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99 Commits

Author SHA1 Message Date
Chubby Granny Chaser
50b0a82204 feat: improving styles on randomizer button 2025-11-08 08:17:19 +00:00
Moyasee
6e6e0f7bb7 fix: duplicate next suggestion styling removal 2025-11-07 13:35:50 +02:00
Moyasee
893802be55 fix: next suggestion and title not being showed 2025-11-07 13:27:24 +02:00
Moyase
754e9c14b8 Merge pull request #1821 from iam-sahil/feat/library
Feat/library
2025-11-06 17:22:58 +02:00
ctrlcat0x
5e653be4c3 fix: add error logging in handleActionClick for better debugging 2025-11-06 19:11:20 +05:30
ctrlcat0x
cedf7e6e37 style: improve color contrast in various components and update prop types to readonly 2025-11-06 19:03:23 +05:30
Moyase
518a0e1cf4 Merge branch 'main' into feat/library 2025-11-06 14:57:22 +02:00
Chubby Granny Chaser
7fa50dc5a7 feat: adding ws client back 2025-11-03 12:02:52 +00:00
Chubby Granny Chaser
f49fea3032 ci: bump version
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2025-11-02 21:17:34 +00:00
Chubby Granny Chaser
595d39986d Merge pull request #1843 from hydralauncher/fix/fixing-datanodes
fix: fixing datanodes
2025-11-02 21:15:53 +00:00
Chubby Granny Chaser
ac01930d68 Merge branch 'main' into fix/fixing-datanodes 2025-11-02 21:14:49 +00:00
Chubby Granny Chaser
37caeb8047 fix: fixing datanodes 2025-11-02 21:13:44 +00:00
Chubby Granny Chaser
7d6eddb17e Merge pull request #1826 from hydralauncher/feat/reviews-in-profile
Feat: Showing User Reviews in profile
2025-11-02 20:46:47 +00:00
Chubby Granny Chaser
48775e57fc feat: adding reviews to profile 2025-11-02 20:43:59 +00:00
Chubby Granny Chaser
fdc3fecd6f feat: adding reviews to profile 2025-11-02 20:42:42 +00:00
Chubby Granny Chaser
f0dc7478cf feat: adding reviews to profile 2025-11-02 20:29:16 +00:00
Chubby Granny Chaser
e7a437e839 Merge branch 'main' into feat/library 2025-11-02 20:23:44 +00:00
Chubby Granny Chaser
2e8da53d1a feat: adding infinite scroll 2025-11-02 20:23:12 +00:00
Chubby Granny Chaser
8794fbc742 Merge branch 'main' of https://github.com/hydralauncher/hydra into feat/reviews-in-profile 2025-11-02 17:31:06 +00:00
Chubby Granny Chaser
bf387aef3f feat: improving animations 2025-11-02 17:30:45 +00:00
Chubby Granny Chaser
c2a26b9750 Merge pull request #1832 from hydralauncher/feat/playtime-in-reviews
Feat: Playtime showing in review message
2025-11-02 17:29:28 +00:00
Moyase
3dc2a29114 Merge branch 'main' into feat/playtime-in-reviews 2025-11-02 19:25:31 +02:00
Chubby Granny Chaser
6ebf7766aa Merge branch 'main' into feat/reviews-in-profile 2025-11-02 17:04:58 +00:00
Zamitto
19bf99ff11 chore: add sleep to aur script 2025-10-31 16:16:03 -03:00
Zamitto
9c00a17193 Merge branch 'release/v3.7.2' 2025-10-31 13:58:14 -03:00
Zamitto
d167628ed4 fix: prevent crash when detectedLanguage is null
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2025-10-31 13:57:15 -03:00
Zamitto
59cfce86ae Merge pull request #1841 from JarEXE/fix/achievement-notification-position
Fix: [Linux] achievement notification positioning on multi-monitor setups
2025-10-31 13:23:41 -03:00
Zamitto
51c4e4f5b3 chore: bump version 2025-10-31 13:07:06 -03:00
jarexe
138120460c fix: correct achievement notification positioning on multi-monitor setups 2025-10-31 10:57:44 -03:00
Zamitto
c71f5947ba feat: use new ep to track game playtime 2025-10-31 10:20:11 -03:00
Chubby Granny Chaser
ff8a61ff7a fix: fixing review partial 2025-10-31 12:05:24 +00:00
Chubby Granny Chaser
d1d46971b6 fix: fixing review partial 2025-10-31 12:03:35 +00:00
Chubby Granny Chaser
b8af69b0fb fix: fixing review partial 2025-10-31 12:01:42 +00:00
Zamitto
1af69465c1 Merge pull request #1839 from hydralauncher/fix/custom-games-requests
fix: requests for custom games
2025-10-31 07:08:51 -03:00
Chubby Granny Chaser
f6c12c22b5 Merge branch 'main' into feat/reviews-in-profile 2025-10-31 07:29:22 +00:00
Chubby Granny Chaser
539010d817 Merge branch 'main' into feat/playtime-in-reviews 2025-10-31 07:29:13 +00:00
Zamitto
aa148c0b70 fix: trim
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2025-10-30 20:01:47 -03:00
Moyase
a83a96f214 Merge pull request #1840 from hydralauncher/feat/catalogue-manual-pagination
fix: removed ability to enter non-number symbols to pagination
2025-10-31 00:46:39 +02:00
Moyasee
aadbda770b fix: linting issue, marked props as read-only 2025-10-31 00:19:49 +02:00
Moyasee
bd059cc7fa feat: update cursorrules 2025-10-30 23:45:29 +02:00
Moyasee
bbbf861594 fix: deleted comments 2025-10-30 23:36:41 +02:00
Moyasee
80e0adcd49 fix: removed ability to enter non-number symbols to pagination 2025-10-30 23:33:07 +02:00
Zamitto
2aa31c0db0 feat: limit game text search to 255 chars 2025-10-30 15:34:49 -03:00
Zamitto
4bfe6d7f86 feat: limit game text search to 255 chars 2025-10-30 15:32:08 -03:00
Zamitto
aadf648a2b chore: unnecessary casting 2025-10-30 07:58:43 -03:00
Zamitto
87dbd548d0 Merge branch 'release/v3.7.2' into fix/custom-games-requests 2025-10-30 07:58:31 -03:00
Zamitto
459bf73121 fix: request download-sources on custom game
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2025-10-30 07:36:23 -03:00
Zamitto
a2ef0f304d fix: playtime count and custom games request on process watcher 2025-10-30 07:35:49 -03:00
Zamitto
b04561986e Merge pull request #1838 from hydralauncher/main
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sync release 3.7.2
2025-10-29 23:07:16 -03:00
Zamitto
1bd88e6c6e Merge pull request #1837 from Stormm232/main
Updating Hungarian Translation
2025-10-29 23:06:22 -03:00
Kiwo.2
4ff8dc4fa7 Fix with Prettier 2025-10-30 02:32:18 +01:00
Kiwo.2
dcc671f999 Mistake Correction 2025-10-30 02:15:35 +01:00
Kiwo.2
6e76111e23 Missing Comma Fix 2025-10-30 02:10:02 +01:00
Kiwo.2
3fce26f1f7 Update to 3.7.2 2025-10-30 01:55:15 +01:00
Kiwo.2
90c5ccb796 Update to 3.7.2 2025-10-30 01:40:36 +01:00
Kiwo.2
41092c2dd4 Update to 3.7.2 2025-10-30 01:35:54 +01:00
Kiwo.2
6383b728bc Fix to the translation 2025-10-30 01:26:51 +01:00
Kiwo.2
4dd28bbbf1 Hungarian Translation 3.7.2 2025-10-30 01:12:29 +01:00
Zamitto
21074322fa Merge pull request #1836 from Wkeynhk/patch-6
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Update Russian Translation
2025-10-29 20:32:30 -03:00
Wkeynhk
0e7e53478a Update translation.json 2025-10-30 00:47:30 +03:00
Zamitto
65e49550ad chore: fix aur package 2025-10-29 18:10:27 -03:00
Zamitto
0990951183 chore: fix aur package 2025-10-29 18:06:46 -03:00
Zamitto
53c162f0e4 feat: add i18n 2025-10-29 17:55:55 -03:00
Zamitto
ef52d710ed Merge branch 'main' into feat/reviews-in-profile 2025-10-29 15:28:39 -03:00
Zamitto
31d57a784e Merge branch 'main' into feat/playtime-in-reviews 2025-10-29 15:28:37 -03:00
Chubby Granny Chaser
2fce12eba7 Merge branch 'main' into feat/reviews-in-profile 2025-10-29 16:55:36 +00:00
Chubby Granny Chaser
1427775c98 Merge branch 'main' into feat/playtime-in-reviews 2025-10-29 16:55:26 +00:00
Moyasee
5c770bc7e7 fix: unnecessary assertion 2025-10-27 20:12:24 +02:00
Moyasee
b431ed479c fix: converted conditional to boolean 2025-10-27 20:07:08 +02:00
Moyasee
9e09a5decb fix: translation key fix and formatting 2025-10-27 19:28:29 +02:00
Moyasee
1e1a1c61c9 feat: showing playtime in review and changed positions of elements in review 2025-10-27 19:22:59 +02:00
Moyasee
8de6c92d28 ci: formatting 2025-10-24 08:19:55 +03:00
Moyasee
29e1713824 fix: upvote/downvote button arent being disabled after click 2025-10-23 20:06:37 +03:00
Moyasee
81a77411cc ci: fix gap between game image and game name in reviews 2025-10-23 16:54:18 +03:00
Moyasee
cc95deb709 fix: proreply reseting user reviews on profile changing 2025-10-23 14:40:02 +03:00
Moyasee
daf9751cf6 ci: import formatting 2025-10-23 14:27:03 +03:00
Moyasee
d21ec52814 ci: deleted comments 2025-10-23 12:06:23 +03:00
Moyasee
f539977431 fix: refactoring functions to prevent nesting more than 4 lvls 2025-10-23 11:53:35 +03:00
Moyasee
3ff20417d5 fix: extracted ternary operation 2025-10-23 11:37:50 +03:00
Moyasee
65f83399f5 ci: merge 2025-10-23 11:29:27 +03:00
Moyasee
eb34f051e1 Merge branch 'feat/reviews-in-profile' of https://github.com/hydralauncher/hydra into feat/reviews-in-profile 2025-10-23 11:28:40 +03:00
Moyasee
ab27f3295e fix: duplicate selectors and if statements should not be the only statement 2025-10-23 11:26:29 +03:00
Chubby Granny Chaser
3782f79100 Merge branch 'main' into feat/reviews-in-profile 2025-10-23 09:15:57 +01:00
Moyasee
86ab5b107b ci: formatting 2025-10-23 10:34:15 +03:00
Moyasee
acf8f340dd ci: review message ui change and fix loading reviews positioning 2025-10-23 10:33:29 +03:00
ctrlcat0x
f5470b29c0 style: adjust hover effects and dimensions for game cards; refine context menu actions 2025-10-23 10:58:31 +05:30
Moyasee
035f6e8d24 ci: formatting 2025-10-22 22:05:05 +03:00
Moyasee
362d6b634e feat: added reviews in profile and tabs 2025-10-22 21:13:05 +03:00
ctrlcat0x
a0a967aacd style: update compact view styles for game cards; adjust grid layout and add button order 2025-10-22 18:28:24 +05:30
ctrlcat0x
e19102ea66 style: update active state styles for filter and view options; adjust achievement progress bar styles 2025-10-22 16:12:12 +05:30
ctrlcat0x
107b61f663 style: update active state colors for filter and view options 2025-10-22 14:46:25 +05:30
ctrlcat0x
811a6ad955 refactor: remove unused imports and download logic from LibraryGameCard 2025-10-22 14:42:47 +05:30
ctrlcat0x
6fb8bbf744 he commit 2025-10-22 14:29:55 +05:30
ctrlcat0x
459017a4a6 Merge branch 'main' of https://github.com/hydralauncher/hydra into feat/game-library 2025-10-22 14:28:00 +05:30
Sahil Rana
d6ff8f670e Merge branch 'main' into feat/game-library 2025-10-22 14:26:09 +05:30
ctrlcat0x
33e0d50966 feat: add achievements tracking to game library
- Updated `get-library.ts` to include unlocked and total achievement counts for each game.
- Removed `library-game-card-detailed.tsx` and its associated styles as part of the refactor.
- Enhanced `library-game-card-large.tsx` to display achievements with progress bars.
- Modified `library-game-card.scss` and `library-game-card-large.scss` to style the achievements section.
- Introduced a new `search-bar` component for filtering the game library.
- Implemented fuzzy search functionality in the library view.
- Updated `view-options` to improve UI consistency.
- Added achievement-related properties to the `LibraryGame` type in `index.ts`.
- Created a new `copilot-instructions.md` for project guidelines.
2025-10-22 14:24:04 +05:30
Sahil Rana
361073d3f8 Merge branch 'main' into feat/game-library 2025-10-20 23:51:13 +05:30
ctrlcat0x
d168e20385 feat(library): implement large game card and enhance library UI
- Added `LibraryGameCardLarge` component for displaying games in a larger format with improved styling and animations.
- Introduced SCSS styles for the large game card, including hover effects and gradient overlays.
- Updated `LibraryGameCard` component to support mouse enter and leave events for better interaction.
- Enhanced the library view options with new styles and functionality for switching between grid, compact, and large views.
- Improved overall layout and responsiveness of the library page, ensuring a better user experience across different screen sizes.
- Added tooltips for playtime information and context menus for game actions.
2025-10-20 23:43:47 +05:30
Kiwo.2
8203399eda Matching to Latest Update 2025-10-12 23:27:20 +02:00
63 changed files with 3643 additions and 374 deletions

