mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-12 06:16:17 +00:00
Compare commits
40 Commits
fix/fixing
...
fix/librar
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3472e90858 | ||
|
|
46df34e8a5 | ||
|
|
272b047ded | ||
|
|
dfba38aeed | ||
|
|
65e2bb38a0 | ||
|
|
5f09321728 | ||
|
|
011559b499 | ||
|
|
c890b0fd56 | ||
|
|
cf48627a8d | ||
|
|
196413ee28 | ||
|
|
c3a4990a50 | ||
|
|
fa4c11e458 | ||
|
|
50b0a82204 | ||
|
|
6e6e0f7bb7 | ||
|
|
893802be55 | ||
|
|
3bef0c9269 | ||
|
|
754e9c14b8 | ||
|
|
5e653be4c3 | ||
|
|
cedf7e6e37 | ||
|
|
518a0e1cf4 | ||
|
|
5f56a3d517 | ||
|
|
2359c4cc5e | ||
|
|
66bb5221c1 | ||
|
|
7fa50dc5a7 | ||
|
|
088feaffc2 | ||
|
|
aa6b595b18 | ||
|
|
f49fea3032 | ||
|
|
595d39986d | ||
|
|
e7a437e839 | ||
|
|
f5470b29c0 | ||
|
|
a0a967aacd | ||
|
|
e19102ea66 | ||
|
|
107b61f663 | ||
|
|
811a6ad955 | ||
|
|
6fb8bbf744 | ||
|
|
459017a4a6 | ||
|
|
d6ff8f670e | ||
|
|
33e0d50966 | ||
|
|
361073d3f8 | ||
|
|
d168e20385 |
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "hydralauncher",
|
||||
"version": "3.7.3",
|
||||
"version": "3.7.4",
|
||||
"description": "Hydra",
|
||||
"main": "./out/main/index.js",
|
||||
"author": "Los Broxas",
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Catalogue",
|
||||
"library": "Library",
|
||||
"downloads": "Downloads",
|
||||
"settings": "Settings",
|
||||
"my_library": "My library",
|
||||
@@ -92,8 +93,10 @@
|
||||
},
|
||||
"header": {
|
||||
"search": "Search games",
|
||||
"search_library": "Search library",
|
||||
"home": "Home",
|
||||
"catalogue": "Catalogue",
|
||||
"library": "Library",
|
||||
"downloads": "Downloads",
|
||||
"search_results": "Search results",
|
||||
"settings": "Settings",
|
||||
@@ -698,6 +701,27 @@
|
||||
"delete_review": "Delete Review",
|
||||
"loading_reviews": "Loading reviews..."
|
||||
},
|
||||
"library": {
|
||||
"library": "Library",
|
||||
"play": "Play",
|
||||
"download": "Download",
|
||||
"downloading": "Downloading",
|
||||
"game": "game",
|
||||
"games": "games",
|
||||
"grid_view": "Grid view",
|
||||
"compact_view": "Compact view",
|
||||
"large_view": "Large view",
|
||||
"no_games_title": "Your library is empty",
|
||||
"no_games_description": "Add games from the catalogue or download them to get started",
|
||||
"amount_hours": "{{amount}} hours",
|
||||
"amount_minutes": "{{amount}} minutes",
|
||||
"amount_hours_short": "{{amount}}h",
|
||||
"amount_minutes_short": "{{amount}}m",
|
||||
"manual_playtime_tooltip": "This playtime has been manually updated",
|
||||
"all_games": "All Games",
|
||||
"recently_played": "Recently Played",
|
||||
"favorites": "Favorites"
|
||||
},
|
||||
"achievement": {
|
||||
"achievement_unlocked": "Achievement unlocked",
|
||||
"user_achievements": "{{displayName}}'s Achievements",
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Catálogo",
|
||||
"library": "Librería",
|
||||
"downloads": "Descargas",
|
||||
"settings": "Ajustes",
|
||||
"my_library": "Mi Librería",
|
||||
@@ -716,5 +717,26 @@
|
||||
"hydra_cloud_feature_found": "¡Acabas de descubrir una característica de Hydra Cloud!",
|
||||
"learn_more": "Descubrir más",
|
||||
"debrid_description": "Descargas hasta x4 veces más rápidas con Nimbus"
|
||||
},
|
||||
"library": {
|
||||
"library": "Librería",
|
||||
"play": "Jugar",
|
||||
"download": "Descargar",
|
||||
"downloading": "Descargando",
|
||||
"game": "juego",
|
||||
"games": "juegos",
|
||||
"grid_view": "Vista de cuadrícula",
|
||||
"compact_view": "Vista compacta",
|
||||
"large_view": "Vista grande",
|
||||
"no_games_title": "Tu librería está vacía",
|
||||
"no_games_description": "Agregá juegos del catálogo o descargalos para comenzar",
|
||||
"amount_hours": "{{amount}} horas",
|
||||
"amount_minutes": "{{amount}} minutos",
|
||||
"amount_hours_short": "{{amount}}h",
|
||||
"amount_minutes_short": "{{amount}}m",
|
||||
"manual_playtime_tooltip": "Este tiempo de juego ha sido modificado manualmente",
|
||||
"all_games": "Todos los Juegos",
|
||||
"recently_played": "Jugados Recientemente",
|
||||
"favorites": "Favoritos"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Catálogo",
|
||||
"library": "Biblioteca",
|
||||
"downloads": "Downloads",
|
||||
"settings": "Ajustes",
|
||||
"my_library": "Biblioteca",
|
||||
@@ -731,5 +732,26 @@
|
||||
"hydra_cloud_feature_found": "Você descobriu uma funcionalidade Hydra Cloud!",
|
||||
"learn_more": "Saiba mais",
|
||||
"debrid_description": "Baixe até 4x mais rápido com Nimbus"
|
||||
},
|
||||
"library": {
|
||||
"library": "Biblioteca",
|
||||
"play": "Jogar",
|
||||
"download": "Baixar",
|
||||
"downloading": "Baixando",
|
||||
"game": "jogo",
|
||||
"games": "jogos",
|
||||
"grid_view": "Visualização em grade",
|
||||
"compact_view": "Visualização compacta",
|
||||
"large_view": "Visualização grande",
|
||||
"no_games_title": "Sua biblioteca está vazia",
|
||||
"no_games_description": "Adicione jogos do catálogo ou baixe-os para começar",
|
||||
"amount_hours": "{{amount}} horas",
|
||||
"amount_minutes": "{{amount}} minutos",
|
||||
"amount_hours_short": "{{amount}}h",
|
||||
"amount_minutes_short": "{{amount}}m",
|
||||
"manual_playtime_tooltip": "Este tempo de jogo foi atualizado manualmente",
|
||||
"all_games": "Todos os Jogos",
|
||||
"recently_played": "Jogados Recentemente",
|
||||
"favorites": "Favoritos"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Каталог",
|
||||
"library": "Библиотека",
|
||||
"downloads": "Загрузки",
|
||||
"settings": "Настройки",
|
||||
"my_library": "Библиотека",
|
||||
@@ -727,5 +728,26 @@
|
||||
"hydra_cloud_feature_found": "Вы только что открыли для себя функцию Hydra Cloud!",
|
||||
"learn_more": "Подробнее",
|
||||
"debrid_description": "Скачивайте в 4 раза быстрее с Nimbus"
|
||||
},
|
||||
"library": {
|
||||
"library": "Библиотека",
|
||||
"play": "Играть",
|
||||
"download": "Скачать",
|
||||
"downloading": "Скачивание",
|
||||
"game": "игра",
|
||||
"games": "игры",
|
||||
"grid_view": "Вид сетки",
|
||||
"compact_view": "Компактный вид",
|
||||
"large_view": "Большой вид",
|
||||
"no_games_title": "Ваша библиотека пуста",
|
||||
"no_games_description": "Добавьте игры из каталога или скачайте их, чтобы начать",
|
||||
"amount_hours": "{{amount}} часов",
|
||||
"amount_minutes": "{{amount}} минут",
|
||||
"amount_hours_short": "{{amount}}ч",
|
||||
"amount_minutes_short": "{{amount}}м",
|
||||
"manual_playtime_tooltip": "Время игры было обновлено вручную",
|
||||
"all_games": "Все игры",
|
||||
"recently_played": "Недавно сыгранные",
|
||||
"favorites": "Избранное"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,68 @@
|
||||
"friends": "好友",
|
||||
"favorites": "收藏",
|
||||
"need_help": "需要帮助?",
|
||||
"playable_button_title": "仅显示现在可以游玩的游戏"
|
||||
"playable_button_title": "仅显示现在可以游玩的游戏",
|
||||
"add_custom_game_tooltip": "添加自定义游戏",
|
||||
"cancel": "取消",
|
||||
"confirm": "确认",
|
||||
"custom_game_modal": "添加自定义游戏",
|
||||
"custom_game_modal_add": "添加游戏",
|
||||
"custom_game_modal_adding": "正在添加游戏...",
|
||||
"custom_game_modal_browse": "浏览",
|
||||
"custom_game_modal_cancel": "取消",
|
||||
"custom_game_modal_description": "通过选择可执行文件将自定义游戏添加到您的库中",
|
||||
"custom_game_modal_enter_title": "输入标题",
|
||||
"custom_game_modal_executable": "可执行文件",
|
||||
"custom_game_modal_executable_path": "可执行文件路径",
|
||||
"custom_game_modal_failed": "添加自定义游戏失败",
|
||||
"custom_game_modal_select_executable": "选择可执行文件",
|
||||
"custom_game_modal_success": "自定义游戏添加成功",
|
||||
"custom_game_modal_title": "标题",
|
||||
"decky_plugin_installation_error": "安装 Decky 插件出错: {{error}}",
|
||||
"decky_plugin_installation_failed": "Decky 插件安装失败: {{error}}",
|
||||
"decky_plugin_installed": "Decky 插件 v{{version}} 安装成功",
|
||||
"decky_plugin_installed_version": "Decky 插件 (v{{version}})",
|
||||
"edit_game_modal": "自定义资源",
|
||||
"edit_game_modal_assets": "资源",
|
||||
"edit_game_modal_browse": "浏览",
|
||||
"edit_game_modal_cancel": "取消",
|
||||
"edit_game_modal_description": "自定义游戏资源和详情",
|
||||
"edit_game_modal_drop_hero_image_here": "拖放主图像到此处",
|
||||
"edit_game_modal_drop_icon_image_here": "拖放图标到此处",
|
||||
"edit_game_modal_drop_logo_image_here": "拖放Logo到此处",
|
||||
"edit_game_modal_drop_to_replace_hero": "拖放以替换主图像",
|
||||
"edit_game_modal_drop_to_replace_icon": "拖放以替换图标",
|
||||
"edit_game_modal_drop_to_replace_logo": "拖放以替换Logo",
|
||||
"edit_game_modal_enter_title": "输入标题",
|
||||
"edit_game_modal_failed": "资源更新失败",
|
||||
"edit_game_modal_fill_required": "请填写所有必填项",
|
||||
"edit_game_modal_hero": "库主图",
|
||||
"edit_game_modal_hero_preview": "库主图预览",
|
