Update game.c
This commit is contained in:
6
game.c
6
game.c
@@ -295,7 +295,7 @@ int main(int argc, char *argv[])
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touche != MLV_KEYBOARD_ESCAPE)
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{
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Element result;
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MLV_clear_window(MLV_COLOR_BROWN);
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MLV_clear_window(MLV_COLOR_BLACK);
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loop_count = (loop_count + 1) % DIFFICULTY;
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if (loop_count == 0)
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@@ -305,7 +305,7 @@ int main(int argc, char *argv[])
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if (result == WALL || result == SNAKE)
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{
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MLV_draw_text(
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width / 2 - 50, height / 2,
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width / 2 - 75, height / 2,
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"Game Over! You hit something.",
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MLV_COLOR_RED);
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MLV_actualise_window();
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@@ -318,7 +318,7 @@ int main(int argc, char *argv[])
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if (nb_fruit == 0)
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{
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MLV_draw_text(
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width / 2 - 50, height / 2,
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width / 2 - 75, height / 2,
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"You Win! All fruits collected.",
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MLV_COLOR_GREEN);
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MLV_actualise_window();
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