mirror of
https://github.com/momo5502/emulator.git
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90 lines
3.3 KiB
Markdown
90 lines
3.3 KiB
Markdown
<h1 align="center">
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Windows User Space Emulator
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<br>
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<a href="https://github.com/momo5502/emulator?tab=GPL-2.0-1-ov-file"><img src="https://img.shields.io/github/license/momo5502/emulator?color=00B0F8"/></a>
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<a href="https://github.com/momo5502/emulator/actions"><img src="https://img.shields.io/github/actions/workflow/status/momo5502/emulator/build.yml?branch=main&label=build"/></a>
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<a href="https://github.com/momo5502/emulator/issues"><img src="https://img.shields.io/github/issues/momo5502/emulator?color=F8B000"/></a>
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<img src="https://img.shields.io/github/commit-activity/m/momo5502/emulator?color=FF3131"/>
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</h1>
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A high-performance Windows process emulator that operates at the syscall level, providing full control over process execution through comprehensive hooking capabilities.
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Built in C++ and powered by the Unicorn Engine.
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##
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> [!NOTE]
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> The project is still in a very early, prototypy state. The code still needs a lot of cleanup and many features and syscalls need to be implemented. However, constant progress is being made :)
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## Key Features
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* __Syscall-Level Emulation__: Instead of reimplementing Windows APIs, the emulator operates at the syscall level, allowing it to leverage existing system DLLs
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* __Advanced Memory Management__: Supports Windows-specific memory types including reserved, committed, built on top of Unicorn's memory management
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* __Complete PE Loading__: Handles executable and DLL loading with proper memory mapping, relocations, and TLS
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* __Exception Handling__: Implements Windows structured exception handling (SEH) with proper exception dispatcher and unwinding support
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* __Threading Support__: Provides a scheduled (round-robin) threading model
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* __State Management__: Supports both full state serialization and fast in-memory snapshots
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* __Debugging Interface__: Implements GDB serial protocol for integration with common debugging tools (IDA Pro, GDB, LLDB, VS Code, ...)
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Perfect for security research, malware analysis, and DRM research where fine-grained control over process execution is required.
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## Building
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Make sure to clone the repo including all submodules.
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```bash
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git clone https://github.com/momo5502/emulator.git
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cd emulator
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git submodule update --init --recursive
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```
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At the moment, the project is only compatible with 64 bit Windows, but that is being worked on: <a href="https://github.com/momo5502/emulator/issues/17">Issue 17</a>
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It requires CMake and uses CMake presets. Make sure to open an x64 Dev Cmd before running any of the commands.
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### Visual Studio 2022
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To generate a Visual Studio solution, execute the following command:
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```bash
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cmake --preset=vs2022
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```
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The solution will be at `build/vs2022/emulator.sln`.
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### Ninja
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To build the debug version using Ninja run:
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```bash
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cmake --workflow --preset=debug
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```
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You can also build the release variant:
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```bash
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cmake --workflow --preset=release
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```
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### Running Tests
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CTest is used for testing.
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In Visual Studio, build the `RUN_TESTS` target.
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With Ninja, execute the CTest command in the ninja build folder (e.g. `build/release/`):
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```bash
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ctest
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```
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## Preview
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## YouTube Overview
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[](https://www.youtube.com/watch?v=wY9Q0DhodOQ)
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Click <a href="https://docs.google.com/presentation/d/1pha4tFfDMpVzJ_ehJJ21SA_HAWkufQBVYQvh1IFhVls/edit">here</a> for the slides.
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