View File

@@ -27,3 +27,11 @@
- Follow TypeScript strict mode conventions
- Use async/await instead of promises when possible
- Prefer named exports over default exports for utilities and services
## Comments
- Keep comments concise and purposeful; avoid verbose explanations.
- Focus on the "why" or non-obvious context, not restating the code.
- Prefer self-explanatory naming and structure over excessive comments.
- Do not comment every line or obvious behavior; remove stale comments.
- Use docblocks only where they add value (public APIs, complex logic).

View File

@@ -95,9 +95,12 @@ jobs:
- name: Update PKGBUILD and .SRCINFO
if: steps.check-update.outputs.update_needed == 'true'
run: |
# sleeps for 1 minute to be sure GH updated the release info
sleep 60
# Update pkgver in PKGBUILD
cd hydra-launcher-bin
NEW_VERSION="${{ steps.get-version.outputs.version }}"
NEW_VERSION="${NEW_VERSION#v}"
echo "Updating PKGBUILD pkgver to $NEW_VERSION"
@@ -137,6 +140,9 @@ jobs:
COMMIT_MSG="v${{ steps.get-version.outputs.version }}"
git commit -m "$COMMIT_MSG"
export GIT_SSH_COMMAND="ssh -i ~/.ssh/id_rsa -F ~/.ssh/config -o UserKnownHostsFile=$SSH_PATH/known_hosts"
git push origin master
echo "Successfully updated AUR package to version ${{ steps.get-version.outputs.version }}"
fi

View File

@@ -1,6 +1,6 @@
{
"name": "hydralauncher",
"version": "3.7.2",
"version": "3.7.4",
"description": "Hydra",
"main": "./out/main/index.js",
"author": "Los Broxas",
@@ -75,6 +75,7 @@
"react-dnd-html5-backend": "^16.0.1",
"react-hook-form": "^7.53.0",
"react-i18next": "^14.1.0",
"react-infinite-scroll-component": "^6.1.0",
"react-loading-skeleton": "^3.4.0",
"react-redux": "^9.1.1",
"react-router-dom": "^6.22.3",

View File

@@ -13,6 +13,7 @@
},
"sidebar": {
"catalogue": "Catalogue",
"library": "Library",
"downloads": "Downloads",
"settings": "Settings",
"my_library": "My library",
@@ -94,6 +95,7 @@
"search": "Search games",
"home": "Home",
"catalogue": "Catalogue",
"library": "Library",
"downloads": "Downloads",
"search_results": "Search results",
"settings": "Settings",
@@ -223,6 +225,7 @@
"show_more": "Show more",
"show_less": "Show less",
"reviews": "Reviews",
"review_played_for": "Played for",
"leave_a_review": "Leave a Review",
"write_review_placeholder": "Share your thoughts about this game...",
"sort_newest": "Newest",
@@ -361,7 +364,10 @@
"show_original": "Show original",
"show_translation": "Show translation",
"show_original_translated_from": "Show original (translated from {{language}})",
"hide_original": "Hide original"
"hide_original": "Hide original",
"review_from_blocked_user": "Review from blocked user",
"show": "Show",
"hide": "Hide"
},
"activation": {
"title": "Activate Hydra",
@@ -689,7 +695,32 @@
"game_added_to_pinned": "Game added to pinned",
"karma": "Karma",
"karma_count": "karma",
"karma_description": "Earned from positive likes on reviews"
"karma_description": "Earned from positive likes on reviews",
"user_reviews": "Reviews",
"delete_review": "Delete Review",
"loading_reviews": "Loading reviews..."
},
"library": {
"library": "Library",
"play": "Play",
"download": "Download",
"downloading": "Downloading",
"game": "game",
"games": "games",
"grid_view": "Grid view",
"compact_view": "Compact view",
"large_view": "Large view",
"no_games_title": "Your library is empty",
"no_games_description": "Add games from the catalogue or download them to get started",
"amount_hours": "{{amount}} hours",
"amount_minutes": "{{amount}} minutes",
"amount_hours_short": "{{amount}}h",
"amount_minutes_short": "{{amount}}m",
"manual_playtime_tooltip": "This playtime has been manually updated",
"all_games": "All Games",
"favourited_games": "Favourited",
"new_games": "New Games",
"top_10": "Top 10"
},
"achievement": {
"achievement_unlocked": "Achievement unlocked",

View File

@@ -325,6 +325,7 @@
"maybe_later": "Tal vez después",
"no_repacks_found": "Sin fuentes encontradas para este juego",
"no_reviews_yet": "Sin reseñas aún",
"review_played_for": "Jugado por",
"properties": "Propiedades",
"rating": "Calificación",
"rating_count": "Calificación",
@@ -361,7 +362,10 @@
"you_seemed_to_enjoy_this_game": "Parece que has disfrutado de este juego",
"language": "Idioma",
"caption": "Subtítulo",
"audio": "Audio"
"audio": "Audio",
"review_from_blocked_user": "Reseña de usuario bloqueado",
"show": "Mostrar",
"hide": "Ocultar"
},
"activation": {
"title": "Activar Hydra",
@@ -541,7 +545,9 @@
"notification_preview": "Probar notificación de logro",
"debrid": "Debrid",
"debrid_description": "Los servicios Debrid son descargadores premium sin restricciones que te dejan descargar más rápido archivos alojados en servicios de alojamiento siendo que la única limitación es tu velocidad de internet.",
"enable_friend_start_game_notifications": "Cuando un amigo está jugando un juego"
"enable_friend_start_game_notifications": "Cuando un amigo está jugando un juego",
"autoplay_trailers_on_game_page": "Reproducir trailers automáticamente en la página del juego",
"hide_to_tray_on_game_start": "Ocultar Hydra en la bandeja al iniciar un juego"
},
"notifications": {
"download_complete": "Descarga completada",
@@ -676,7 +682,11 @@
"karma_count": "karma",
"karma_description": "Conseguido por me gustas positivos en reseñas",
"sort_by": "Filtrar por:",
"game_added_to_pinned": "Juego añadido a fijados"
"game_added_to_pinned": "Juego añadido a fijados",
"user_reviews": "Reseñas",
"loading_reviews": "Cargando reseñas...",
"no_reviews": "Sin reseñas aún",
"delete_review": "Eliminar reseña"
},
"achievement": {
"achievement_unlocked": "Logro desbloqueado",