||||
"edit_game_modal_hero_resolution": "推荐分辨率: 1920x620px",
|
||||
"edit_game_modal_icon": "图标",
|
||||
"edit_game_modal_icon_preview": "图标预览",
|
||||
"edit_game_modal_icon_resolution": "推荐分辨率: 256x256px",
|
||||
"edit_game_modal_image": "图片",
|
||||
"edit_game_modal_image_filter": "图片",
|
||||
"edit_game_modal_image_preview": "图片预览",
|
||||
"edit_game_modal_logo": "Logo",
|
||||
"edit_game_modal_logo_preview": "Logo预览",
|
||||
"edit_game_modal_logo_resolution": "推荐分辨率: 640x360px",
|
||||
"edit_game_modal_select_hero": "选择库主图",
|
||||
"edit_game_modal_select_icon": "选择图标",
|
||||
"edit_game_modal_select_image": "选择图片",
|
||||
"edit_game_modal_select_logo": "选择Logo",
|
||||
"edit_game_modal_success": "资源更新成功",
|
||||
"edit_game_modal_title": "标题",
|
||||
"edit_game_modal_update": "更新",
|
||||
"edit_game_modal_updating": "正在更新...",
|
||||
"install_decky_plugin": "安装 Decky 插件",
|
||||
"install_decky_plugin_message": "这将下载并安装 Hydra 的 Decky Loader 插件。可能需要提升权限。继续吗?",
|
||||
"install_decky_plugin_title": "安装 Hydra Decky 插件",
|
||||
"show_playable_only_tooltip": "仅显示可游玩",
|
||||
"update_decky_plugin": "更新 Decky 插件",
|
||||
"update_decky_plugin_message": "有新版本的 Hydra Decky 插件可用。现在要更新吗?",
|
||||
"update_decky_plugin_title": "更新 Hydra Decky 插件"
|
||||
},
|
||||
"header": {
|
||||
"search": "搜索游戏",
|
||||
@@ -218,7 +279,93 @@
|
||||
"reset_achievements_title": "您确定吗?",
|
||||
"save_changes": "保存更改",
|
||||
"unfreeze_backup": "取消固定",
|
||||
"you_might_need_to_restart_steam": "您可能需要重启Steam才能看到更改"
|
||||
"you_might_need_to_restart_steam": "您可能需要重启Steam才能看到更改",
|
||||
"add_to_favorites": "添加到收藏",
|
||||
"already_in_library": "已在游戏库中",
|
||||
"audio": "音频",
|
||||
"backup_failed": "备份失败",
|
||||
"be_first_to_review": "成为第一个分享游戏感受的人!",
|
||||
"caption": "标题",
|
||||
"create_shortcut_simple": "创建快捷方式",
|
||||
"currency_country": "zh",
|
||||
"currency_symbol": "¥",
|
||||
"delete_review": "删除评价",
|
||||
"delete_review_modal_cancel_button": "取消",
|
||||
"delete_review_modal_delete_button": "删除",
|
||||
"delete_review_modal_description": "此操作无法撤销。",
|
||||
"delete_review_modal_title": "确定要删除您的评价吗?",
|
||||
"edit_game_modal_button": "自定义游戏资源",
|
||||
"failed_remove_files": "文件删除失败",
|
||||
"failed_remove_from_library": "移出游戏库失败",
|
||||
"failed_update_favorites": "收藏更新失败",
|
||||
"files_removed_success": "文件已成功删除",
|
||||
"filter_by_source": "按来源筛选",
|
||||
"game_added_to_pinned": "游戏已添加到置顶",
|
||||
"game_details": "游戏详情",
|
||||
"game_removed_from_library": "游戏已从库中移除",
|
||||
"game_removed_from_pinned": "游戏已从置顶移除",
|
||||
"hide": "隐藏",
|
||||
"hide_original": "隐藏原文",
|
||||
"historical_keyshop": "历史密钥商店",
|
||||
"historical_retail": "历史零售",
|
||||
"keyshop_price": "密钥商店价格",
|
||||
"language": "语言",
|
||||
"leave_a_review": "留下评价",
|
||||
"load_more_reviews": "加载更多评价",
|
||||
"loading_more_reviews": "正在加载更多评价...",
|
||||
"loading_reviews": "正在加载评价...",
|
||||
"manual_playtime_tooltip": "该游戏时长已手动更新",
|
||||
"manual_playtime_warning": "您的游戏时长将被标记为手动更新,且无法撤销。",
|
||||
"maybe_later": "以后再说",
|
||||
"no_prices_found": "未找到价格信息",
|
||||
"no_repacks_found": "未找到该游戏的下载来源",
|
||||
"no_reviews_yet": "暂无评价",
|
||||
"prices": "价格",
|
||||
"properties": "属性",
|
||||
"rating": "评分",
|
||||
"rating_count": "评分数",
|
||||
"rating_negative": "差评",
|
||||
"rating_neutral": "中性",
|
||||
"rating_positive": "好评",
|
||||
"rating_stats": "评分统计",
|
||||
"rating_very_negative": "极差",
|
||||
"rating_very_positive": "极好",
|
||||
"remove_from_favorites": "移出收藏",
|
||||
"remove_review": "移除评价",
|
||||
"retail_price": "零售价格",
|
||||
"review_cannot_be_empty": "评价内容不能为空。",
|
||||
"review_deleted_successfully": "评价已成功删除。",
|
||||
"review_deletion_failed": "评价删除失败,请重试。",
|
||||
"review_from_blocked_user": "来自被屏蔽用户的评价",
|
||||
"review_played_for": "已游玩",
|
||||
"review_submission_failed": "评价提交失败,请重试。",
|
||||
"review_submitted_successfully": "评价提交成功!",
|
||||
"reviews": "评价",
|
||||
"show": "显示",
|
||||
"show_less": "收起",
|
||||
"show_more": "展开",
|
||||
"show_original": "显示原文",
|
||||
"show_original_translated_from": "显示原文(由{{language}}翻译)",
|
||||
"show_translation": "显示翻译",
|
||||
"sort_highest_score": "最高分",
|
||||
"sort_lowest_score": "最低分",
|
||||
"sort_most_voted": "最多投票",
|
||||
"sort_newest": "最新",
|
||||
"sort_oldest": "最旧",
|
||||
"submit_review": "提交",
|
||||
"submitting": "正在提交...",
|
||||
"update_game_playtime": "更新游戏时长",
|
||||
"update_playtime": "更新时长",
|
||||
"update_playtime_description": "手动更新 {{game}} 的游玩时长",
|
||||
"update_playtime_error": "游戏时长更新失败",
|
||||
"update_playtime_success": "游戏时长已成功更新",
|
||||
"update_playtime_title": "更新游戏时长",
|
||||
"view_all_prices": "点击查看所有价格",
|
||||
"vote_failed": "投票失败,请重试。",
|
||||
"would_you_recommend_this_game": "您想为此游戏留下评价吗?",
|
||||
"write_review_placeholder": "分享您对本游戏的看法...",
|
||||
"yes": "是",
|
||||
"you_seemed_to_enjoy_this_game": "您似乎很喜欢这款游戏"
|
||||
},
|
||||
"activation": {
|
||||
"title": "激活 Hydra",
|
||||
@@ -394,7 +541,24 @@
|
||||
"update_email": "更新邮箱",
|
||||
"update_password": "更新密码",
|
||||
"variation": "变体",
|
||||
"web_store": "网络商店"
|
||||
"web_store": "网络商店",
|
||||
"adding": "添加中…",
|
||||
"autoplay_trailers_on_game_page": "在游戏页面自动播放预告片",
|
||||
"debrid": "Debrid下载服务",
|
||||
"debrid_description": "Debrid服务是一种高级不限速下载器,可让您以最快的网速下载托管在各类网盘上的文件,仅受您的网络速度限制。",
|
||||
"download_source_already_exists": "该下载源URL已存在。",
|
||||
"download_source_failed": "出错",
|
||||
"download_source_matched": "已更新",
|
||||
"download_source_matching": "正在更新",
|
||||
"download_source_no_information": "暂无信息",
|
||||
"download_source_pending_matching": "即将更新",
|
||||
"download_sources_synced_successfully": "所有下载源已同步",
|
||||
"enable_steam_achievements": "启用Steam成就搜索",
|
||||
"failed_add_download_source": "添加下载源失败,请重试。",
|
||||
"hide_to_tray_on_game_start": "启动游戏时隐藏到托盘",
|
||||
"hydra_cloud": "Hydra Cloud",
|
||||
"importing": "导入中…",
|
||||
"removed_all_download_sources": "已移除所有下载源"
|
||||
},
|
||||
"notifications": {
|
||||
"download_complete": "下载完成",
|
||||
@@ -421,7 +585,8 @@
|
||||
"game_card": {
|
||||
"no_downloads": "无可用下载选项",
|
||||
"available_one": "可用",
|
||||
"available_other": "可用"
|
||||
"available_other": "可用",
|
||||
"calculating": "正在计算"
|
||||
},
|
||||
"binary_not_found_modal": {
|
||||
"title": "程序未安装",
|
||||
@@ -515,7 +680,23 @@
|
||||
"show_achievements_on_profile": "在您的个人资料上显示成就",
|
||||
"show_points_on_profile": "在您的个人资料上显示获得的积分",
|
||||
"stats": "统计",
|
||||
"top_percentile": "前 {{percentile}}%"
|
||||
"top_percentile": "前 {{percentile}}%",
|
||||
"achievements_earned": "已获得成就",
|
||||
"amount_hours_short": "{{amount}}小时",
|
||||
"amount_minutes_short": "{{amount}}分钟",
|
||||
"delete_review": "删除评价",
|
||||
"game_added_to_pinned": "游戏已添加到置顶",
|
||||
"game_removed_from_pinned": "游戏已从置顶移除",
|
||||
"karma": "业力",
|
||||
"karma_count": "业力值",
|
||||
"karma_description": "通过评论获得的点赞",
|
||||
"loading_reviews": "正在加载评价...",
|
||||
"manual_playtime_tooltip": "该游戏时长已手动更新",
|
||||
"pinned": "已置顶",
|
||||
"played_recently": "最近游玩",
|
||||
"playtime": "游戏时长",
|
||||
"sort_by": "排序方式:",
|
||||
"user_reviews": "用户评价"
|
||||
},
|
||||
"achievement": {
|
||||
"achievement_unlocked": "成就已解锁",
|
||||
|
||||
@@ -18,6 +18,7 @@ import "./library/close-game";
|
||||
import "./library/delete-game-folder";
|
||||
import "./library/get-game-by-object-id";
|
||||
import "./library/get-library";
|
||||
import "./library/refresh-library-assets";
|
||||
import "./library/extract-game-download";
|
||||
import "./library/open-game";
|
||||
import "./library/open-game-executable-path";
|
||||
|
||||
@@ -4,6 +4,7 @@ import {
|
||||
downloadsSublevel,
|
||||
gamesShopAssetsSublevel,
|
||||
gamesSublevel,
|
||||
gameAchievementsSublevel,
|
||||
} from "@main/level";
|
||||
|
||||
const getLibrary = async (): Promise<LibraryGame[]> => {
|
||||
@@ -18,14 +19,32 @@ const getLibrary = async (): Promise<LibraryGame[]> => {
|
||||
const download = await downloadsSublevel.get(key);
|
||||
const gameAssets = await gamesShopAssetsSublevel.get(key);
|
||||
|
||||
let unlockedAchievementCount = 0;
|
||||
let achievementCount = 0;
|
||||
|
||||
try {
|
||||
const achievements = await gameAchievementsSublevel.get(key);
|
||||
if (achievements) {
|
||||
achievementCount = achievements.achievements.length;
|
||||
unlockedAchievementCount =
|
||||
achievements.unlockedAchievements.length;
|
||||
}
|
||||
} catch {
|
||||
// No achievements data for this game
|
||||
}
|
||||
|
||||
return {
|
||||
id: key,
|
||||
...game,
|
||||
download: download ?? null,
|
||||
unlockedAchievementCount,
|
||||
achievementCount,
|
||||
