
version "16.0.1"
resolved "https://registry.yarnpkg.com/dnd-core/-/dnd-core-16.0.1.tgz#a1c213ed08961f6bd1959a28bb76f1a868360d19"
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dependencies:
"@react-dnd/asap" "^5.0.1"
"@react-dnd/invariant" "^4.0.1"
redux "^4.2.0"
doctrine@^2.1.0:
version "2.1.0"
resolved "https://registry.yarnpkg.com/doctrine/-/doctrine-2.1.0.tgz#5cd01fc101621b42c4cd7f5d1a66243716d3f39d"
@@ -4609,6 +4638,29 @@ electron@^32.3.3:
"@types/node" "^20.9.0"
extract-zip "^2.0.1"
embla-carousel-autoplay@^8.6.0:
version "8.6.0"
resolved "https://registry.yarnpkg.com/embla-carousel-autoplay/-/embla-carousel-autoplay-8.6.0.tgz#bc86c97de00d52ec34b05058736ef50af6e0d0e4"
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embla-carousel-react@^8.6.0:
version "8.6.0"
resolved "https://registry.yarnpkg.com/embla-carousel-react/-/embla-carousel-react-8.6.0.tgz#b737042a32761c38d6614593653b3ac619477bd1"
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dependencies:
embla-carousel "8.6.0"
embla-carousel-reactive-utils "8.6.0"
embla-carousel-reactive-utils@8.6.0:
version "8.6.0"
resolved "https://registry.yarnpkg.com/embla-carousel-reactive-utils/-/embla-carousel-reactive-utils-8.6.0.tgz#607f1d8ab9921c906a555c206251b2c6db687223"
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embla-carousel@8.6.0:
version "8.6.0"
resolved "https://registry.yarnpkg.com/embla-carousel/-/embla-carousel-8.6.0.tgz#abcedff2bff36992ea8ac27cd30080ca5b6a3f58"
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emoji-regex@^8.0.0:
version "8.0.0"
resolved "https://registry.yarnpkg.com/emoji-regex/-/emoji-regex-8.0.0.tgz#e818fd69ce5ccfcb404594f842963bf53164cc37"
@@ -5735,6 +5787,13 @@ hasown@^2.0.0, hasown@^2.0.1, hasown@^2.0.2:
dependencies:
function-bind "^1.1.2"
hoist-non-react-statics@^3.3.2:
version "3.3.2"
resolved "https://registry.yarnpkg.com/hoist-non-react-statics/-/hoist-non-react-statics-3.3.2.tgz#ece0acaf71d62c2969c2ec59feff42a4b1a85b45"
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dependencies:
react-is "^16.7.0"
hosted-git-info@^4.1.0:
version "4.1.0"
resolved "https://registry.yarnpkg.com/hosted-git-info/-/hosted-git-info-4.1.0.tgz#827b82867e9ff1c8d0c4d9d53880397d2c86d224"
@@ -7506,6 +7565,24 @@ rc-virtual-list@^3.18.3:
rc-resize-observer "^1.0.0"
rc-util "^5.36.0"
react-dnd-html5-backend@^16.0.1:
version "16.0.1"
resolved "https://registry.yarnpkg.com/react-dnd-html5-backend/-/react-dnd-html5-backend-16.0.1.tgz#87faef15845d512a23b3c08d29ecfd34871688b6"
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dependencies:
dnd-core "^16.0.1"
react-dnd@^16.0.1:
version "16.0.1"
resolved "https://registry.yarnpkg.com/react-dnd/-/react-dnd-16.0.1.tgz#2442a3ec67892c60d40a1559eef45498ba26fa37"
integrity sha512-QeoM/i73HHu2XF9aKksIUuamHPDvRglEwdHL4jsp784BgUuWcg6mzfxT0QDdQz8Wj0qyRKx2eMg8iZtWvU4E2Q==
dependencies:
"@react-dnd/invariant" "^4.0.1"
"@react-dnd/shallowequal" "^4.0.1"
dnd-core "^16.0.1"
fast-deep-equal "^3.1.3"
hoist-non-react-statics "^3.3.2"
react-dom@^18.2.0:
version "18.3.1"
resolved "https://registry.yarnpkg.com/react-dom/-/react-dom-18.3.1.tgz#c2265d79511b57d479b3dd3fdfa51536494c5cb4"
@@ -7527,7 +7604,7 @@ react-i18next@^14.1.0:
"@babel/runtime" "^7.23.9"
html-parse-stringify "^3.0.1"
react-is@^16.13.1:
react-is@^16.13.1, react-is@^16.7.0:
version "16.13.1"
resolved "https://registry.yarnpkg.com/react-is/-/react-is-16.13.1.tgz#789729a4dc36de2999dc156dd6c1d9c18cea56a4"
integrity sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ==
@@ -7641,6 +7718,13 @@ redux-thunk@^3.1.0:
resolved "https://registry.yarnpkg.com/redux-thunk/-/redux-thunk-3.1.0.tgz#94aa6e04977c30e14e892eae84978c1af6058ff3"
integrity sha512-NW2r5T6ksUKXCabzhL9z+h206HQw/NJkcLm1GPImRQ8IzfXwRGqjVhKJGauHirT0DAuyy6hjdnMZaRoAcy0Klw==
redux@^4.2.0:
version "4.2.1"
resolved "https://registry.yarnpkg.com/redux/-/redux-4.2.1.tgz#c08f4306826c49b5e9dc901dee0452ea8fce6197"
integrity sha512-LAUYz4lc+Do8/g7aeRa8JkyDErK6ekstQaqWQrNRW//MY1TvCEpMtpTWvlQ+FPbWCx+Xixu/6SHt5N0HR+SB4w==
dependencies:
"@babel/runtime" "^7.9.2"
redux@^5.0.1:
version "5.0.1"
resolved "https://registry.yarnpkg.com/redux/-/redux-5.0.1.tgz#97fa26881ce5746500125585d5642c77b6e9447b"