View File

@@ -8,7 +8,7 @@
"no_results": "Nincs találat",
"start_typing": "Kereséshez gépelj...",
"hot": "Most felkapott",
"weekly": "📅 A hét felkapott játékai",
"weekly": "📅 A hét felkapottjai",
"achievements": "🏆 Achievement támogatott"
},
"sidebar": {
@@ -26,7 +26,7 @@
"sign_in": "Bejelentkezés",
"friends": "Barátok",
"need_help": "Elakadtál?",
"favorites": "Kedvenc játékok",
"favorites": "Kedvenc Játékaim",
"playable_button_title": "Csak az azonnal játszható játékokat mutasd",
"add_custom_game_tooltip": "Saját játék hozzáadása",
"show_playable_only_tooltip": "Csak játszható játék mutatása",
@@ -224,7 +224,7 @@
"show_less": "Mutass kevesebbet",
"reviews": "Vélemények",
"leave_a_review": "Hagyd itt a véleményed",
"write_review_placeholder": "Oszd meg a gondolataid a játékról...",
"write_review_placeholder": "Oszd meg gondolatod a játékról...",
"sort_newest": "Legújabb",
"no_reviews_yet": "Még nem lett vélemény megosztva",
"be_first_to_review": "Légy az első, aki megossza a véleményét a játékról!",
@@ -252,7 +252,7 @@
"you_seemed_to_enjoy_this_game": "Úgy látszik élvezted ezt a játékot",
"would_you_recommend_this_game": "Szeretnél véleményt írni erről a játékról?",
"yes": "Igen",
"maybe_later": "Talán Később",
"maybe_later": "Talán később",
"cloud_save": "Mentés felhőben",
"cloud_save_description": "Mentsd el az előrehaladásod a felhőben, majd folytasd egy másik eszközön",
"backups": "Biztonsági másolatok",
@@ -356,13 +356,18 @@
"delete_review_modal_title": "Biztos vagy abban hogy törölni szeretnéd a véleményed?",
"delete_review_modal_description": "Ez a lépés nem vonható vissza.",
"delete_review_modal_delete_button": "Törlés",
"delete_review_modal_cancel_button": "Mégse"
"delete_review_modal_cancel_button": "Mégse",
"vote_failed": "A szavazatod nem regisztrálódott. Kérlek próbáld újra.",
"show_original": "Eredeti megjelenítése",
"show_translation": "Fordítás megjelenítése",
"show_original_translated_from": "Eredeti megjelenítése (fordítva: {{language}})",
"hide_original": "Eredeti elrejtése"
},
"activation": {
"title": "Hydra Aktiválása",
"installation_id": "Telepítési Azonosító:",
"enter_activation_code": "Írd be az aktiválási kódod",
"message": "Ha nem tudod hol kérdezz efelől, akkor nem kéne ilyened legyen.",
"message": "Ha nem tudod merre kérdezz efelől, akkor nem kéne ilyened legyen.",
"activate": "Aktiválás",
"loading": "Töltés…"
},
@@ -386,7 +391,7 @@
"download_in_progress": "Folyamatban lévő",
"queued_downloads": "Várakozósoron lévő letöltések",
"downloads_completed": "Befejezett",
"queued": "Várakozási sorban",
"queued": "Várakozásban",
"no_downloads_title": "Oly üres..",
"no_downloads_description": "Még nem töltöttél le semmit a Hydra segítségével, de soha nem késő elkezdeni.",
"checking_files": "Fájlok ellenőrzése…",
@@ -419,20 +424,30 @@
"debrid_linked_message": "Fiók összekapcsolva: \"{{username}}\" ",
"save_changes": "Változtatások mentése",
"changes_saved": "Változtatások sikeresen mentve",
"download_sources_description": "A Hydra lefogja tölteni a letöltési linkeket a forrásokból. Az URL forrásnak közvetlen linknek kell lennie egy .json fájlhoz, ami tartalmazza a linkeket.",
"download_sources_description": "A Hydra lefogja tölteni a letöltési linkeket a forrásokból. Az URL Forrásnak közvetlen linknek kell lennie egy .json fájlhoz, ami tartalmazza a linkeket.",
"validate_download_source": "Érvényesítés",
"remove_download_source": "Eltávolítás",
"add_download_source": "Forrás hozáadása",
"adding": "Hozzáadás…",
"failed_add_download_source": "Letöltési forrás hozzáadása sikertelen. Kérlek próbáld újra.",
"download_source_already_exists": "Ez a letöltési forrás URL már létezik.",
"download_count_zero": "Nincs letöltési opció",
"download_count_one": "{{countFormatted}} letöltési opció",
"download_count_other": "{{countFormatted}} letöltési opció",
"download_source_url": "URL forrás:",
"download_source_url": "URL Forrás:",
"add_download_source_description": "Helyezd be a .json fájl URL-jét",
"download_source_up_to_date": "Naprakész",
"download_source_errored": "Hiba történt",
"download_source_pending_matching": "Frissítés hamarosan",
"download_source_matched": "Naprakész",
"download_source_matching": "Frissítés..",
"download_source_failed": "Hiba",
"download_source_no_information": "Nincs elérhető információ",
"sync_download_sources": "Források szinkronizálása",
"removed_download_source": "Letöltési forrás eltávolítva",
"removed_download_sources": "Letöltési források eltávolítva",
"removed_all_download_sources": "Összes letöltési forrás eltávolítva",
"download_sources_synced_successfully": "Az összes letöltési forrás szinkronizálva",
"cancel_button_confirmation_delete_all_sources": "Nem",
"confirm_button_confirmation_delete_all_sources": "Igen, törölj mindent",
"title_confirmation_delete_all_sources": "Az összes letöltési forrás törlése",
@@ -445,6 +460,7 @@
"found_download_option_one": "{{countFormatted}} Letöltési opció találva",
"found_download_option_other": "{{countFormatted}} Letöltési opciók találva",
"import": "Importálás",
"importing": "Importálás...",
"public": "Publikus",
"private": "Privát",
"friends_only": "Csak barátok",
@@ -462,6 +478,7 @@
"seed_after_download_complete": "Letöltés utáni seedelés",
"show_hidden_achievement_description": "Rejtett achievementek leírásának megjelenítése feloldás előtt",
"account": "Fiók",
"hydra_cloud": "Hydra Cloud",
"no_users_blocked": "Nincsenek letiltott felhasználóid",
"subscription_active_until": "Hydra Cloud előfizetésed aktív, eddig: {{date}}",
"manage_subscription": "Előfizetés kezelése",
@@ -498,14 +515,14 @@
"cancel": "Mégsem",
"appearance": "Megjelenés",
"debrid": "Debrid",
"debrid_description": "A Debrid szolgáltatások prémium szolgáltatások amelyek lehetővé teszik, hogy gyorsan letölts különböző fájltároló szolgáltatásokon tárolt fájlokat, csak az internet sebességed szab határt.",
"debrid_description": "A Debrid szolgáltatások prémium szolgáltatások amelyek lehetővé teszik, hogy gyorsan letölts különböző fájltároló szolgáltatásokon tárolt fájlokat, és csak az internet sebességed szab határt.",
"enable_torbox": "TorBox bekapcsolása",
"torbox_description": "A TorBox egy olyan premium seedbox szolgáltatás, amely még a piacon elérhető legjobb szerverekkel is felveszi a versenyt.",
"torbox_account_linked": "TorBox fiók összekapcsolva",
"create_real_debrid_account": "Kattints ide ha még nincs Real-Debrid fiókod",
"create_torbox_account": "Kattints ide ha még nincs TorBox fiókod",
"real_debrid_account_linked": "Real-Debrid fiók összekapcsolva",
"name_min_length": "A téma neve legalább 3 karakter hosszú legyen",
"name_min_length": "A téma neve legalább 3 karakter hosszú kell legyen",
"import_theme": "Téma importálása",
"import_theme_description": "Ezt a témát fogod importálni a Témaáruház-ból: {{theme}}",
"error_importing_theme": "Hiba lépett fel a téma importálása közben",
@@ -535,7 +552,9 @@
"hidden": "Rejtett",
"test_notification": "Értesítés tesztelése",
"notification_preview": "Achievement Értesítés Előnézete",
"enable_friend_start_game_notifications": "Amikor egy barátod elkezd játszani egy játékot"
"enable_friend_start_game_notifications": "Amikor egy barátod elkezd játszani egy játékot",
"autoplay_trailers_on_game_page": "Játékelőzetes automatikus lejátszása a játék oldalán",
"hide_to_tray_on_game_start": "Hydra elrejtése játék elindításakor a tálcára"
},
"notifications": {
"download_complete": "Letöltés befejezve",
@@ -563,10 +582,10 @@
"available_one": "Elérhető",
"available_other": "Elérhető",
"no_downloads": "Nincs elérhető letöltés",
"calculating": "Feldolgozás"
"calculating": "Számítás alatt.."
},
"binary_not_found_modal": {
"title": "A programok nincsenek telepítve",
"title": "Hiányzó programok",
"description": "Wine vagy Lutris futtatható fájlok nem találhatók a rendszereden",
"instructions": "Ellenőrízd hogy melyiket kell helyesen telepíteni a Linux disztribúciódra, hogy a játék megfelelően fusson"
},
@@ -585,6 +604,7 @@
"activity": "Legutóbbi tevékenység",
"library": "Könyvtár",
"pinned": "Kitűzve",
"sort_by": "Rendezés:",
"achievements_earned": "Elért achievementek",
"played_recently": "Nemrég játszva",
"playtime": "Játszottidő",
@@ -654,7 +674,7 @@
"uploading_banner": "Borítókép feltöltése…",
"background_image_updated": "Borítókép frissítve",
"stats": "Statisztikák",
"achievements": "achievementek",
"achievements": "achievement",
"games": "Játékok",
"top_percentile": "Top {{percentile}}%",
"ranking_updated_weekly": "A rangsor hetente frissül.",
@@ -669,7 +689,7 @@
"game_added_to_pinned": "Játék hozzáadva a kitűzöttekhez",
"karma": "Karma",
"karma_count": "karma",
"karma_description": "Pozitív értékelésekre kapott pontok alapján"
"karma_description": "Pozitív értékelésekkel szerzett pontok"
},
"achievement": {
"achievement_unlocked": "Achievement feloldva",
@@ -678,7 +698,7 @@
"unlocked_at": "Feloldva: {{date}}",
"subscription_needed": "A tartalom megtekintéséhez Hydra Cloud előfizetés szükséges",
"new_achievements_unlocked": "{{achievementCount}} új achievement feloldva {{gameCount}} játékban",
"achievement_progress": "{{unlockedCount}}/{{totalCount}} achievementek",
"achievement_progress": "{{unlockedCount}}/{{totalCount}} achievement",
"achievements_unlocked_for_game": "{{achievementCount}} új achievement feloldva itt: {{gameTitle}}",
"hidden_achievement_tooltip": "Ez egy rejtett achievement",
"achievement_earn_points": "Szerezz be {{points}} pontot ezzel az achievement-el",

View File

@@ -317,6 +317,7 @@
"sort_lowest_score": "Menor Nota",
"sort_most_voted": "Mais Votadas",
"no_reviews_yet": "Ainda não há avaliações",
"review_played_for": "Jogado por",
"be_first_to_review": "Seja o primeiro a compartilhar seus pensamentos sobre este jogo!",
"rating": "Avaliação",
"rating_stats": "Avaliação",
@@ -349,7 +350,10 @@
"show_translation": "Mostrar tradução",
"show_original_translated_from": "Mostrar original (traduzido do {{language}})",
"hide_original": "Ocultar original",
"rating_count": "Avaliação"
"rating_count": "Avaliação",
"review_from_blocked_user": "Avaliação de usuário bloqueado",
"show": "Mostrar",
"hide": "Ocultar"
},
"activation": {
"title": "Ativação",
@@ -538,7 +542,9 @@
"hidden": "Oculta",
"test_notification": "Testar notificação",
"notification_preview": "Prévia da Notificação de Conquistas",
"enable_friend_start_game_notifications": "Quando um amigo iniciar um jogo"
"enable_friend_start_game_notifications": "Quando um amigo iniciar um jogo",
"autoplay_trailers_on_game_page": "Reproduzir trailers automaticamente na página do jogo",
"hide_to_tray_on_game_start": "Ocultar o Hydra na bandeja ao iniciar um jogo"
},
"notifications": {
"download_complete": "Download concluído",
@@ -691,7 +697,11 @@
"karma": "Karma",
"karma_count": "karma",
"karma_description": "Ganho a partir de curtidas positivas em avaliações",
"manual_playtime_tooltip": "Este tempo de jogo foi atualizado manualmente"
"manual_playtime_tooltip": "Este tempo de jogo foi atualizado manualmente",
"user_reviews": "Avaliações",
"loading_reviews": "Carregando avaliações...",
"no_reviews": "Ainda não há avaliações",
"delete_review": "Excluir avaliação"
},
"achievement": {
"achievement_unlocked": "Conquista desbloqueada",

View File

@@ -180,7 +180,11 @@
"download_error_not_cached_on_torbox": "Este download não está disponível no TorBox e a verificação do status do download não está disponível.",
"game_removed_from_favorites": "Jogo removido dos favoritos",
"game_added_to_favorites": "Jogo adicionado aos favoritos",
"create_start_menu_shortcut": "Criar atalho no Menu Iniciar"
"create_start_menu_shortcut": "Criar atalho no Menu Iniciar",
"review_from_blocked_user": "Avaliação de utilizador bloqueado",
"show": "Mostrar",
"hide": "Ocultar",
"review_played_for": "Jogado por"
},
"activation": {
"title": "Ativação",
@@ -466,7 +470,11 @@
"achievements_unlocked": "Conquistas desbloqueadas",
"earned_points": "Pontos ganhos",
"show_achievements_on_profile": "Mostre as suas conquistas no perfil",
"show_points_on_profile": "Mostre os seus pontos ganhos no perfil"
"show_points_on_profile": "Mostre os seus pontos ganhos no perfil",
"user_reviews": "Avaliações",
"loading_reviews": "A carregar avaliações...",
"no_reviews": "Ainda não há avaliações",
"delete_review": "Eliminar avaliação"
},
"achievement": {
"achievement_unlocked": "Conquista desbloqueada",