// Spread gameAssets last to ensure all image URLs are properly set
|
||||
...gameAssets,
|
||||
// Ensure compatibility with LibraryGame type
|
||||
libraryHeroImageUrl:
|
||||
game.libraryHeroImageUrl ?? gameAssets?.libraryHeroImageUrl,
|
||||
// Preserve custom image URLs from game if they exist
|
||||
customIconUrl: game.customIconUrl,
|
||||
customLogoImageUrl: game.customLogoImageUrl,
|
||||
customHeroImageUrl: game.customHeroImageUrl,
|
||||
} as LibraryGame;
|
||||
})
|
||||
);
|
||||
|
||||
8
src/main/events/library/refresh-library-assets.ts
Normal file
8
src/main/events/library/refresh-library-assets.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { mergeWithRemoteGames } from "@main/services";
|
||||
|
||||
const refreshLibraryAssets = async () => {
|
||||
await mergeWithRemoteGames();
|
||||
};
|
||||
|
||||
registerEvent("refreshLibraryAssets", refreshLibraryAssets);
|
||||
@@ -16,6 +16,7 @@ import {
|
||||
Ludusavi,
|
||||
Lock,
|
||||
DeckyPlugin,
|
||||
WSClient,
|
||||
} from "@main/services";
|
||||
import { migrateDownloadSources } from "./helpers/migrate-download-sources";
|
||||
|
||||
@@ -56,7 +57,7 @@ export const loadState = async () => {
|
||||
|
||||
const { syncDownloadSourcesFromApi } = await import("./services/user");
|
||||
void syncDownloadSourcesFromApi();
|
||||
// WSClient.connect();
|
||||
WSClient.connect();
|
||||
});
|
||||
|
||||
const downloads = await downloadsSublevel
|
||||
|
||||
@@ -11,6 +11,7 @@ import { getUserData } from "./user/get-user-data";
|
||||
import { db } from "@main/level";
|
||||
import { levelKeys } from "@main/level/sublevels";
|
||||
import type { Auth, User } from "@types";
|
||||
import { WSClient } from "./ws";
|
||||
|
||||
export interface HydraApiOptions {
|
||||
needsAuth?: boolean;
|
||||
@@ -103,8 +104,8 @@ export class HydraApi {
|
||||
await clearGamesRemoteIds();
|
||||
uploadGamesBatch();
|
||||
|
||||
// WSClient.close();
|
||||
// WSClient.connect();
|
||||
WSClient.close();
|
||||
WSClient.connect();
|
||||
|
||||
const { syncDownloadSourcesFromApi } = await import("./user");
|
||||
syncDownloadSourcesFromApi();
|
||||
|
||||
@@ -60,13 +60,20 @@ export const mergeWithRemoteGames = async () => {
|
||||
|
||||
const localGameShopAsset = await gamesShopAssetsSublevel.get(gameKey);
|
||||
|
||||
// Construct coverImageUrl if not provided by backend (Steam games use predictable pattern)
|
||||
const coverImageUrl =
|
||||
game.coverImageUrl ||
|
||||
(game.shop === "steam"
|
||||
? `https://shared.steamstatic.com/store_item_assets/steam/apps/${game.objectId}/library_600x900_2x.jpg`
|
||||
: null);
|
||||
|
||||
await gamesShopAssetsSublevel.put(gameKey, {
|
||||
updatedAt: Date.now(),
|
||||
...localGameShopAsset,
|
||||
shop: game.shop,
|
||||
objectId: game.objectId,
|
||||
title: localGame?.title || game.title, // Preserve local title if it exists
|
||||
coverImageUrl: game.coverImageUrl,
|
||||
coverImageUrl,
|
||||
libraryHeroImageUrl: game.libraryHeroImageUrl,
|
||||
libraryImageUrl: game.libraryImageUrl,
|
||||
logoImageUrl: game.logoImageUrl,
|
||||
|
||||
@@ -16,7 +16,7 @@ export const requestSteam250 = async (path: string) => {
|
||||
if (!steamGameUrl) return null;
|
||||
|
||||
return {
|
||||
title: $title.textContent,
|
||||
title: $title.getAttribute("data-title") || "",
|
||||
objectId: steamGameUrl.split("/").pop(),
|
||||
} as Steam250Game;
|
||||
})
|
||||
|
||||
@@ -196,6 +196,7 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
verifyExecutablePathInUse: (executablePath: string) =>
|
||||
ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
|
||||
getLibrary: () => ipcRenderer.invoke("getLibrary"),
|
||||
refreshLibraryAssets: () => ipcRenderer.invoke("refreshLibraryAssets"),
|
||||
openGameInstaller: (shop: GameShop, objectId: string) =>
|
||||
ipcRenderer.invoke("openGameInstaller", shop, objectId),
|
||||
openGameInstallerPath: (shop: GameShop, objectId: string) =>
|
||||
|
||||
@@ -90,6 +90,7 @@ img {
|
||||
|
||||
progress[value] {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
}
|
||||
|
||||
.container {
|
||||
|
||||
@@ -70,8 +70,10 @@ export function GameContextMenu({
|
||||
onClick: () => {
|
||||
if (isGameRunning) {
|
||||
void handleCloseGame();
|
||||
} else {
|
||||
} else if (canPlay) {
|
||||
void handlePlayGame();
|
||||
} else {
|
||||
handleOpenDownloadOptions();
|
||||
}
|
||||
},
|
||||
disabled: isDeleting,
|
||||
|
||||
@@ -7,12 +7,13 @@ import { useAppDispatch, useAppSelector } from "@renderer/hooks";
|
||||
|
||||
import "./header.scss";
|
||||
import { AutoUpdateSubHeader } from "./auto-update-sub-header";
|
||||
import { setFilters } from "@renderer/features";
|
||||
import { setFilters, setLibrarySearchQuery } from "@renderer/features";
|
||||
import cn from "classnames";
|
||||
|
||||
const pathTitle: Record<string, string> = {
|
||||
"/": "home",
|
||||
"/catalogue": "catalogue",
|
||||
"/library": "library",
|
||||
"/downloads": "downloads",
|
||||
"/settings": "settings",
|
||||
};
|
||||
@@ -27,10 +28,20 @@ export function Header() {
|
||||
(state) => state.window
|
||||
);
|
||||
|
||||
const searchValue = useAppSelector(
|
||||
const catalogueSearchValue = useAppSelector(
|
||||
(state) => state.catalogueSearch.filters.title
|
||||
);
|
||||
|
||||
const librarySearchValue = useAppSelector(
|
||||
(state) => state.library.searchQuery
|
||||
);
|
||||
|
||||
const isOnLibraryPage = location.pathname.startsWith("/library");
|
||||
|
||||
const searchValue = isOnLibraryPage
|
||||
? librarySearchValue
|
||||
: catalogueSearchValue;
|
||||
|
||||
const dispatch = useAppDispatch();
|
||||
|
||||
const [isFocused, setIsFocused] = useState(false);
|
||||
@@ -41,6 +52,8 @@ export function Header() {
|
||||
if (location.pathname.startsWith("/game")) return headerTitle;
|
||||
if (location.pathname.startsWith("/achievements")) return headerTitle;
|
||||
if (location.pathname.startsWith("/profile")) return headerTitle;
|
||||
if (location.pathname.startsWith("/library"))
|
||||
return headerTitle || t("library");
|
||||
if (location.pathname.startsWith("/search")) return t("search_results");
|
||||
|
||||
return t(pathTitle[location.pathname]);
|
||||
@@ -60,18 +73,29 @@ export function Header() {
|
||||
};
|
||||
|
||||
const handleSearch = (value: string) => {
|
||||
dispatch(setFilters({ title: value.slice(0, 255) }));
|
||||
if (isOnLibraryPage) {
|
||||
dispatch(setLibrarySearchQuery(value.slice(0, 255)));
|
||||
} else {
|
||||
dispatch(setFilters({ title: value.slice(0, 255) }));
|
||||
if (!location.pathname.startsWith("/catalogue")) {
|
||||
navigate("/catalogue");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!location.pathname.startsWith("/catalogue")) {
|
||||
navigate("/catalogue");
|
||||
const handleClearSearch = () => {
|
||||
if (isOnLibraryPage) {
|
||||
dispatch(setLibrarySearchQuery(""));
|
||||
} else {
|
||||
dispatch(setFilters({ title: "" }));
|
||||
}
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
if (!location.pathname.startsWith("/catalogue") && searchValue) {
|
||||
if (!location.pathname.startsWith("/catalogue") && catalogueSearchValue) {
|
||||
dispatch(setFilters({ title: "" }));
|
||||
}
|
||||
}, [location.pathname, searchValue, dispatch]);
|
||||
}, [location.pathname, catalogueSearchValue, dispatch]);
|
||||
|
||||
return (
|
||||
<>
|
||||
@@ -120,7 +144,7 @@ export function Header() {
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
name="search"
|
||||
placeholder={t("search")}
|
||||
placeholder={isOnLibraryPage ? t("search_library") : t("search")}
|
||||
value={searchValue}
|
||||
className="header__search-input"
|
||||
onChange={(event) => handleSearch(event.target.value)}
|
||||
@@ -131,7 +155,7 @@ export function Header() {
|
||||
{searchValue && (
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => dispatch(setFilters({ title: "" }))}
|
||||
onClick={handleClearSearch}
|
||||
className="header__action-button"
|
||||
>
|
||||
<XIcon />
|
||||
|
||||
@@ -3,6 +3,7 @@ import {
|
||||
DownloadIcon,
|
||||
GearIcon,
|
||||
HomeIcon,
|
||||
BookIcon,
|
||||
} from "@primer/octicons-react";
|
||||
|
||||
export const routes = [
|
||||
@@ -16,6 +17,11 @@ export const routes = [
|
||||
nameKey: "catalogue",
|
||||
render: () => <AppsIcon />,
|
||||
},
|
||||
{
|
||||
path: "/library",
|
||||
nameKey: "library",
|
||||
render: () => <BookIcon />,
|
||||
},
|
||||
{
|
||||
path: "/downloads",
|
||||
nameKey: "downloads",
|
||||
|
||||
1
src/renderer/src/declaration.d.ts
vendored
1
src/renderer/src/declaration.d.ts
vendored
@@ -159,6 +159,7 @@ declare global {
|
||||
) => Promise<void>;
|
||||
verifyExecutablePathInUse: (executablePath: string) => Promise<Game>;
|
||||
getLibrary: () => Promise<LibraryGame[]>;
|
||||
refreshLibraryAssets: () => Promise<void>;
|
||||
openGameInstaller: (shop: GameShop, objectId: string) => Promise<boolean>;
|
||||
openGameInstallerPath: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
openGameExecutablePath: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
|
||||
@@ -5,10 +5,12 @@ import type { LibraryGame } from "@types";
|
||||
|
||||
export interface LibraryState {
|
||||
value: LibraryGame[];
|
||||
searchQuery: string;
|
||||
}
|
||||
|
||||
const initialState: LibraryState = {
|
||||
value: [],
|
||||
searchQuery: "",
|
||||
};
|
||||
|
||||
export const librarySlice = createSlice({
|
||||
@@ -18,7 +20,10 @@ export const librarySlice = createSlice({
|
||||
setLibrary: (state, action: PayloadAction<LibraryState["value"]>) => {
|
||||
state.value = action.payload;
|
||||
},
|
||||
setLibrarySearchQuery: (state, action: PayloadAction<string>) => {
|
||||
state.searchQuery = action.payload;
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
export const { setLibrary } = librarySlice.actions;
|
||||
export const { setLibrary, setLibrarySearchQuery } = librarySlice.actions;
|
||||
|
||||
@@ -6,3 +6,4 @@ export * from "./redux";
|
||||
export * from "./use-user-details";
|
||||
export * from "./use-format";
|
||||
export * from "./use-feature";
|
||||
export * from "./use-game-card";
|
||||
|
||||
66
src/renderer/src/hooks/use-game-card.ts
Normal file
66
src/renderer/src/hooks/use-game-card.ts
Normal file
@@ -0,0 +1,66 @@
|
||||
import { useCallback } from "react";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { useFormat } from "./use-format";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { buildGameDetailsPath } from "@renderer/helpers";
|
||||
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
|
||||
import { LibraryGame } from "@types";
|
||||
|
||||
export function useGameCard(
|
||||
game: LibraryGame,
|
||||
onContextMenu: (game: LibraryGame, position: { x: number; y: number }) => void
|
||||
) {
|
||||
const { t } = useTranslation("library");
|
||||
const { numberFormatter } = useFormat();
|
||||
const navigate = useNavigate();
|
||||
|
||||
const formatPlayTime = useCallback(
|
||||
(playTimeInMilliseconds = 0, isShort = false) => {
|
||||
const minutes = playTimeInMilliseconds / 60000;
|
||||
|
||||
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
|
||||
return t(isShort ? "amount_minutes_short" : "amount_minutes", {
|
||||
amount: minutes.toFixed(0),
|
||||
});
|
||||
}
|
||||
|
||||
const hours = minutes / 60;
|
||||
const hoursKey = isShort ? "amount_hours_short" : "amount_hours";
|
||||
const hoursAmount = isShort
|
||||
? Math.floor(hours)
|
||||
: numberFormatter.format(hours);
|
||||
|
||||
return t(hoursKey, { amount: hoursAmount });
|
||||
},
|
||||
[numberFormatter, t]
|
||||
);
|
||||
|
||||
const handleCardClick = useCallback(() => {
|
||||
navigate(buildGameDetailsPath(game));
|
||||
}, [navigate, game]);
|
||||
|
||||
const handleContextMenuClick = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
onContextMenu(game, { x: e.clientX, y: e.clientY });
|
||||
},
|
||||
[game, onContextMenu]
|
||||
);
|
||||
|
||||
const handleMenuButtonClick = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
e.stopPropagation();
|
||||
const rect = e.currentTarget.getBoundingClientRect();
|
||||
onContextMenu(game, { x: rect.right, y: rect.bottom });
|
||||
},
|
||||
[game, onContextMenu]
|
||||
);
|
||||
|
||||
return {
|
||||
formatPlayTime,
|
||||
handleCardClick,
|
||||
handleContextMenuClick,
|
||||
handleMenuButtonClick,
|
||||
};
|
||||
}
|
||||
@@ -29,6 +29,7 @@ import Settings from "./pages/settings/settings";
|
||||
import Profile from "./pages/profile/profile";
|
||||
import Achievements from "./pages/achievements/achievements";
|
||||
import ThemeEditor from "./pages/theme-editor/theme-editor";
|
||||
import Library from "./pages/library/library";
|
||||
import { AchievementNotification } from "./pages/achievements/notification/achievement-notification";
|
||||
|
||||
console.log = logger.log;
|
||||
@@ -64,6 +65,7 @@ ReactDOM.createRoot(document.getElementById("root")!).render(
|
||||
<Route element={<App />}>
|
||||
<Route path="/" element={<Home />} />
|
||||
<Route path="/catalogue" element={<Catalogue />} />
|
||||
<Route path="/library" element={<Library />} />
|
||||
<Route path="/downloads" element={<Downloads />} />
|
||||
<Route path="/game/:shop/:objectId" element={<GameDetails />} />
|
||||
<Route path="/settings" element={<Settings />} />
|
||||
|
||||
@@ -231,44 +231,50 @@ $hero-height: 350px;
|
||||
}
|
||||
|
||||
&__randomizer-button {
|
||||
padding: calc(globals.$spacing-unit * 1.5);
|
||||
background-color: rgba(0, 0, 0, 0.6);
|
||||
position: fixed;
|
||||
bottom: calc(globals.$spacing-unit * 5);
|
||||
right: calc(globals.$spacing-unit * 2);
|
||||
z-index: 100;
|
||||
padding: calc(globals.$spacing-unit * 1.5) calc(globals.$spacing-unit * 2);
|
||||
background-color: rgba(255, 255, 255, 0.08);
|
||||
backdrop-filter: blur(20px);
|
||||
border-radius: 8px;
|
||||
transition: all ease 0.2s;
|
||||
cursor: pointer;
|
||||
min-height: 40px;
|
||||
min-width: 40px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: globals.$spacing-unit;
|
||||
color: globals.$muted-color;
|
||||
border: solid 1px globals.$border-color;
|
||||
box-shadow: 0px 0px 10px 0px rgba(0, 0, 0, 0.8);
|
||||
box-shadow:
|
||||
0px 0px 10px 0px rgba(0, 0, 0, 0.8),
|
||||
0px 2px 8px 0px rgba(255, 255, 255, 0.1);
|
||||
animation: slide-in 0.3s cubic-bezier(0.33, 1, 0.68, 1);
|
||||
overflow: visible;
|
||||
|
||||
&:active {
|
||||
opacity: 0.9;
|
||||
&:disabled {
|
||||
opacity: globals.$disabled-opacity;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background-color: rgba(0, 0, 0, 0.5);
|
||||
background-color: rgba(255, 255, 255, 0.12);
|
||||
color: globals.$body-color;
|
||||
}
|
||||
}
|
||||
|
||||
&__stars-icon-container {
|
||||
width: 20px;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__stars-icon {
|
||||
width: 26px;
|
||||
width: 70px;
|
||||
position: absolute;
|
||||
top: -3px;
|
||||
top: -28px;
|
||||
left: -27px;
|
||||
}
|
||||
}
|
||||
|
||||
55
src/renderer/src/pages/library/filter-options.scss
Normal file
55
src/renderer/src/pages/library/filter-options.scss
Normal file
@@ -0,0 +1,55 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.library-filter-options {
|
||||
&__tabs {
|
||||
display: flex;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__tab-wrapper {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__tab {
|
||||
background: none;
|
||||
border: none;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
padding: calc(globals.$spacing-unit) calc(globals.$spacing-unit * 2);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
font-weight: 500;
|
||||
transition: color ease 0.2s;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit * 0.5);
|
||||
|
||||
&--active {
|
||||
color: white;
|
||||
}
|
||||
}
|
||||
|
||||
&__tab-badge {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-width: 18px;
|
||||
height: 18px;
|
||||
padding: 0 6px;
|
||||
background-color: rgba(255, 255, 255, 0.15);
|
||||
border-radius: 9px;
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
&__tab-underline {
|
||||
position: absolute;
|
||||
bottom: -1px;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 2px;
|
||||
background: white;
|
||||
}
|
||||
}
|
||||
103
src/renderer/src/pages/library/filter-options.tsx
Normal file
103
src/renderer/src/pages/library/filter-options.tsx
Normal file
@@ -0,0 +1,103 @@
|
||||
import { motion } from "framer-motion";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import "./filter-options.scss";
|
||||
|
||||
export type FilterOption = "all" | "recently_played" | "favorites";
|
||||
|
||||
interface FilterOptionsProps {
|
||||
filterBy: FilterOption;
|
||||
onFilterChange: (filterBy: FilterOption) => void;
|
||||
allGamesCount: number;
|
||||
recentlyPlayedCount: number;
|
||||
favoritesCount: number;
|
||||
}
|
||||
|
||||
export function FilterOptions({
|
||||
filterBy,
|
||||
onFilterChange,
|
||||
allGamesCount,
|
||||
recentlyPlayedCount,
|
||||
favoritesCount,
|
||||
}: Readonly<FilterOptionsProps>) {
|
||||
const { t } = useTranslation("library");
|
||||
|
||||
return (
|
||||
<div className="library-filter-options__tabs">
|
||||
<div className="library-filter-options__tab-wrapper">
|
||||
<button
|
||||
type="button"