View File

@@ -212,6 +212,7 @@
"stats": "Статистика",
"download_count": "Загрузки",
"player_count": "Активные игроки",
"rating_count": "Оценка",
"download_error": "Этот вариант загрузки недоступен",
"download": "Скачать",
"executable_path_in_use": "Исполняемый файл уже используется \"{{game}}\"",
@@ -226,6 +227,7 @@
"write_review_placeholder": "Поделитесь своими мыслями об этой игре...",
"sort_newest": "Сначала новые",
"no_reviews_yet": "Пока нет отзывов",
"review_played_for": "Играли",
"be_first_to_review": "Станьте первым, кто поделится своими мыслями об этой игре!",
"sort_oldest": "Сначала старые",
"sort_highest_score": "Высший балл",
@@ -252,17 +254,6 @@
"would_you_recommend_this_game": "Хотите оставить отзыв об этой игре?",
"yes": "Да",
"maybe_later": "Возможно позже",
"rating_count": "Оценка",
"delete_review": "Удалить отзыв",
"remove_review": "Удалить отзыв",
"delete_review_modal_title": "Вы уверены, что хотите удалить свой отзыв?",
"delete_review_modal_description": "Это действие нельзя отменить.",
"delete_review_modal_delete_button": "Удалить",
"delete_review_modal_cancel_button": "Отмена",
"show_original": "Показать оригинал",
"show_translation": "Показать перевод",
"show_original_translated_from": "Показать оригинал (переведено с {{language}})",
"hide_original": "Скрыть оригинал",
"cloud_save": "Облачное сохранение",
"cloud_save_description": "Сохраняйте ваш прогресс в облаке и продолжайте играть на любом устройстве",
"backups": "Резервные копии",
@@ -360,7 +351,21 @@
"caption": "Субтитры",
"audio": "Аудио",
"filter_by_source": "Фильтр по источнику",
"no_repacks_found": "Источники для этой игры не найдены"
"no_repacks_found": "Источники для этой игры не найдены",
"show": "Показать",
"hide": "Скрыть",
"delete_review": "Удалить отзыв",
"remove_review": "Удалить отзыв",
"delete_review_modal_title": "Вы уверены, что хотите удалить свой отзыв?",
"delete_review_modal_description": "Это действие нельзя отменить.",
"delete_review_modal_delete_button": "Удалить",
"delete_review_modal_cancel_button": "Отмена",
"vote_failed": "Не удалось зарегистрировать ваш голос. Пожалуйста, попробуйте снова.",
"show_original": "Показать оригинал",
"show_translation": "Показать перевод",
"show_original_translated_from": "Показать оригинал (переведено с {{language}})",
"hide_original": "Скрыть оригинал",
"review_from_blocked_user": "Отзыв от заблокированного пользователя"
},
"activation": {
"title": "Активировать Hydra",
@@ -427,6 +432,9 @@
"validate_download_source": "Проверить",
"remove_download_source": "Удалить",
"add_download_source": "Добавить источник",
"adding": "Добавление…",
"failed_add_download_source": "Не удалось добавить источник. Пожалуйста, попробуйте снова.",
"download_source_already_exists": "Этот URL источника уже существует.",
"download_count_zero": "В списке нет загрузок",
"download_count_one": "{{countFormatted}} загрузка в списке",
"download_count_other": "{{countFormatted}} загрузок в списке",
@@ -434,9 +442,16 @@
"add_download_source_description": "Вставьте ссылку на .json-файл",
"download_source_up_to_date": "Обновлён",
"download_source_errored": "Ошибка",
"download_source_pending_matching": "Скоро обновится",
"download_source_matched": "Обновлен",
"download_source_matching": "Обновление",
"download_source_failed": "Ошибка",
"download_source_no_information": "Информация отсутствует",
"sync_download_sources": "Обновить источники",
"removed_download_source": "Источник удален",
"removed_download_sources": "Источники удалены",
"removed_all_download_sources": "Все источники удалены",
"download_sources_synced_successfully": "Все источники синхронизированы",
"cancel_button_confirmation_delete_all_sources": "Нет",
"confirm_button_confirmation_delete_all_sources": "Да, удалить все",
"title_confirmation_delete_all_sources": "Удалить все источники",
@@ -467,6 +482,7 @@
"seed_after_download_complete": "Раздавать после завершения загрузки",
"show_hidden_achievement_description": "Показывать описание скрытых достижений перед их получением",
"account": "Аккаунт",
"hydra_cloud": "Hydra Cloud",
"no_users_blocked": "У вас нет заблокированных пользователей",
"subscription_active_until": "Ваша подписка на Hydra Cloud активна до {{date}}",
"manage_subscription": "Управлять подпиской",
@@ -540,7 +556,9 @@
"hidden": "Скрытый",
"test_notification": "Тестовое уведомление",
"notification_preview": "Предварительный просмотр уведомления о достижении",
"enable_friend_start_game_notifications": "Когда друг начинает играть в игру"
"enable_friend_start_game_notifications": "Когда друг начинает играть в игру",
"autoplay_trailers_on_game_page": "Автоматически начинать воспроизведение трейлеров на странице игры",
"hide_to_tray_on_game_start": "Скрывать Hydra в трей при запуске игры"
},
"notifications": {
"download_complete": "Загрузка завершена",
@@ -590,6 +608,7 @@
"activity": "Недавняя активность",
"library": "Библиотека",
"pinned": "Закрепленные",
"sort_by": "Сортировать по:",
"achievements_earned": "Заработанные достижения",
"played_recently": "Недавно сыгранные",
"playtime": "Время игры",
@@ -674,7 +693,11 @@
"game_added_to_pinned": "Игра добавлена в закрепленные",
"karma": "Карма",
"karma_count": "карма",
"karma_description": "Заработана положительными оценками отзывов"
"karma_description": "Заработана положительными оценками отзывов",
"user_reviews": "Отзывы",
"loading_reviews": "Загрузка отзывов...",
"no_reviews": "Пока нет отзывов",
"delete_review": "Удалить отзыв"
},
"achievement": {
"achievement_unlocked": "Достижение разблокировано",

View File

@@ -18,6 +18,7 @@ import "./library/close-game";
import "./library/delete-game-folder";
import "./library/get-game-by-object-id";
import "./library/get-library";
import "./library/refresh-library-assets";
import "./library/extract-game-download";
import "./library/open-game";
import "./library/open-game-executable-path";

View File

@@ -4,6 +4,7 @@ import {
downloadsSublevel,
gamesShopAssetsSublevel,
gamesSublevel,
gameAchievementsSublevel,
} from "@main/level";
const getLibrary = async (): Promise<LibraryGame[]> => {
@@ -18,14 +19,32 @@ const getLibrary = async (): Promise<LibraryGame[]> => {
const download = await downloadsSublevel.get(key);
const gameAssets = await gamesShopAssetsSublevel.get(key);
let unlockedAchievementCount = 0;
let achievementCount = 0;
try {
const achievements = await gameAchievementsSublevel.get(key);
if (achievements) {
achievementCount = achievements.achievements.length;
unlockedAchievementCount =
achievements.unlockedAchievements.length;
}
} catch {
// No achievements data for this game
}
return {
id: key,
...game,
download: download ?? null,
unlockedAchievementCount,
achievementCount,
// Spread gameAssets last to ensure all image URLs are properly set
...gameAssets,
// Ensure compatibility with LibraryGame type
libraryHeroImageUrl:
game.libraryHeroImageUrl ?? gameAssets?.libraryHeroImageUrl,
// Preserve custom image URLs from game if they exist
customIconUrl: game.customIconUrl,
customLogoImageUrl: game.customLogoImageUrl,
customHeroImageUrl: game.customHeroImageUrl,
} as LibraryGame;
})
);

View File

@@ -0,0 +1,8 @@
import { registerEvent } from "../register-event";
import { mergeWithRemoteGames } from "@main/services";
const refreshLibraryAssets = async () => {
await mergeWithRemoteGames();
};
registerEvent("refreshLibraryAssets", refreshLibraryAssets);

View File

@@ -16,6 +16,7 @@ import {
Ludusavi,
Lock,
DeckyPlugin,
WSClient,
} from "@main/services";
import { migrateDownloadSources } from "./helpers/migrate-download-sources";
@@ -56,7 +57,7 @@ export const loadState = async () => {
const { syncDownloadSourcesFromApi } = await import("./services/user");
void syncDownloadSourcesFromApi();
// WSClient.connect();
WSClient.connect();
});
const downloads = await downloadsSublevel

View File

@@ -167,6 +167,8 @@ export class AchievementWatcherManager {
shop: GameShop,
objectId: string
) {
if (shop === "custom") return;
const gameKey = levelKeys.game(shop, objectId);
if (this.alreadySyncedGames.get(gameKey)) return;

View File

@@ -1,6 +1,7 @@
import axios, { AxiosResponse } from "axios";
import { wrapper } from "axios-cookiejar-support";
import { CookieJar } from "tough-cookie";
import { logger } from "@main/services";
export class DatanodesApi {
private static readonly jar = new CookieJar();
@@ -20,51 +21,42 @@ export class DatanodesApi {
await this.jar.setCookie("lang=english;", "https://datanodes.to");
const payload = new URLSearchParams({
op: "download2",
id: fileCode,
method_free: "Free Download >>",
dl: "1",
});
const formData = new FormData();
formData.append("op", "download2");
formData.append("id", fileCode);
formData.append("rand", "");
formData.append("referer", "https://datanodes.to/download");
formData.append("method_free", "Free Download >>");
formData.append("method_premium", "");
formData.append("__dl", "1");
const response: AxiosResponse = await this.session.post(
"https://datanodes.to/download",
payload,
formData,
{
headers: {
"User-Agent":
"Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:135.0) Gecko/20100101 Firefox/135.0",
accept: "*/*",
"accept-language": "en-US,en;q=0.9",
priority: "u=1, i",
"sec-ch-ua":
'"Google Chrome";v="141", "Not?A_Brand";v="8", "Chromium";v="141"',
"sec-ch-ua-mobile": "?0",
"sec-ch-ua-platform": '"Windows"',
"sec-fetch-dest": "empty",
"sec-fetch-mode": "cors",
"sec-fetch-site": "same-origin",
Referer: "https://datanodes.to/download",
Origin: "https://datanodes.to",
"Content-Type": "application/x-www-form-urlencoded",
},
maxRedirects: 0,
validateStatus: (status: number) => status === 302 || status < 400,
}
);
if (response.status === 302) {
return response.headers["location"];
}
if (typeof response.data === "object" && response.data.url) {
return decodeURIComponent(response.data.url);
}
const htmlContent = String(response.data);
if (!htmlContent) {
throw new Error("Empty response received");
}
const downloadLinkRegex = /href=["'](https:\/\/[^"']+)["']/;
const downloadLinkMatch = downloadLinkRegex.exec(htmlContent);
if (downloadLinkMatch) {
return downloadLinkMatch[1];
}
throw new Error("Failed to get the download link");
} catch (error) {
console.error("Error fetching download URL:", error);
logger.error("Error fetching download URL:", error);
throw error;
}
}

View File

@@ -11,6 +11,7 @@ import { getUserData } from "./user/get-user-data";
import { db } from "@main/level";
import { levelKeys } from "@main/level/sublevels";
import type { Auth, User } from "@types";
import { WSClient } from "./ws";
export interface HydraApiOptions {
needsAuth?: boolean;
@@ -103,8 +104,8 @@ export class HydraApi {
await clearGamesRemoteIds();
uploadGamesBatch();
// WSClient.close();
// WSClient.connect();
WSClient.close();
WSClient.connect();
const { syncDownloadSourcesFromApi } = await import("./user");
syncDownloadSourcesFromApi();

View File

@@ -3,6 +3,10 @@ import { HydraApi } from "../hydra-api";
import { gamesSublevel, levelKeys } from "@main/level";
export const createGame = async (game: Game) => {
if (game.shop === "custom") {
return;
}
return HydraApi.post(`/profile/games`, {
objectId: game.objectId,
playTimeInMilliseconds: Math.trunc(game.playTimeInMilliseconds ?? 0),

View File

@@ -60,13 +60,20 @@ export const mergeWithRemoteGames = async () => {
const localGameShopAsset = await gamesShopAssetsSublevel.get(gameKey);
// Construct coverImageUrl if not provided by backend (Steam games use predictable pattern)
const coverImageUrl =
game.coverImageUrl ||
(game.shop === "steam"
? `https://shared.steamstatic.com/store_item_assets/steam/apps/${game.objectId}/library_600x900_2x.jpg`
: null);
await gamesShopAssetsSublevel.put(gameKey, {
updatedAt: Date.now(),
...localGameShopAsset,
shop: game.shop,
objectId: game.objectId,
title: localGame?.title || game.title, // Preserve local title if it exists
coverImageUrl: game.coverImageUrl,
coverImageUrl,
libraryHeroImageUrl: game.libraryHeroImageUrl,
libraryImageUrl: game.libraryImageUrl,
logoImageUrl: game.logoImageUrl,

View File

@@ -1,12 +1,16 @@
import type { Game } from "@types";
import { HydraApi } from "../hydra-api";
export const updateGamePlaytime = async (
export const trackGamePlaytime = async (
game: Game,
deltaInMillis: number,
lastTimePlayed: Date
) => {
return HydraApi.put(`/profile/games/${game.remoteId}`, {
if (game.shop === "custom") {
return;
}
return HydraApi.put(`/profile/games/${game.shop}/${game.objectId}`, {
playTimeDeltaInSeconds: Math.trunc(deltaInMillis / 1000),
lastTimePlayed,
});