|
||||
className={`library-filter-options__tab ${filterBy === "all" ? "library-filter-options__tab--active" : ""}`}
|
||||
onClick={() => onFilterChange("all")}
|
||||
>
|
||||
{t("all_games")}
|
||||
{allGamesCount > 0 && (
|
||||
<span className="library-filter-options__tab-badge">
|
||||
{allGamesCount}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
{filterBy === "all" && (
|
||||
<motion.div
|
||||
className="library-filter-options__tab-underline"
|
||||
layoutId="library-tab-underline"
|
||||
transition={{
|
||||
type: "spring",
|
||||
stiffness: 300,
|
||||
damping: 30,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
<div className="library-filter-options__tab-wrapper">
|
||||
<button
|
||||
type="button"
|
||||
className={`library-filter-options__tab ${filterBy === "recently_played" ? "library-filter-options__tab--active" : ""}`}
|
||||
onClick={() => onFilterChange("recently_played")}
|
||||
>
|
||||
{t("recently_played")}
|
||||
{recentlyPlayedCount > 0 && (
|
||||
<span className="library-filter-options__tab-badge">
|
||||
{recentlyPlayedCount}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
{filterBy === "recently_played" && (
|
||||
<motion.div
|
||||
className="library-filter-options__tab-underline"
|
||||
layoutId="library-tab-underline"
|
||||
transition={{
|
||||
type: "spring",
|
||||
stiffness: 300,
|
||||
damping: 30,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
<div className="library-filter-options__tab-wrapper">
|
||||
<button
|
||||
type="button"
|
||||
className={`library-filter-options__tab ${filterBy === "favorites" ? "library-filter-options__tab--active" : ""}`}
|
||||
onClick={() => onFilterChange("favorites")}
|
||||
>
|
||||
{t("favorites")}
|
||||
{favoritesCount > 0 && (
|
||||
<span className="library-filter-options__tab-badge">
|
||||
{favoritesCount}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
{filterBy === "favorites" && (
|
||||
<motion.div
|
||||
className="library-filter-options__tab-underline"
|
||||
layoutId="library-tab-underline"
|
||||
transition={{
|
||||
type: "spring",
|
||||
stiffness: 300,
|
||||
damping: 30,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
211
src/renderer/src/pages/library/library-game-card-large.scss
Normal file
211
src/renderer/src/pages/library/library-game-card-large.scss
Normal file
@@ -0,0 +1,211 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.library-game-card-large {
|
||||
width: 100%;
|
||||
height: 300px;
|
||||
position: relative;
|
||||
border-radius: 8px;
|
||||
overflow: hidden;
|
||||
border: 1px solid rgba(255, 255, 255, 0.05);
|
||||
transition: all ease 0.2s;
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
text-align: left;
|
||||
|
||||
&:before {
|
||||
content: "";
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 172%;
|
||||
position: absolute;
|
||||
background: linear-gradient(
|
||||
35deg,
|
||||
rgba(0, 0, 0, 0.1) 0%,
|
||||
rgba(0, 0, 0, 0.07) 51.5%,
|
||||
rgba(255, 255, 255, 0.15) 64%,
|
||||
rgba(255, 255, 255, 0.1) 100%
|
||||
);
|
||||
transition: all ease 0.3s;
|
||||
transform: translateY(-36%);
|
||||
opacity: 0.5;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
&:hover::before {
|
||||
opacity: 1;
|
||||
transform: translateY(-20%);
|
||||
}
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.01);
|
||||
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.3);
|
||||
border-color: rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
&__background {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background-size: cover;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
&__gradient {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background: linear-gradient(0deg, rgba(0, 0, 0, 0.7) 20%, transparent 100%);
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
&__overlay {
|
||||
position: relative;
|
||||
z-index: 2;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-between;
|
||||
padding: calc(globals.$spacing-unit * 1.5);
|
||||
}
|
||||
|
||||
&__top-section {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
}
|
||||
|
||||
|
||||
&__logo-container {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
&__logo {
|
||||
max-height: 120px;
|
||||
max-width: 400px;
|
||||
width: auto;
|
||||
height: auto;
|
||||
object-fit: contain;
|
||||
filter: drop-shadow(0 4px 12px rgba(0, 0, 0, 0.6));
|
||||
}
|
||||
|
||||
&__title {
|
||||
font-size: 28px;
|
||||
font-weight: 700;
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
margin: 0;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
display: -webkit-box;
|
||||
-webkit-line-clamp: 2;
|
||||
line-clamp: 2;
|
||||
-webkit-box-orient: vertical;
|
||||
text-shadow: 0 2px 12px rgba(0, 0, 0, 0.9);
|
||||
}
|
||||
|
||||
&__info-bar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit * 2);
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
&__playtime {
|
||||
background: rgba(0, 0, 0, 0.4);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
border: solid 1px rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 6px 12px;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
&__playtime-text {
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
&__manual-playtime {
|
||||
color: globals.$warning-color;
|
||||
}
|
||||
|
||||
&__achievements {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
flex: 1 1 auto;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
&__achievement-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
}
|
||||
&__achievements-gap {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
&__achievement-trophy {
|
||||
color: #fff;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
&__achievement-progress {
|
||||
width: 100%;
|
||||
height: 4px;
|
||||
transition: all ease 0.2s;
|
||||
background-color: rgba(255, 255, 255, 0.08);
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
|
||||
&::-webkit-progress-bar {
|
||||
background-color: transparent;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
&::-webkit-progress-value {
|
||||
background-color: globals.$muted-color;
|
||||
border-radius: 4px;
|
||||
}
|
||||
}
|
||||
|
||||
&__achievement-bar {
|
||||
height: 100%;
|
||||
background-color: globals.$muted-color;
|
||||
border-radius: 4px;
|
||||
transition: width 0.3s ease;
|
||||
}
|
||||
|
||||
&__achievement-count {
|
||||
font-size: 14px;
|
||||
font-weight: 500;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__achievement-percentage {
|
||||
font-size: 14px;
|
||||
color: rgba(255, 255, 255, 0.85);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
}
|
||||
139
src/renderer/src/pages/library/library-game-card-large.tsx
Normal file
139
src/renderer/src/pages/library/library-game-card-large.tsx
Normal file
@@ -0,0 +1,139 @@
|
||||
import { LibraryGame } from "@types";
|
||||
import { useGameCard } from "@renderer/hooks";
|
||||
import {
|
||||
ClockIcon,
|
||||
AlertFillIcon,
|
||||
TrophyIcon,
|
||||
} from "@primer/octicons-react";
|
||||
import { memo, useMemo } from "react";
|
||||
import "./library-game-card-large.scss";
|
||||
|
||||
interface LibraryGameCardLargeProps {
|
||||
game: LibraryGame;
|
||||
onContextMenu: (
|
||||
game: LibraryGame,
|
||||
position: { x: number; y: number }
|
||||
) => void;
|
||||
}
|
||||
|
||||
const getImageWithCustomPriority = (
|
||||
customUrl: string | null | undefined,
|
||||
originalUrl: string | null | undefined,
|
||||
fallbackUrl?: string | null | undefined
|
||||
) => {
|
||||
return customUrl || originalUrl || fallbackUrl || "";
|
||||
};
|
||||
|
||||
export const LibraryGameCardLarge = memo(function LibraryGameCardLarge({
|
||||
game,
|
||||
onContextMenu,
|
||||
}: Readonly<LibraryGameCardLargeProps>) {
|
||||
const {
|
||||
formatPlayTime,
|
||||
handleCardClick,
|
||||
handleContextMenuClick,
|
||||
} = useGameCard(game, onContextMenu);
|
||||
|
||||
const backgroundImage = useMemo(
|
||||
() =>
|
||||
getImageWithCustomPriority(
|
||||
game.libraryHeroImageUrl,
|
||||
game.libraryImageUrl,
|
||||
game.iconUrl
|
||||
),
|
||||
[game.libraryHeroImageUrl, game.libraryImageUrl, game.iconUrl]
|
||||
);
|
||||
|
||||
const backgroundStyle = useMemo(
|
||||
() => ({ backgroundImage: `url(${backgroundImage})` }),
|
||||
[backgroundImage]
|
||||
);
|
||||
|
||||
const achievementBarStyle = useMemo(
|
||||
() => ({
|
||||
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
|
||||
}),
|
||||
[game.unlockedAchievementCount, game.achievementCount]
|
||||
);
|
||||
|
||||
const logoImage = game.logoImageUrl;
|
||||
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
className="library-game-card-large"
|
||||
onClick={handleCardClick}
|
||||
onContextMenu={handleContextMenuClick}
|
||||
>
|
||||
<div
|
||||
className="library-game-card-large__background"
|
||||
style={backgroundStyle}
|
||||
/>
|
||||
<div className="library-game-card-large__gradient" />
|
||||
|
||||
<div className="library-game-card-large__overlay">
|
||||
<div className="library-game-card-large__top-section">
|
||||
<div className="library-game-card-large__playtime">
|
||||
{game.hasManuallyUpdatedPlaytime ? (
|
||||
<AlertFillIcon
|
||||
size={11}
|
||||
className="library-game-card-large__manual-playtime"
|
||||
/>
|
||||
) : (
|
||||
<ClockIcon size={11} />
|
||||
)}
|
||||
<span className="library-game-card-large__playtime-text">
|
||||
{formatPlayTime(game.playTimeInMilliseconds)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="library-game-card-large__logo-container">
|
||||
{logoImage ? (
|
||||
<img
|
||||
src={logoImage}
|
||||
alt={game.title}
|
||||
className="library-game-card-large__logo"
|
||||
/>
|
||||
) : (
|
||||
<h3 className="library-game-card-large__title">{game.title}</h3>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="library-game-card-large__info-bar">
|
||||
{/* Achievements section */}
|
||||
{(game.achievementCount ?? 0) > 0 && (
|
||||
<div className="library-game-card-large__achievements">
|
||||
<div className="library-game-card-large__achievement-header">
|
||||
<div className="library-game-card-large__achievements-gap">
|
||||
<TrophyIcon
|
||||
size={14}
|
||||
className="library-game-card-large__achievement-trophy"
|
||||
/>
|
||||
<span className="library-game-card-large__achievement-count">
|
||||
{game.unlockedAchievementCount ?? 0} /{" "}
|
||||
{game.achievementCount ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<span className="library-game-card-large__achievement-percentage">
|
||||
{Math.round(
|
||||
((game.unlockedAchievementCount ?? 0) /
|
||||
(game.achievementCount ?? 1)) *
|
||||
100
|
||||
)}
|
||||
%
|
||||
</span>
|
||||
</div>
|
||||
<div className="library-game-card-large__achievement-progress">
|
||||
<div
|
||||
className="library-game-card-large__achievement-bar"
|
||||
style={achievementBarStyle}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</button>
|
||||
);
|
||||
});
|
||||
243
src/renderer/src/pages/library/library-game-card.scss
Normal file
243
src/renderer/src/pages/library/library-game-card.scss
Normal file
@@ -0,0 +1,243 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.library-game-card {
|
||||
&__wrapper {
|
||||
cursor: pointer;
|
||||
transition: all ease 0.2s;
|
||||
box-shadow: 0 8px 10px -2px rgba(0, 0, 0, 0.5);
|
||||
width: 100%;
|
||||
aspect-ratio: 3 / 4;
|
||||
position: relative;
|
||||
border: none;
|
||||
background: none;
|
||||
padding: 0;
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
display: block;
|
||||
container-type: inline-size;
|
||||
|
||||
&:before {
|
||||
content: "";
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 172%;
|
||||
position: absolute;
|
||||
background: linear-gradient(
|
||||
35deg,
|
||||
rgba(0, 0, 0, 0.1) 0%,
|
||||
rgba(0, 0, 0, 0.07) 51.5%,
|
||||
rgba(255, 255, 255, 0.15) 64%,
|
||||
rgba(255, 255, 255, 0.1) 100%
|
||||
);
|
||||
transition: all ease 0.3s;
|
||||
transform: translateY(-36%);
|
||||
opacity: 0.5;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.02);
|
||||
}
|
||||
|
||||
&:hover::before {
|
||||
opacity: 1;
|
||||
transform: translateY(-20%);
|
||||
}
|
||||
}
|
||||
|
||||
&__overlay {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
justify-content: space-between;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
background: linear-gradient(0deg, rgba(0, 0, 0, 0.7) 20%, transparent 100%);
|
||||
padding: 8px;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
&__top-section {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
&__playtime {
|
||||
background: rgba(0, 0, 0, 0.4);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
border: solid 1px rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
padding: 4px;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
transition: all ease 0.2s;
|
||||
|
||||
&-long {
|
||||
display: inline;
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
&-short {
|
||||
display: none;
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
// When the card is narrow (less than 140px), show short format
|
||||
@container (max-width: 140px) {
|
||||
&-long {
|
||||
display: none;
|
||||
}
|
||||
|
||||
&-short {
|
||||
display: inline;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&__manual-playtime {
|
||||
color: globals.$warning-color;
|
||||
}
|
||||
|
||||
&__achievements {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
transition: all ease 0.2s;
|
||||
pointer-events: auto;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
&__achievement-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 8px;
|
||||
color: globals.$muted-color;
|
||||
overflow: hidden;
|
||||
height: 18px;
|
||||
}
|
||||
|
||||
&__achievements-gap {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
&__achievement-trophy {
|
||||
color: #fff;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
&__achievement-progress {
|
||||
width: 100%;
|
||||
height: 4px;
|
||||
transition: all ease 0.2s;
|
||||
background-color: rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
|
||||
&::-webkit-progress-bar {
|
||||
background-color: rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
&::-webkit-progress-value {
|
||||
background-color: globals.$muted-color;
|
||||
border-radius: 4px;
|
||||
}
|
||||
}
|
||||
|
||||
&__achievement-bar {
|
||||
height: 100%;
|
||||
background-color: globals.$muted-color;
|
||||
border-radius: 4px;
|
||||
transition: width 0.3s ease;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__achievement-count {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__achievement-percentage {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__action-button {
|
||||
position: absolute;
|
||||
bottom: 8px;
|
||||
right: 8px;
|
||||
background: rgba(0, 0, 0, 0.6);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
border: solid 1px rgba(255, 255, 255, 0.2);
|
||||
border-radius: 4px;
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
cursor: pointer;
|
||||
transition: all ease 0.2s;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
|
||||
opacity: 0;
|
||||
transform: scale(0.9);
|
||||
|
||||
&:hover {
|
||||
background: rgba(0, 0, 0, 0.8);
|
||||
border-color: rgba(255, 255, 255, 0.4);
|
||||
transform: scale(1.1);
|
||||
box-shadow: 0 6px 12px rgba(0, 0, 0, 0.4);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.95);
|
||||
}
|
||||
}
|
||||
|
||||
&__wrapper:hover &__action-button {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
&__game-image {
|
||||
object-fit: cover;
|
||||
border-radius: 4px;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
min-width: 100%;
|
||||
min-height: 100%;
|
||||
display: block;
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
0%,
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
50% {
|
||||
opacity: 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
/* Responsive sizing for compact grid cells */
|
||||
.library__games-grid--compact .library-game-card__wrapper {
|
||||
width: 100%;
|
||||
height: auto;
|
||||
aspect-ratio: 215 / 320;
|
||||
}
|
||||
114
src/renderer/src/pages/library/library-game-card.tsx
Normal file
114
src/renderer/src/pages/library/library-game-card.tsx
Normal file
@@ -0,0 +1,114 @@
|
||||
import { LibraryGame } from "@types";
|
||||
import { useGameCard } from "@renderer/hooks";
|
||||
import { memo } from "react";
|
||||
import {
|
||||
ClockIcon,
|
||||
AlertFillIcon,
|
||||
TrophyIcon,
|
||||
} from "@primer/octicons-react";
|
||||
import "./library-game-card.scss";
|
||||
|
||||
interface LibraryGameCardProps {
|
||||
game: LibraryGame;
|
||||
onMouseEnter: () => void;
|
||||
onMouseLeave: () => void;
|
||||
onContextMenu: (
|
||||
game: LibraryGame,
|
||||
position: { x: number; y: number }
|
||||
) => void;
|
||||
onShowTooltip?: (gameId: string) => void;
|
||||
onHideTooltip?: () => void;
|
||||
}
|
||||
|
||||
export const LibraryGameCard = memo(function LibraryGameCard({
|
||||
game,
|
||||
onMouseEnter,
|
||||
onMouseLeave,
|
||||
onContextMenu,
|
||||
}: Readonly<LibraryGameCardProps>) {
|
||||
const {
|
||||
formatPlayTime,
|
||||
handleCardClick,
|
||||
handleContextMenuClick,
|
||||
} = useGameCard(game, onContextMenu);
|
||||
|
||||
const coverImage =
|
||||
game.coverImageUrl ??