View File

@@ -1,5 +1,5 @@
import { WindowManager } from "./window-manager";
import { createGame, updateGamePlaytime } from "./library-sync";
import { createGame, trackGamePlaytime } from "./library-sync";
import type { Game, GameRunning, UserPreferences } from "@types";
import { PythonRPC } from "./python-rpc";
import axios from "axios";
@@ -198,11 +198,6 @@ export const watchProcesses = async () => {
function onOpenGame(game: Game) {
const now = performance.now();
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
game.shop,
game.objectId
);
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
lastTick: now,
firstTick: now,
@@ -220,8 +215,15 @@ function onOpenGame(game: Game) {
})
.catch(() => {});
if (game.shop === "custom") return;
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
game.shop,
game.objectId
);
if (game.remoteId) {
updateGamePlaytime(
trackGamePlaytime(
game,
game.unsyncedDeltaPlayTimeInMilliseconds ?? 0,
new Date()
@@ -255,43 +257,46 @@ function onTickGame(game: Game) {
const delta = now - gamePlaytime.lastTick;
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
const updatedGame: Game = {
...game,
playTimeInMilliseconds: (game.playTimeInMilliseconds ?? 0) + delta,
lastTimePlayed: new Date(),
});
};
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), updatedGame);
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
...gamePlaytime,
lastTick: now,
});
if (currentTick % TICKS_TO_UPDATE_API === 0) {
if (currentTick % TICKS_TO_UPDATE_API === 0 && game.shop !== "custom") {
const deltaToSync =
now -
gamePlaytime.lastSyncTick +
(game.unsyncedDeltaPlayTimeInMilliseconds ?? 0);
const gamePromise = game.remoteId
? updateGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
? trackGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
: createGame(game);
gamePromise
.then(() => {
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: 0,
});
})
.catch(() => {
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: deltaToSync,
});
})
.finally(() => {
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
...gamePlaytime,
lastTick: now,
lastSyncTick: now,
});
});
@@ -299,11 +304,24 @@ function onTickGame(game: Game) {
}
const onCloseGame = (game: Game) => {
const now = performance.now();
const gamePlaytime = gamesPlaytime.get(
levelKeys.game(game.shop, game.objectId)
)!;
gamesPlaytime.delete(levelKeys.game(game.shop, game.objectId));
const delta = now - gamePlaytime.lastTick;
const updatedGame: Game = {
...game,
playTimeInMilliseconds: (game.playTimeInMilliseconds ?? 0) + delta,
lastTimePlayed: new Date(),
};
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), updatedGame);
if (game.shop === "custom") return;
if (game.remoteId) {
if (game.automaticCloudSync) {
CloudSync.uploadSaveGame(
@@ -315,20 +333,20 @@ const onCloseGame = (game: Game) => {
}
const deltaToSync =
performance.now() -
now -
gamePlaytime.lastSyncTick +
(game.unsyncedDeltaPlayTimeInMilliseconds ?? 0);
return updateGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
return trackGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
.then(() => {
return gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: 0,
});
})
.catch(() => {
return gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: deltaToSync,
});
});

View File

@@ -16,7 +16,7 @@ export const requestSteam250 = async (path: string) => {
if (!steamGameUrl) return null;
return {
title: $title.textContent,
title: $title.getAttribute("data-title") || "",
objectId: steamGameUrl.split("/").pop(),
} as Steam250Game;
})

View File

@@ -289,12 +289,6 @@ export class WindowManager {
}
}
private static loadNotificationWindowURL() {
if (this.notificationWindow) {
this.loadWindowURL(this.notificationWindow, "achievement-notification");
}
}
private static readonly NOTIFICATION_WINDOW_WIDTH = 360;
private static readonly NOTIFICATION_WINDOW_HEIGHT = 140;
@@ -302,46 +296,58 @@ export class WindowManager {
position: AchievementCustomNotificationPosition | undefined
) {
const display = screen.getPrimaryDisplay();
const { width, height } = display.workAreaSize;
const {
x: displayX,
y: displayY,
width: displayWidth,
height: displayHeight,
} = display.bounds;
if (position === "bottom-left") {
return {
x: 0,
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
x: displayX,
y: displayY + displayHeight - this.NOTIFICATION_WINDOW_HEIGHT,
};
}
if (position === "bottom-center") {
return {
x: (width - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
x: displayX + (displayWidth - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: displayY + displayHeight - this.NOTIFICATION_WINDOW_HEIGHT,
};
}
if (position === "bottom-right") {
return {
x: width - this.NOTIFICATION_WINDOW_WIDTH,
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
x: displayX + displayWidth - this.NOTIFICATION_WINDOW_WIDTH,
y: displayY + displayHeight - this.NOTIFICATION_WINDOW_HEIGHT,
};
}
if (position === "top-left") {
return {
x: displayX,
y: displayY,
};
}
if (position === "top-center") {
return {
x: (width - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: 0,
x: displayX + (displayWidth - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: displayY,
};
}
if (position === "top-right") {
return {
x: width - this.NOTIFICATION_WINDOW_WIDTH,
y: 0,
x: displayX + displayWidth - this.NOTIFICATION_WINDOW_WIDTH,
y: displayY,
};
}
return {
x: 0,
y: 0,
x: displayX,
y: displayY,
};
}
@@ -387,7 +393,7 @@ export class WindowManager {
this.notificationWindow.setIgnoreMouseEvents(true);
this.notificationWindow.setAlwaysOnTop(true, "screen-saver", 1);
this.loadNotificationWindowURL();
this.loadWindowURL(this.notificationWindow, "achievement-notification");
if (!app.isPackaged || isStaging) {
this.notificationWindow.webContents.openDevTools();

View File

@@ -196,6 +196,7 @@ contextBridge.exposeInMainWorld("electron", {
verifyExecutablePathInUse: (executablePath: string) =>
ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
getLibrary: () => ipcRenderer.invoke("getLibrary"),
refreshLibraryAssets: () => ipcRenderer.invoke("refreshLibraryAssets"),
openGameInstaller: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("openGameInstaller", shop, objectId),
openGameInstallerPath: (shop: GameShop, objectId: string) =>

View File

@@ -5,7 +5,7 @@
}
::-webkit-scrollbar {
width: 9px;
width: 4px;
background-color: globals.$dark-background-color;
}

View File

@@ -279,7 +279,11 @@ export function App() {
<article className="container">
<Header />
<section ref={contentRef} className="container__content">
<section
ref={contentRef}
id="scrollableDiv"
className="container__content"
>
<Outlet />
</section>
</article>

View File

@@ -70,8 +70,10 @@ export function GameContextMenu({
onClick: () => {
if (isGameRunning) {
void handleCloseGame();
} else {
} else if (canPlay) {
void handlePlayGame();
} else {
handleOpenDownloadOptions();
}
},
disabled: isDeleting,

View File

@@ -24,7 +24,7 @@
background-color: globals.$background-color;
display: inline-flex;
transition: all ease 0.2s;
width: 200px;
width: 300px;
align-items: center;
border-radius: 8px;
border: solid 1px globals.$border-color;
@@ -35,7 +35,7 @@
}
&--focused {
width: 250px;
width: 350px;
border-color: #dadbe1;
}
}

View File

@@ -13,6 +13,7 @@ import cn from "classnames";
const pathTitle: Record<string, string> = {
"/": "home",
"/catalogue": "catalogue",
"/library": "library",
"/downloads": "downloads",
"/settings": "settings",
};
@@ -41,6 +42,8 @@ export function Header() {
if (location.pathname.startsWith("/game")) return headerTitle;
if (location.pathname.startsWith("/achievements")) return headerTitle;
if (location.pathname.startsWith("/profile")) return headerTitle;
if (location.pathname.startsWith("/library"))
return headerTitle || t("library");
if (location.pathname.startsWith("/search")) return t("search_results");
return t(pathTitle[location.pathname]);
@@ -60,7 +63,7 @@ export function Header() {
};
const handleSearch = (value: string) => {
dispatch(setFilters({ title: value }));
dispatch(setFilters({ title: value.slice(0, 255) }));
if (!location.pathname.startsWith("/catalogue")) {
navigate("/catalogue");

View File

@@ -3,6 +3,7 @@ import {
DownloadIcon,
GearIcon,
HomeIcon,
BookIcon,
} from "@primer/octicons-react";
export const routes = [
@@ -16,6 +17,11 @@ export const routes = [
nameKey: "catalogue",
render: () => <AppsIcon />,
},
{
path: "/library",
nameKey: "library",
render: () => <BookIcon />,
},
{
path: "/downloads",
nameKey: "downloads",

View File

@@ -293,6 +293,8 @@ export function GameDetailsContextProvider({
}, [objectId, shop, userDetails]);
useEffect(() => {
if (shop === "custom") return;
const fetchDownloadSources = async () => {
try {
const sources = await window.electron.getDownloadSources();

View File

@@ -14,12 +14,15 @@ export interface UserProfileContext {
isMe: boolean;
userStats: UserStats | null;
getUserProfile: () => Promise<void>;
getUserLibraryGames: (sortBy?: string) => Promise<void>;
getUserLibraryGames: (sortBy?: string, reset?: boolean) => Promise<void>;
loadMoreLibraryGames: (sortBy?: string) => Promise<boolean>;
setSelectedBackgroundImage: React.Dispatch<React.SetStateAction<string>>;
backgroundImage: string;
badges: Badge[];
libraryGames: UserGame[];
pinnedGames: UserGame[];
hasMoreLibraryGames: boolean;
isLoadingLibraryGames: boolean;
}
export const DEFAULT_USER_PROFILE_BACKGROUND = "#151515B3";
@@ -30,12 +33,15 @@ export const userProfileContext = createContext<UserProfileContext>({
isMe: false,
userStats: null,
getUserProfile: async () => {},
getUserLibraryGames: async (_sortBy?: string) => {},
getUserLibraryGames: async (_sortBy?: string, _reset?: boolean) => {},
loadMoreLibraryGames: async (_sortBy?: string) => false,
setSelectedBackgroundImage: () => {},
backgroundImage: "",
badges: [],
libraryGames: [],
pinnedGames: [],
hasMoreLibraryGames: false,
isLoadingLibraryGames: false,
});
const { Provider } = userProfileContext;
@@ -62,6 +68,9 @@ export function UserProfileContextProvider({
DEFAULT_USER_PROFILE_BACKGROUND
);
const [selectedBackgroundImage, setSelectedBackgroundImage] = useState("");
const [libraryPage, setLibraryPage] = useState(0);
const [hasMoreLibraryGames, setHasMoreLibraryGames] = useState(true);
const [isLoadingLibraryGames, setIsLoadingLibraryGames] = useState(false);
const isMe = userDetails?.id === userProfile?.id;
@@ -93,7 +102,13 @@ export function UserProfileContextProvider({
}, [userId]);
const getUserLibraryGames = useCallback(
async (sortBy?: string) => {
async (sortBy?: string, reset = true) => {
if (reset) {
setLibraryPage(0);
setHasMoreLibraryGames(true);
setIsLoadingLibraryGames(true);
}
try {
const params = new URLSearchParams();
params.append("take", "12");
@@ -115,18 +130,74 @@ export function UserProfileContextProvider({
if (response) {
setLibraryGames(response.library);
setPinnedGames(response.pinnedGames);
setHasMoreLibraryGames(response.library.length === 12);
} else {
setLibraryGames([]);
setPinnedGames([]);
setHasMoreLibraryGames(false);
}
} catch (error) {
setLibraryGames([]);
setPinnedGames([]);
setHasMoreLibraryGames(false);
} finally {
setIsLoadingLibraryGames(false);
}
},
[userId]
);
const loadMoreLibraryGames = useCallback(
async (sortBy?: string): Promise<boolean> => {
if (isLoadingLibraryGames || !hasMoreLibraryGames) {
return false;
}
setIsLoadingLibraryGames(true);
try {
const nextPage = libraryPage + 1;
const params = new URLSearchParams();
params.append("take", "12");
params.append("skip", String(nextPage * 12));
if (sortBy) {
params.append("sortBy", sortBy);
}
const queryString = params.toString();
const url = queryString
? `/users/${userId}/library?${queryString}`
: `/users/${userId}/library`;
const response = await window.electron.hydraApi.get<{
library: UserGame[];
pinnedGames: UserGame[];
}>(url);
if (response && response.library.length > 0) {
setLibraryGames((prev) => {
const existingIds = new Set(prev.map((game) => game.objectId));
const newGames = response.library.filter(
(game) => !existingIds.has(game.objectId)
);
return [...prev, ...newGames];
});
setLibraryPage(nextPage);
setHasMoreLibraryGames(response.library.length === 12);
return true;
} else {
setHasMoreLibraryGames(false);
return false;
}
} catch (error) {
setHasMoreLibraryGames(false);
return false;
} finally {
setIsLoadingLibraryGames(false);
}
},
[userId, libraryPage, hasMoreLibraryGames, isLoadingLibraryGames]
);
const getUserProfile = useCallback(async () => {
getUserStats();
getUserLibraryGames();
@@ -164,6 +235,8 @@ export function UserProfileContextProvider({
setLibraryGames([]);
setPinnedGames([]);
setHeroBackground(DEFAULT_USER_PROFILE_BACKGROUND);
setLibraryPage(0);
setHasMoreLibraryGames(true);
getUserProfile();
getBadges();
@@ -177,12 +250,15 @@ export function UserProfileContextProvider({
isMe,
getUserProfile,
getUserLibraryGames,
loadMoreLibraryGames,
setSelectedBackgroundImage,
backgroundImage: getBackgroundImageUrl(),
userStats,
badges,
libraryGames,
pinnedGames,
hasMoreLibraryGames,
isLoadingLibraryGames,
}}
>
{children}

View File

@@ -159,6 +159,7 @@ declare global {
) => Promise<void>;
verifyExecutablePathInUse: (executablePath: string) => Promise<Game>;
getLibrary: () => Promise<LibraryGame[]>;
refreshLibraryAssets: () => Promise<void>;
openGameInstaller: (shop: GameShop, objectId: string) => Promise<boolean>;
openGameInstallerPath: (shop: GameShop, objectId: string) => Promise<void>;
openGameExecutablePath: (shop: GameShop, objectId: string) => Promise<void>;

View File

@@ -3,12 +3,14 @@ import { useState, useCallback } from "react";
interface SectionCollapseState {
pinned: boolean;
library: boolean;
reviews: boolean;
}
export function useSectionCollapse() {
const [collapseState, setCollapseState] = useState<SectionCollapseState>({
pinned: false,
library: false,
reviews: false,
});
const toggleSection = useCallback((section: keyof SectionCollapseState) => {
@@ -23,5 +25,6 @@ export function useSectionCollapse() {
toggleSection,
isPinnedCollapsed: collapseState.pinned,
isLibraryCollapsed: collapseState.library,
isReviewsCollapsed: collapseState.reviews,
};
}

View File

@@ -29,6 +29,7 @@ import Settings from "./pages/settings/settings";
import Profile from "./pages/profile/profile";
import Achievements from "./pages/achievements/achievements";
import ThemeEditor from "./pages/theme-editor/theme-editor";
import Library from "./pages/library/library";
import { AchievementNotification } from "./pages/achievements/notification/achievement-notification";
console.log = logger.log;
@@ -64,6 +65,7 @@ ReactDOM.createRoot(document.getElementById("root")!).render(
<Route element={<App />}>
<Route path="/" element={<Home />} />
<Route path="/catalogue" element={<Catalogue />} />
<Route path="/library" element={<Library />} />
<Route path="/downloads" element={<Downloads />} />
<Route path="/game/:shop/:objectId" element={<GameDetails />} />
<Route path="/settings" element={<Settings />} />

View File

@@ -35,7 +35,7 @@ export default function Catalogue() {
const { steamDevelopers, steamPublishers, downloadSources } = useCatalogue();
const { steamGenres, steamUserTags } = useAppSelector(
const { steamGenres, steamUserTags, filters, page } = useAppSelector(
(state) => state.catalogueSearch
);
@@ -47,8 +47,6 @@ export default function Catalogue() {
const { formatNumber } = useFormat();
const { filters, page } = useAppSelector((state) => state.catalogueSearch);
const dispatch = useAppDispatch();
const { t, i18n } = useTranslation("catalogue");

View File

@@ -29,9 +29,11 @@ function JumpControl({
return isOpen ? (
<input
ref={inputRef}
type="number"
type="text"
min={1}
max={totalPages}
inputMode="numeric"
pattern="[0-9]*"
className="pagination__page-input"
value={value}
onChange={onChange}
@@ -56,7 +58,7 @@ export function Pagination({
page,
totalPages,
onPageChange,
}: PaginationProps) {
}: Readonly<PaginationProps>) {
const { formatNumber } = useFormat();
const [isJumpOpen, setIsJumpOpen] = useState(false);
@@ -87,13 +89,15 @@ export function Pagination({
}
const onJumpChange = (e: ChangeEvent<HTMLInputElement>) => {
const val = e.target.value;
if (val === "") {
const raw = e.target.value;
const digitsOnly = raw.replaceAll(/\D+/g, "");
if (digitsOnly === "") {
setJumpValue("");
return;
}
const num = Number(val);
const num = Number.parseInt(digitsOnly, 10);
if (Number.isNaN(num)) {
setJumpValue("");
return;
}
if (num < 1) {
@@ -104,19 +108,36 @@ export function Pagination({
setJumpValue(String(totalPages));
return;
}
setJumpValue(val);
setJumpValue(String(num));
};
const onJumpKeyDown = (e: KeyboardEvent<HTMLInputElement>) => {
const controlKeys = [
"Backspace",
"Delete",
"Tab",
"ArrowLeft",
"ArrowRight",
"Home",
"End",
];
if (controlKeys.includes(e.key) || e.ctrlKey || e.metaKey) {
return;
}
if (e.key === "Enter") {
if (jumpValue.trim() === "") return;
const parsed = Number(jumpValue);
const sanitized = jumpValue.replaceAll(/\D+/g, "");
if (sanitized.trim() === "") return;
const parsed = Number.parseInt(sanitized, 10);
if (Number.isNaN(parsed)) return;
const target = Math.max(1, Math.min(totalPages, parsed));
onPageChange(target);
setIsJumpOpen(false);
} else if (e.key === "Escape") {
setIsJumpOpen(false);
} else if (!/^\d$/.test(e.key)) {
e.preventDefault();
}
};

View File

@@ -163,7 +163,6 @@ export function GameReviews({
take: "20",
skip: skip.toString(),
sortBy: reviewsSortBy,
language: i18n.language,
});
const response = await window.electron.hydraApi.get(

View File

@@ -231,44 +231,50 @@ $hero-height: 350px;
}
&__randomizer-button {
padding: calc(globals.$spacing-unit * 1.5);
background-color: rgba(0, 0, 0, 0.6);
position: fixed;
bottom: calc(globals.$spacing-unit * 5);
right: calc(globals.$spacing-unit * 2);
z-index: 100;
padding: calc(globals.$spacing-unit * 1.5) calc(globals.$spacing-unit * 2);
background-color: rgba(255, 255, 255, 0.08);
backdrop-filter: blur(20px);
border-radius: 8px;
transition: all ease 0.2s;
cursor: pointer;
min-height: 40px;
min-width: 40px;
display: flex;
align-items: center;
justify-content: center;
gap: globals.$spacing-unit;
color: globals.$muted-color;
border: solid 1px globals.$border-color;
box-shadow: 0px 0px 10px 0px rgba(0, 0, 0, 0.8);
box-shadow:
0px 0px 10px 0px rgba(0, 0, 0, 0.8),
0px 2px 8px 0px rgba(255, 255, 255, 0.1);
animation: slide-in 0.3s cubic-bezier(0.33, 1, 0.68, 1);
overflow: visible;
&:active {
opacity: 0.9;
&:disabled {
opacity: globals.$disabled-opacity;
cursor: not-allowed;
}
&:hover {
background-color: rgba(0, 0, 0, 0.5);
background-color: rgba(255, 255, 255, 0.12);
color: globals.$body-color;
}
}
&__stars-icon-container {
width: 20px;
width: 16px;
height: 16px;
display: flex;
align-items: center;
justify-content: center;
position: relative;
}
&__stars-icon {
width: 26px;
width: 70px;
position: absolute;
top: -3px;
top: -28px;
left: -27px;
}
}

View File

@@ -8,11 +8,23 @@
&__review-header {
display: flex;
justify-content: space-between;
align-items: center;
flex-direction: column;
gap: calc(globals.$spacing-unit * 1);
margin-bottom: calc(globals.$spacing-unit * 1.5);
}
&__review-header-top {
display: flex;
justify-content: space-between;
align-items: flex-start;
}
&__review-header-bottom {
display: flex;
justify-content: flex-start;
align-items: center;
}
&__review-user {
display: flex;
align-items: center;
@@ -22,7 +34,13 @@
&__review-user-info {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 0.25);
gap: calc(globals.$spacing-unit * 0.45);
}
&__review-meta-row {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit * 0.75);
}
&__review-display-name {
@@ -157,28 +175,28 @@
&__review-score-stars {
display: flex;
align-items: center;
gap: 2px;
gap: 4px;
background: rgba(255, 255, 255, 0.05);
border-radius: 8px;
padding: 2px 6px;
border: 1px solid rgba(255, 255, 255, 0.1);
font-size: 11px;
font-weight: 500;
}
&__review-right {
display: flex;
flex-direction: column;
align-items: flex-end;
}
&__review-star {
color: #666666;
color: rgba(255, 255, 255, 0.7);
transition: color 0.2s ease;
cursor: default;
&--filled {
color: #ffffff;
&.game-details__review-score--red {
color: #fca5a5;
}
&.game-details__review-score--yellow {
color: #fcd34d;
}
&.game-details__review-score--green {
color: #86efac;
}
color: rgba(255, 255, 255, 0.7);
}
&--empty {
@@ -198,6 +216,24 @@
font-size: globals.$small-font-size;
}
&__review-playtime {
display: flex;
align-items: center;
gap: 4px;
color: rgba(255, 255, 255, 0.7);
font-size: 11px;
font-weight: 500;
background: rgba(255, 255, 255, 0.05);
border-radius: 8px;
padding: 2px 6px;
border: 1px solid rgba(255, 255, 255, 0.1);
margin-top: 0;
svg {
color: rgba(255, 255, 255, 0.6);
}
}
&__review-content {
color: globals.$body-color;
line-height: 1.5;