|
||||
game.libraryImageUrl ??
|
||||
game.libraryHeroImageUrl ??
|
||||
game.iconUrl ??
|
||||
undefined;
|
||||
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
onMouseEnter={onMouseEnter}
|
||||
onMouseLeave={onMouseLeave}
|
||||
className="library-game-card__wrapper"
|
||||
title={game.title}
|
||||
onClick={handleCardClick}
|
||||
onContextMenu={handleContextMenuClick}
|
||||
>
|
||||
<div className="library-game-card__overlay">
|
||||
<div className="library-game-card__top-section">
|
||||
<div className="library-game-card__playtime">
|
||||
{game.hasManuallyUpdatedPlaytime ? (
|
||||
<AlertFillIcon
|
||||
size={11}
|
||||
className="library-game-card__manual-playtime"
|
||||
/>
|
||||
) : (
|
||||
<ClockIcon size={11} />
|
||||
)}
|
||||
<span className="library-game-card__playtime-long">
|
||||
{formatPlayTime(game.playTimeInMilliseconds)}
|
||||
</span>
|
||||
<span className="library-game-card__playtime-short">
|
||||
{formatPlayTime(game.playTimeInMilliseconds, true)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{(game.achievementCount ?? 0) > 0 && (
|
||||
<div className="library-game-card__achievements">
|
||||
<div className="library-game-card__achievement-header">
|
||||
<div className="library-game-card__achievements-gap">
|
||||
<TrophyIcon
|
||||
size={13}
|
||||
className="library-game-card__achievement-trophy"
|
||||
/>
|
||||
<span className="library-game-card__achievement-count">
|
||||
{game.unlockedAchievementCount ?? 0} /{" "}
|
||||
{game.achievementCount ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<span className="library-game-card__achievement-percentage">
|
||||
{Math.round(
|
||||
((game.unlockedAchievementCount ?? 0) /
|
||||
(game.achievementCount ?? 1)) *
|
||||
100
|
||||
)}
|
||||
%
|
||||
</span>
|
||||
</div>
|
||||
<div className="library-game-card__achievement-progress">
|
||||
<div
|
||||
className="library-game-card__achievement-bar"
|
||||
style={{
|
||||
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<img
|
||||
src={coverImage ?? undefined}
|
||||
alt={game.title}
|
||||
className="library-game-card__game-image"
|
||||
loading="lazy"
|
||||
/>
|
||||
</button>
|
||||
);
|
||||
});
|
||||
208
src/renderer/src/pages/library/library.scss
Normal file
208
src/renderer/src/pages/library/library.scss
Normal file
@@ -0,0 +1,208 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.library {
|
||||
&__content {
|
||||
padding: calc(globals.$spacing-unit * 2);
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: calc(globals.$spacing-unit * 3);
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
&__header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
&__page-header {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: calc(globals.$spacing-unit * 1.5);
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
&__page-title {
|
||||
margin: 0;
|
||||
font-size: 20px;
|
||||
font-weight: 700;
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
}
|
||||
|
||||
&__controls-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__controls-left {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
flex: 1;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
|
||||
position: relative;
|
||||
margin-right: calc(globals.$spacing-unit * 2);
|
||||
}
|
||||
|
||||
&__controls-right {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
}
|
||||
|
||||
&__header-controls {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: end;
|
||||
gap: calc(globals.$spacing-unit * 1);
|
||||
&__left {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: calc(globals.$spacing-unit * 1);
|
||||
}
|
||||
}
|
||||
&__header-title {
|
||||
font-size: 20px;
|
||||
font-weight: 700;
|
||||
}
|
||||
&__filter-label {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__separator {
|
||||
width: 100%;
|
||||
height: 1px;
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
&__count {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
border-radius: 8px;
|
||||
padding: 8px 16px;
|
||||
}
|
||||
|
||||
&__count-label {
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
&__count-number {
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
&__no-games {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
flex-direction: column;
|
||||
gap: globals.$spacing-unit;
|
||||
padding: calc(globals.$spacing-unit * 4);
|
||||
}
|
||||
|
||||
&__telescope-icon {
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
border-radius: 50%;
|
||||
background-color: rgba(255, 255, 255, 0.06);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-bottom: calc(globals.$spacing-unit * 2);
|
||||
}
|
||||
|
||||
&__games-grid {
|
||||
list-style: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
display: grid;
|
||||
gap: calc(globals.$spacing-unit * 2);
|
||||
width: 100%;
|
||||
|
||||
// Grid view - larger cards
|
||||
&--grid {
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
|
||||
@container #{globals.$app-container} (min-width: 900px) {
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 1300px) {
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 2000px) {
|
||||
grid-template-columns: repeat(6, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 2600px) {
|
||||
grid-template-columns: repeat(8, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 3000px) {
|
||||
grid-template-columns: repeat(12, 1fr);
|
||||
}
|
||||
}
|
||||
|
||||
// Compact view - smaller cards with responsive design
|
||||
&--compact {
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
|
||||
@container #{globals.$app-container} (min-width: 900px) {
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 1300px) {
|
||||
grid-template-columns: repeat(7, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 2000px) {
|
||||
grid-template-columns: repeat(9, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 2600px) {
|
||||
grid-template-columns: repeat(12, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 3000px) {
|
||||
grid-template-columns: repeat(14, 1fr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&__games-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: calc(globals.$spacing-unit * 2);
|
||||
width: 100%;
|
||||
|
||||
// Large view - 2 columns grid
|
||||
&--large {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
|
||||
@container #{globals.$app-container} (min-width: 900px) {
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
224
src/renderer/src/pages/library/library.tsx
Normal file
224
src/renderer/src/pages/library/library.tsx
Normal file
@@ -0,0 +1,224 @@
|
||||
import { useEffect, useMemo, useState, useCallback } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { useLibrary, useAppDispatch, useAppSelector } from "@renderer/hooks";
|
||||
import { setHeaderTitle } from "@renderer/features";
|
||||
import { TelescopeIcon } from "@primer/octicons-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { LibraryGame } from "@types";
|
||||
import { GameContextMenu } from "@renderer/components";
|
||||
import { LibraryGameCard } from "./library-game-card";
|
||||
import { LibraryGameCardLarge } from "./library-game-card-large";
|
||||
import { ViewOptions, ViewMode } from "./view-options";
|
||||
import { FilterOptions, FilterOption } from "./filter-options";
|
||||
import "./library.scss";
|
||||
|
||||
export default function Library() {
|
||||
const { library, updateLibrary } = useLibrary();
|
||||
type ElectronAPI = {
|
||||
refreshLibraryAssets?: () => Promise<unknown>;
|
||||
onLibraryBatchComplete?: (cb: () => void) => () => void;
|
||||
};
|
||||
|
||||
const [viewMode, setViewMode] = useState<ViewMode>("compact");
|
||||
const [filterBy, setFilterBy] = useState<FilterOption>("all");
|
||||
const [contextMenu, setContextMenu] = useState<{
|
||||
game: LibraryGame | null;
|
||||
visible: boolean;
|
||||
position: { x: number; y: number };
|
||||
}>({ game: null, visible: false, position: { x: 0, y: 0 } });
|
||||
|
||||
const searchQuery = useAppSelector((state) => state.library.searchQuery);
|
||||
const dispatch = useAppDispatch();
|
||||
const { t } = useTranslation("library");
|
||||
|
||||
useEffect(() => {
|
||||
dispatch(setHeaderTitle(t("library")));
|
||||
const electron = (globalThis as unknown as { electron?: ElectronAPI })
|
||||
.electron;
|
||||
let unsubscribe: () => void = () => undefined;
|
||||
if (electron?.refreshLibraryAssets) {
|
||||
electron
|
||||
.refreshLibraryAssets()
|
||||
.then(() => updateLibrary())
|
||||
.catch(() => updateLibrary());
|
||||
if (electron.onLibraryBatchComplete) {
|
||||
unsubscribe = electron.onLibraryBatchComplete(() => {
|
||||
updateLibrary();
|
||||
});
|
||||
}
|
||||
} else {
|
||||
updateLibrary();
|
||||
}
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
};
|
||||
}, [dispatch, t, updateLibrary]);
|
||||
|
||||
const handleOnMouseEnterGameCard = useCallback(() => {
|
||||
// Optional: pause animations if needed
|
||||
}, []);
|
||||
|
||||
const handleOnMouseLeaveGameCard = useCallback(() => {
|
||||
// Optional: resume animations if needed
|
||||
}, []);
|
||||
|
||||
const handleOpenContextMenu = useCallback(
|
||||
(game: LibraryGame, position: { x: number; y: number }) => {
|
||||
setContextMenu({ game, visible: true, position });
|
||||
},
|
||||
[]
|
||||
);
|
||||
|
||||
const handleCloseContextMenu = useCallback(() => {
|
||||
setContextMenu({ game: null, visible: false, position: { x: 0, y: 0 } });
|
||||
}, []);
|
||||
|
||||
const filteredLibrary = useMemo(() => {
|
||||
let filtered;
|
||||
|
||||
switch (filterBy) {
|
||||
case "recently_played":
|
||||
filtered = library.filter((game) => game.lastTimePlayed !== null);
|
||||
break;
|
||||
case "favorites":
|
||||
filtered = library.filter((game) => game.favorite);
|
||||
break;
|
||||
case "all":
|
||||
default:
|
||||
filtered = library;
|
||||
}
|
||||
|
||||
if (!searchQuery.trim()) return filtered;
|
||||
|
||||
const queryLower = searchQuery.toLowerCase();
|
||||
return filtered.filter((game) => {
|
||||
const titleLower = game.title.toLowerCase();
|
||||
let queryIndex = 0;
|
||||
|
||||
for (
|
||||
let i = 0;
|
||||
i < titleLower.length && queryIndex < queryLower.length;
|
||||
i++
|
||||
) {
|
||||
if (titleLower[i] === queryLower[queryIndex]) {
|
||||
queryIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
return queryIndex === queryLower.length;
|
||||
});
|
||||
}, [library, filterBy, searchQuery]);
|
||||
|
||||
const sortedLibrary = filteredLibrary;
|
||||
|
||||
const filterCounts = useMemo(() => {
|
||||
const allGamesCount = library.length;
|
||||
let recentlyPlayedCount = 0;
|
||||
let favoritesCount = 0;
|
||||
|
||||
for (const game of library) {
|
||||
if (game.lastTimePlayed !== null) recentlyPlayedCount++;
|
||||
if (game.favorite) favoritesCount++;
|
||||
}
|
||||
|
||||
return {
|
||||
allGamesCount,
|
||||
recentlyPlayedCount,
|
||||
favoritesCount,
|
||||
};
|
||||
}, [library]);
|
||||
|
||||
const hasGames = library.length > 0;
|
||||
|
||||
return (
|
||||
<section className="library__content">
|
||||
{hasGames && (
|
||||
<div className="library__page-header">
|
||||
<div className="library__controls-row">
|
||||
<div className="library__controls-left">
|
||||
<FilterOptions
|
||||
filterBy={filterBy}
|
||||
onFilterChange={setFilterBy}
|
||||
allGamesCount={filterCounts.allGamesCount}
|
||||
recentlyPlayedCount={filterCounts.recentlyPlayedCount}
|
||||
favoritesCount={filterCounts.favoritesCount}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="library__controls-right">
|
||||
<ViewOptions viewMode={viewMode} onViewModeChange={setViewMode} />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{!hasGames && (
|
||||
<div className="library__no-games">
|
||||
<div className="library__telescope-icon">
|
||||
<TelescopeIcon size={24} />
|
||||
</div>
|
||||
<h2>{t("no_games_title")}</h2>
|
||||
<p>{t("no_games_description")}</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{hasGames && (
|
||||
<AnimatePresence mode="wait">
|
||||
{viewMode === "large" && (
|
||||
<motion.div
|
||||
key={`${filterBy}-large`}
|
||||
className="library__games-list library__games-list--large"
|
||||
initial={{ opacity: 0, x: -10 }}
|
||||
animate={{ opacity: 1, x: 0 }}
|
||||
exit={{ opacity: 0, x: 10 }}
|
||||
transition={{ duration: 0.2 }}
|
||||
>
|
||||
{sortedLibrary.map((game) => (
|
||||
<LibraryGameCardLarge
|
||||
key={`${game.shop}-${game.objectId}`}
|
||||
game={game}
|
||||
onContextMenu={handleOpenContextMenu}
|
||||
/>
|
||||
))}
|
||||
</motion.div>
|
||||
)}
|
||||
|
||||
{viewMode !== "large" && (
|
||||
<motion.ul
|
||||
key={`${filterBy}-${viewMode}`}
|
||||
className={`library__games-grid library__games-grid--${viewMode}`}
|
||||
initial={{ opacity: 0, x: -10 }}
|
||||
animate={{ opacity: 1, x: 0 }}
|
||||
exit={{ opacity: 0, x: 10 }}
|
||||
transition={{ duration: 0.2 }}
|
||||
>
|
||||
{sortedLibrary.map((game) => (
|
||||
<li
|
||||
key={`${game.shop}-${game.objectId}`}
|
||||
style={{ listStyle: "none" }}
|
||||
>
|
||||
<LibraryGameCard
|
||||
game={game}
|
||||
onMouseEnter={handleOnMouseEnterGameCard}
|
||||
onMouseLeave={handleOnMouseLeaveGameCard}
|
||||
onContextMenu={handleOpenContextMenu}
|
||||
/>
|
||||
</li>
|
||||
))}
|
||||
</motion.ul>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
)}
|
||||
|
||||
{contextMenu.game && (
|
||||
<GameContextMenu
|
||||
game={contextMenu.game}
|
||||
visible={contextMenu.visible}
|
||||
position={contextMenu.position}
|
||||
onClose={handleCloseContextMenu}
|
||||
/>
|
||||
)}
|
||||
</section>
|
||||
);
|
||||
}
|
||||
55
src/renderer/src/pages/library/view-options.scss
Normal file
55
src/renderer/src/pages/library/view-options.scss
Normal file
@@ -0,0 +1,55 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.library-view-options {
|
||||
&__container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
}
|
||||
|
||||
&__label {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__options {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
flex-wrap: wrap;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__option {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
padding: 10px;
|
||||
border-radius: 6px;
|
||||
background: rgba(255, 255, 255, 0.04);
|
||||
border: none;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
font-weight: 500;
|
||||
transition: all ease 0.2s;
|
||||
white-space: nowrap;
|
||||
|
||||
&:hover {
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
background: rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
&.active {
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
background: #fff;
|
||||
svg,
|
||||
svg * {
|
||||
fill: currentColor;
|
||||
color: currentColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
45
src/renderer/src/pages/library/view-options.tsx
Normal file
45
src/renderer/src/pages/library/view-options.tsx
Normal file
@@ -0,0 +1,45 @@
|
||||
import { AppsIcon, RowsIcon, SquareIcon } from "@primer/octicons-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import "./view-options.scss";
|
||||
|
||||
export type ViewMode = "grid" | "compact" | "large";
|
||||
|
||||
interface ViewOptionsProps {
|
||||
viewMode: ViewMode;
|
||||
onViewModeChange: (viewMode: ViewMode) => void;
|
||||
}
|
||||
|
||||
export function ViewOptions({
|
||||
viewMode,
|
||||
onViewModeChange,
|
||||
}: Readonly<ViewOptionsProps>) {
|
||||
const { t } = useTranslation("library");
|
||||
|
||||
return (
|
||||
<div className="library-view-options__container">
|
||||
<div className="library-view-options__options">
|
||||
<button
|
||||
className={`library-view-options__option ${viewMode === "compact" ? "active" : ""}`}
|
||||
onClick={() => onViewModeChange("compact")}
|
||||
title={t("compact_view")}
|
||||
>
|
||||
<SquareIcon size={16} />
|
||||
</button>
|
||||
<button
|
||||
className={`library-view-options__option ${viewMode === "grid" ? "active" : ""}`}
|
||||
onClick={() => onViewModeChange("grid")}
|
||||
title={t("grid_view")}
|
||||
>
|
||||
<AppsIcon size={16} />
|
||||
</button>
|
||||
<button
|
||||
className={`library-view-options__option ${viewMode === "large" ? "active" : ""}`}
|
||||
onClick={() => onViewModeChange("large")}
|
||||
title={t("large_view")}
|
||||
>
|
||||
<RowsIcon size={16} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -362,6 +362,8 @@ export type LibraryGame = Game &
|
||||
Partial<ShopAssets> & {
|
||||
id: string;
|
||||
download: Download | null;
|
||||
unlockedAchievementCount?: number;
|
||||
achievementCount?: number;
|
||||
};
|
||||
|
||||
export type UserGameDetails = ShopAssets & {
|
||||
|
||||
Reference in New Issue
Block a user