View File

@@ -7,9 +7,10 @@ import { useState } from "react";
import type { GameReview } from "@types";
import { sanitizeHtml } from "@shared";
import { useDate } from "@renderer/hooks";
import { useDate, useFormat } from "@renderer/hooks";
import { formatNumber } from "@renderer/helpers";
import { Avatar } from "@renderer/components";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import "./review-item.scss";
@@ -29,13 +30,6 @@ interface ReviewItemProps {
) => void;
}
const getScoreColorClass = (score: number): string => {
if (score >= 1 && score <= 2) return "game-details__review-score--red";
if (score >= 3 && score <= 3) return "game-details__review-score--yellow";
if (score >= 4 && score <= 5) return "game-details__review-score--green";
return "";
};
const getRatingText = (score: number, t: (key: string) => string): string => {
switch (score) {
case 1:
@@ -68,28 +62,22 @@ export function ReviewItem({
const navigate = useNavigate();
const { t, i18n } = useTranslation("game_details");
const { formatDistance } = useDate();
const { numberFormatter } = useFormat();
const [showOriginal, setShowOriginal] = useState(false);
// Check if this is the user's own review
const isOwnReview = userDetailsId === review.user.id;
// Helper to get base language code (e.g., "pt" from "pt-BR")
const getBaseLanguage = (lang: string) => lang.split("-")[0];
const getBaseLanguage = (lang: string | null) => lang?.split("-")[0] || "";
// Check if the review is in a different language (comparing base language codes)
const isDifferentLanguage =
getBaseLanguage(review.detectedLanguage) !== getBaseLanguage(i18n.language);
// Check if translation is available and needed (but not for own reviews)
const needsTranslation =
!isOwnReview &&
isDifferentLanguage &&
review.translations &&
review.translations[i18n.language];
!isOwnReview && isDifferentLanguage && review.translations[i18n.language];
// Get the full language name using Intl.DisplayNames
const getLanguageName = (languageCode: string) => {
const getLanguageName = (languageCode: string | null) => {
if (!languageCode) return "";
try {
const displayNames = new Intl.DisplayNames([i18n.language], {
type: "language",
@@ -100,6 +88,20 @@ export function ReviewItem({
}
};
// Format playtime similar to hero panel
const formatPlayTime = (playTimeInSeconds: number) => {
const minutes = playTimeInSeconds / 60;
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
return t("amount_minutes", {
amount: minutes.toFixed(0),
});
}
const hours = minutes / 60;
return t("amount_hours", { amount: numberFormatter.format(hours) });
};
// Determine which content to show - always show original for own reviews
const displayContent = needsTranslation
? review.translations[i18n.language]
@@ -109,12 +111,12 @@ export function ReviewItem({
return (
<div className="game-details__review-item">
<div className="game-details__blocked-review-simple">
Review from blocked user {" "}
{t("review_from_blocked_user")}
<button
className="game-details__blocked-review-show-link"
onClick={() => onToggleVisibility(review.id)}
>
Show
{t("show")}
</button>
</div>
</div>
@@ -124,54 +126,61 @@ export function ReviewItem({
return (
<div className="game-details__review-item">
<div className="game-details__review-header">
<div className="game-details__review-user">
<button
onClick={() => navigate(`/profile/${review.user.id}`)}
title={review.user.displayName}
>
<Avatar
src={review.user.profileImageUrl}
alt={review.user.displayName || "User"}
size={40}
/>
</button>
<div className="game-details__review-user-info">
<div className="game-details__review-header-top">
<div className="game-details__review-user">
<button
className="game-details__review-display-name game-details__review-display-name--clickable"
onClick={() =>
review.user.id && navigate(`/profile/${review.user.id}`)
}
onClick={() => navigate(`/profile/${review.user.id}`)}
title={review.user.displayName}
>
{review.user.displayName || "Anonymous"}
<Avatar
src={review.user.profileImageUrl}
alt={review.user.displayName || "User"}
size={40}
/>
</button>
<div className="game-details__review-date">
<ClockIcon size={12} />
{formatDistance(new Date(review.createdAt), new Date(), {
addSuffix: true,
})}
<div className="game-details__review-user-info">
<button
className="game-details__review-display-name game-details__review-display-name--clickable"
onClick={() =>
review.user.id && navigate(`/profile/${review.user.id}`)
}
>
{review.user.displayName || "Anonymous"}
</button>
</div>
</div>
<div className="game-details__review-date">
{formatDistance(new Date(review.createdAt), new Date(), {
addSuffix: true,
})}
</div>
</div>
<div
className="game-details__review-score-stars"
title={getRatingText(review.score, t)}
>
{[1, 2, 3, 4, 5].map((starValue) => (
<Star
key={starValue}
size={20}
fill={starValue <= review.score ? "currentColor" : "none"}
className={`game-details__review-star ${
starValue <= review.score
? "game-details__review-star--filled"
: "game-details__review-star--empty"
} ${
starValue <= review.score
? getScoreColorClass(review.score)
: ""
}`}
/>
))}
<div className="game-details__review-header-bottom">
<div className="game-details__review-meta-row">
<div
className="game-details__review-score-stars"
title={getRatingText(review.score, t)}
>
<Star
size={12}
className="game-details__review-star game-details__review-star--filled"
/>
<span className="game-details__review-score-text">
{review.score}/5
</span>
</div>
{Boolean(
review.playTimeInSeconds && review.playTimeInSeconds > 0
) && (
<div className="game-details__review-playtime">
<ClockIcon size={12} />
<span>
{t("review_played_for")}{" "}
{formatPlayTime(review.playTimeInSeconds || 0)}
</span>
</div>
)}
</div>
</div>
</div>
<div>
@@ -323,7 +332,7 @@ export function ReviewItem({
className="game-details__blocked-review-hide-link"
onClick={() => onToggleVisibility(review.id)}
>
Hide
{t("hide")}
</button>
)}
</div>

View File

@@ -0,0 +1,63 @@
@use "../../scss/globals.scss";
.library-filter-options {
&__container {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
flex-wrap: wrap;
}
&__option {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
padding: 8px 16px;
border-radius: 6px;
background: rgba(255, 255, 255, 0.05);
color: rgba(255, 255, 255, 0.9);
cursor: pointer;
font-size: 13px;
font-weight: 500;
transition: all ease 0.2s;
white-space: nowrap; /* prevent label and count from wrapping */
border: 1px solid rgba(0, 0, 0, 0.06);
&:hover {
color: rgba(255, 255, 255, 0.9);
background: rgba(255, 255, 255, 0.08);
}
&.active {
color: #000;
background: #fff;
svg,
svg * {
fill: currentColor;
color: currentColor;
}
.library-filter-options__count {
background: #ebebeb;
color: rgba(0, 0, 0, 0.9);
}
}
}
&__label {
font-weight: 500;
white-space: nowrap;
}
&__count {
background: rgba(255, 255, 255, 0.16);
color: rgba(255, 255, 255, 0.95);
padding: 2px 8px;
border-radius: 4px;
font-size: 12px;
font-weight: 600;
min-width: 24px;
text-align: center;
transition: all ease 0.2s;
}
}

View File

@@ -0,0 +1,61 @@
import { useTranslation } from "react-i18next";
import "./filter-options.scss";
export type FilterOption = "all" | "favourited" | "new" | "top10";
interface FilterOptionsProps {
filterBy: FilterOption;
onFilterChange: (filterBy: FilterOption) => void;
allGamesCount: number;
favouritedCount: number;
newGamesCount: number;
top10Count: number;
}
export function FilterOptions({
filterBy,
onFilterChange,
allGamesCount,
favouritedCount,
newGamesCount,
top10Count,
}: Readonly<FilterOptionsProps>) {
const { t } = useTranslation("library");
return (
<div className="library-filter-options__container">
<button
className={`library-filter-options__option ${filterBy === "all" ? "active" : ""}`}
onClick={() => onFilterChange("all")}
>
<span className="library-filter-options__label">{t("all_games")}</span>
<span className="library-filter-options__count">{allGamesCount}</span>
</button>
<button
className={`library-filter-options__option ${filterBy === "favourited" ? "active" : ""}`}
onClick={() => onFilterChange("favourited")}
>
<span className="library-filter-options__label">
{t("Favourite Games")}
</span>
<span className="library-filter-options__count">{favouritedCount}</span>
</button>
<button
className={`library-filter-options__option ${filterBy === "new" ? "active" : ""}`}
onClick={() => onFilterChange("new")}
>
<span className="library-filter-options__label">{t("new_games")}</span>
<span className="library-filter-options__count">{newGamesCount}</span>
</button>
<button
className={`library-filter-options__option ${filterBy === "top10" ? "active" : ""}`}
onClick={() => onFilterChange("top10")}
>
<span className="library-filter-options__label">
{t("Most Played")}
</span>
<span className="library-filter-options__count">{top10Count}</span>
</button>
</div>
);
}

View File

@@ -0,0 +1,295 @@
@use "../../scss/globals.scss";
.library-game-card-large {
width: 100%;
height: 300px;
position: relative;
border-radius: 8px;
overflow: hidden;
border: 1px solid rgba(255, 255, 255, 0.05);
transition: all ease 0.2s;
cursor: pointer;
display: flex;
align-items: center;
padding: 0;
text-align: left;
&:before {
content: "";
top: 0;
left: 0;
width: 100%;
height: 172%;
position: absolute;
background: linear-gradient(
35deg,
rgba(0, 0, 0, 0.1) 0%,
rgba(0, 0, 0, 0.07) 51.5%,
rgba(255, 255, 255, 0.15) 74%,
rgba(255, 255, 255, 0.1) 100%
);
transition: all ease 0.3s;
transform: translateY(-36%);
opacity: 0.5;
z-index: 1;
}
&:hover::before {
opacity: 1;
transform: translateY(-20%);
}
&:hover {
transform: scale(1.01);
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.3);
border-color: rgba(255, 255, 255, 0.1);
}
&__background {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-size: cover;
background-position: center;
background-repeat: no-repeat;
z-index: 0;
}
&__gradient {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: linear-gradient(
0deg,
rgba(0, 0, 0, 0.1) 0%,
rgba(0, 0, 0, 0.2) 50%,
rgba(0, 0, 0, 0.3) 100%
);
z-index: 1;
}
&__overlay {
position: relative;
z-index: 2;
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
justify-content: space-between;
padding: calc(globals.$spacing-unit * 2);
}
&__top-section {
display: flex;
justify-content: space-between;
align-items: flex-start;
gap: calc(globals.$spacing-unit);
}
&__menu-button {
align-self: flex-start;
background: rgba(0, 0, 0, 0.3);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 4px;
width: 36px;
height: 36px;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: all ease 0.2s;
color: rgba(255, 255, 255, 0.95);
padding: 0;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
opacity: 0;
transform: scale(0.9);
&:hover {
background: rgba(0, 0, 0, 0.6);
border-color: rgba(255, 255, 255, 0.25);
transform: scale(1.05);
}
&:active {
transform: scale(0.95);
}
}
&__logo-container {
flex: 1;
display: flex;
align-items: center;
min-width: 0;
}
&__logo {
max-height: 120px;
max-width: 400px;
width: auto;
height: auto;
object-fit: contain;
filter: drop-shadow(0 4px 12px rgba(0, 0, 0, 0.6));
}
&__title {
font-size: 28px;
font-weight: 700;
color: rgba(255, 255, 255, 0.95);
margin: 0;
overflow: hidden;
text-overflow: ellipsis;
display: -webkit-box;
-webkit-line-clamp: 2;
line-clamp: 2;
-webkit-box-orient: vertical;
text-shadow: 0 2px 12px rgba(0, 0, 0, 0.9);
}
&__info-bar {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit * 2);
justify-content: flex-end;
}
&__playtime {
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
color: rgba(255, 255, 255, 0.95);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 4px;
display: flex;
align-items: center;
gap: 6px;
padding: 8px 12px;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
font-size: 14px;
}
&__playtime-text {
font-weight: 500;
}
&__manual-playtime {
color: globals.$warning-color;
}
&__achievements {
display: flex;
flex-direction: column;
gap: 6px;
padding: 6px 12px;
flex: 1 1 auto;
min-width: 0;
}
&__achievement-header {
display: flex;
align-items: center;
gap: 8px;
justify-content: space-between;
}
&__achievements-gap {
display: flex;
align-items: center;
gap: 6px;
}
&__achievement-trophy {
color: #fff;
flex-shrink: 0;
}
&__achievement-progress {
width: 100%;
height: 4px;
transition: all ease 0.2s;
background-color: rgba(255, 255, 255, 0.08);
border-radius: 4px;
overflow: hidden;
&::-webkit-progress-bar {
background-color: transparent;
border-radius: 4px;
}
&::-webkit-progress-value {
background-color: globals.$muted-color;
border-radius: 4px;
}
}
&__achievement-bar {
height: 100%;
background-color: globals.$muted-color;
border-radius: 4px;
transition: width 0.3s ease;
}
&__achievement-count {
font-size: 14px;
font-weight: 500;
color: rgba(255, 255, 255, 0.9);
white-space: nowrap;
}
&__achievement-percentage {
font-size: 12px;
color: rgba(255, 255, 255, 0.85);
white-space: nowrap;
}
&__action-button {
display: flex;
align-items: center;
gap: 8px;
padding: 10px 20px;
border-radius: 6px;
background: rgba(255, 255, 255, 0.1);
border: 1px solid rgba(255, 255, 255, 0.2);
color: rgba(255, 255, 255, 0.95);
backdrop-filter: blur(4px);
-webkit-backdrop-filter: blur(4px);
cursor: pointer;
font-size: 14px;
font-weight: 600;
transition: all ease 0.2s;
flex: 0 0 auto;
&:hover {
background: rgba(255, 255, 255, 0.15);
border-color: rgba(255, 255, 255, 0.3);
transform: scale(1.05);
}
&:active {
transform: scale(0.98);
}
}
&:hover &__menu-button {
opacity: 1;
transform: scale(1);
}
&__action-icon--downloading {
animation: pulse 1.5s ease-in-out infinite;
}
}
@keyframes pulse {
0%,
100% {
opacity: 1;
}
50% {
opacity: 0.5;
}
}

View File

@@ -0,0 +1,279 @@
import { LibraryGame } from "@types";
import { useDownload, useFormat } from "@renderer/hooks";
import { useNavigate } from "react-router-dom";
import { buildGameDetailsPath } from "@renderer/helpers";
import {
PlayIcon,
DownloadIcon,
ClockIcon,
AlertFillIcon,
ThreeBarsIcon,
TrophyIcon,
XIcon,
} from "@primer/octicons-react";
import { useTranslation } from "react-i18next";
import { useCallback, useState } from "react";
import { useGameActions } from "@renderer/components/game-context-menu/use-game-actions";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import { GameContextMenu } from "@renderer/components";
import "./library-game-card-large.scss";
interface LibraryGameCardLargeProps {
game: LibraryGame;
}
const getImageWithCustomPriority = (
customUrl: string | null | undefined,
originalUrl: string | null | undefined,
fallbackUrl?: string | null | undefined
) => {
return customUrl || originalUrl || fallbackUrl || "";
};
export function LibraryGameCardLarge({
game,
}: Readonly<LibraryGameCardLargeProps>) {
const { t } = useTranslation("library");
const { numberFormatter } = useFormat();
const navigate = useNavigate();
const { lastPacket } = useDownload();
const [contextMenu, setContextMenu] = useState<{
visible: boolean;
position: { x: number; y: number };
}>({ visible: false, position: { x: 0, y: 0 } });
const isGameDownloading =
game?.download?.status === "active" && lastPacket?.gameId === game?.id;
const formatPlayTime = useCallback(
(playTimeInMilliseconds = 0, isShort = false) => {
const minutes = playTimeInMilliseconds / 60000;
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
return t(isShort ? "amount_minutes_short" : "amount_minutes", {
amount: minutes.toFixed(0),
});
}
const hours = minutes / 60;
const hoursKey = isShort ? "amount_hours_short" : "amount_hours";
const hoursAmount = isShort
? Math.floor(hours)
: numberFormatter.format(hours);
return t(hoursKey, { amount: hoursAmount });
},
[numberFormatter, t]
);
const handleCardClick = () => {
navigate(buildGameDetailsPath(game));
};
const {
handlePlayGame,
handleOpenDownloadOptions,
handleCloseGame,
isGameRunning,
} = useGameActions(game);
const handleActionClick = async (e: React.MouseEvent) => {
e.stopPropagation();
if (isGameRunning) {
try {
await handleCloseGame();
} catch (e) {
console.error(e);
}
return;
}
try {
await handlePlayGame();
} catch (err) {
console.error(err);
try {
handleOpenDownloadOptions();
} catch (e) {
console.error(e);
}
}
};
const handleContextMenu = (e: React.MouseEvent) => {
e.preventDefault();
e.stopPropagation();
setContextMenu({
visible: true,
position: { x: e.clientX, y: e.clientY },
});
};
const handleMenuButtonClick = (e: React.MouseEvent) => {
e.stopPropagation();
setContextMenu({
visible: true,
position: {
x: e.currentTarget.getBoundingClientRect().right,
y: e.currentTarget.getBoundingClientRect().bottom,
},
});
};
const handleCloseContextMenu = () => {
setContextMenu({ visible: false, position: { x: 0, y: 0 } });
};
// Use libraryHeroImageUrl as background, fallback to libraryImageUrl
const backgroundImage = getImageWithCustomPriority(
game.libraryHeroImageUrl,
game.libraryImageUrl,
game.iconUrl
);
// For logo, check if logoImageUrl exists (similar to game details page)
const logoImage = game.logoImageUrl;
return (
<>
<button
type="button"
className="library-game-card-large"
onClick={handleCardClick}
onContextMenu={handleContextMenu}
>
<div
className="library-game-card-large__background"
style={{ backgroundImage: `url(${backgroundImage})` }}
/>
<div className="library-game-card-large__gradient" />
<div className="library-game-card-large__overlay">
<div className="library-game-card-large__top-section">
<div className="library-game-card-large__playtime">
{game.hasManuallyUpdatedPlaytime ? (
<AlertFillIcon
size={11}
className="library-game-card-large__manual-playtime"
/>
) : (
<ClockIcon size={11} />
)}
<span className="library-game-card-large__playtime-text">
{formatPlayTime(game.playTimeInMilliseconds)}
</span>
</div>
<button
type="button"
className="library-game-card-large__menu-button"
onClick={handleMenuButtonClick}
title="More options"
>
<ThreeBarsIcon size={16} />
</button>
</div>
<div className="library-game-card-large__logo-container">
{logoImage ? (
<img
src={logoImage}
alt={game.title}
className="library-game-card-large__logo"
/>
) : (
<h3 className="library-game-card-large__title">{game.title}</h3>
)}
</div>
<div className="library-game-card-large__info-bar">
{/* Achievements section */}
{(game.achievementCount ?? 0) > 0 && (
<div className="library-game-card-large__achievements">
<div className="library-game-card-large__achievement-header">
<div className="library-game-card-large__achievements-gap">
<TrophyIcon
size={14}
className="library-game-card-large__achievement-trophy"
/>
<span className="library-game-card-large__achievement-count">
{game.unlockedAchievementCount ?? 0} /{" "}
{game.achievementCount ?? 0}
</span>
</div>
<span className="library-game-card-large__achievement-percentage">
{Math.round(
((game.unlockedAchievementCount ?? 0) /
(game.achievementCount ?? 1)) *
100
)}
%
</span>
</div>
<div className="library-game-card-large__achievement-progress">
<div
className="library-game-card-large__achievement-bar"
style={{
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
}}
/>
</div>
</div>
)}
<button
type="button"
className="library-game-card-large__action-button"
onClick={handleActionClick}
>
{(() => {
if (isGameDownloading) {
return (
<>
<DownloadIcon
size={16}
className="library-game-card-large__action-icon--downloading"
/>
{t("downloading")}
</>
);
}
if (isGameRunning) {
return (
<>
<XIcon size={16} />
{t("close")}
</>
);
}
if (game.executablePath) {
return (
<>
<PlayIcon size={16} />
{t("play")}
</>
);
}
return (
<>
<DownloadIcon size={16} />
{t("download")}
</>
);
})()}
</button>
</div>
</div>
</button>
<GameContextMenu
game={game}
visible={contextMenu.visible}
position={contextMenu.position}
onClose={handleCloseContextMenu}
/>
</>
);
}

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@use "../../scss/globals.scss";
.library-game-card {
&__wrapper {
cursor: pointer;
transition: all ease 0.2s;
box-shadow: 0 8px 10px -2px rgba(0, 0, 0, 0.5);
width: 100%;
aspect-ratio: 3 / 4;
position: relative;
border: none;
background: none;
padding: 0;
border-radius: 4px;
overflow: hidden;
display: block;
container-type: inline-size;
&:before {
content: "";
top: 0;
left: 0;
width: 100%;
height: 172%;
position: absolute;
background: linear-gradient(
35deg,
rgba(0, 0, 0, 0.1) 0%,
rgba(0, 0, 0, 0.07) 51.5%,
rgba(255, 255, 255, 0.15) 64%,
rgba(255, 255, 255, 0.1) 100%
);
transition: all ease 0.3s;
transform: translateY(-36%);
opacity: 0.5;
z-index: 1;
}
&:hover {
transform: scale(1.02);
}
&:hover::before {
opacity: 1;
transform: translateY(-20%);
}
}
&__overlay {
position: absolute;
display: flex;
flex-direction: column;
align-items: flex-start;
justify-content: space-between;
height: 100%;
width: 100%;
background: linear-gradient(0deg, rgba(0, 0, 0, 0.5) 5%, transparent 100%);
padding: 8px;
z-index: 2;
}
&__top-section {
display: flex;
justify-content: space-between;
align-items: flex-start;
width: 100%;
}
&__playtime {
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
color: rgba(255, 255, 255, 0.8);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 4px;
display: flex;
align-items: center;
gap: 4px;
padding: 4px;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
transition: all ease 0.2s;
&-long {
display: inline;
font-size: 12px;
}
&-short {
display: none;
font-size: 12px;
}
// When the card is narrow (less than 140px), show short format
@container (max-width: 140px) {
&-long {
display: none;
}
&-short {
display: inline;
}
}
}
&__manual-playtime {
color: globals.$warning-color;
}
&__achievements {
display: flex;
flex-direction: column;
gap: 4px;
padding: 6px 8px;
opacity: 0;
transform: translateY(8px);
transition: all ease 0.2s;
pointer-events: none;
width: 100%;
}
&__achievements-gap {
display: flex;
align-items: center;
gap: 6px;
}
&__achievement-header {
display: flex;
align-items: center;
gap: 6px;
justify-content: space-between;
}
&__achievement-trophy {
color: #fff;
flex-shrink: 0;
}
&__achievement-progress {
margin-top: 8px;
width: 100%;
height: 4px;
transition: all ease 0.2s;
background-color: rgba(255, 255, 255, 0.08);
border-radius: 4px;
overflow: hidden;
&::-webkit-progress-bar {
background-color: transparent;
border-radius: 4px;
}
&::-webkit-progress-value {
background-color: globals.$muted-color;
border-radius: 4px;
}
}
&__achievement-bar {
height: 100%;
background-color: globals.$muted-color;
border-radius: 4px;
transition: width 0.3s ease;
position: relative;
}
&__achievement-count {
font-size: 12px;
font-weight: 500;
color: rgba(255, 255, 255, 0.9);
white-space: nowrap;
}
&__achievement-percentage {
font-size: 11px;
color: rgba(255, 255, 255, 0.7);
white-space: nowrap;
}
&__action-button {
position: absolute;
bottom: 8px;
right: 8px;
background: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
border: solid 1px rgba(255, 255, 255, 0.2);
border-radius: 4px;
width: 40px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: all ease 0.2s;
color: rgba(255, 255, 255, 0.9);
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
opacity: 0;
transform: scale(0.9);
&:hover {
background: rgba(0, 0, 0, 0.8);
border-color: rgba(255, 255, 255, 0.4);
transform: scale(1.1);
box-shadow: 0 6px 12px rgba(0, 0, 0, 0.4);
}
&:active {
transform: scale(0.95);
}
}
&__menu-button {
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
border: solid 1px rgba(255, 255, 255, 0.15);
border-radius: 4px;
width: 28px;
height: 28px;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: all ease 0.2s;
color: rgba(255, 255, 255, 0.8);
padding: 0;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
opacity: 0;
transform: scale(0.9);
&:hover {
background: rgba(0, 0, 0, 0.6);
border-color: rgba(255, 255, 255, 0.25);
transform: scale(1.05);
}
&:active {
transform: scale(0.95);
}
}
&__wrapper:hover &__action-button,
&__wrapper:hover &__menu-button {
opacity: 1;
transform: scale(1);
}
&__wrapper:hover &__achievements {
opacity: 1;
transform: translateY(0);
pointer-events: auto;
}
&__action-icon {
&--downloading {
animation: pulse 1.5s ease-in-out infinite;
}
}
&__game-image {
object-fit: cover;
border-radius: 4px;
width: 100%;
height: 100%;
min-width: 100%;
min-height: 100%;
display: block;
top: 0;
left: 0;
z-index: 0;
}
}
@keyframes pulse {
0%,
100% {
opacity: 1;
}
50% {
opacity: 0.5;
}
}
/* Force fixed size for compact grid cells so cards render at 220x320 */
.library__games-grid--compact .library-game-card__wrapper {
width: 215px;
height: 320px;
aspect-ratio: unset;
}

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import { LibraryGame } from "@types";
import { useFormat } from "@renderer/hooks";
import { useNavigate } from "react-router-dom";
import { useCallback, useState } from "react";
import { buildGameDetailsPath } from "@renderer/helpers";
import {
ClockIcon,
AlertFillIcon,
ThreeBarsIcon,
TrophyIcon,
} from "@primer/octicons-react";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import { Tooltip } from "react-tooltip";
import { useTranslation } from "react-i18next";
import { GameContextMenu } from "@renderer/components";
import "./library-game-card.scss";
interface LibraryGameCardProps {
game: LibraryGame;
onMouseEnter: () => void;
onMouseLeave: () => void;
}
export function LibraryGameCard({
game,
onMouseEnter,
onMouseLeave,
}: Readonly<LibraryGameCardProps>) {
const { t } = useTranslation("library");
const { numberFormatter } = useFormat();
const navigate = useNavigate();
const [isTooltipHovered, setIsTooltipHovered] = useState(false);
const [contextMenu, setContextMenu] = useState<{
visible: boolean;
position: { x: number; y: number };
}>({ visible: false, position: { x: 0, y: 0 } });
const formatPlayTime = useCallback(
(playTimeInMilliseconds = 0, isShort = false) => {
const minutes = playTimeInMilliseconds / 60000;
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
return t(isShort ? "amount_minutes_short" : "amount_minutes", {
amount: minutes.toFixed(0),
});
}
const hours = minutes / 60;
const hoursKey = isShort ? "amount_hours_short" : "amount_hours";
const hoursAmount = isShort
? Math.floor(hours)
: numberFormatter.format(hours);
return t(hoursKey, { amount: hoursAmount });
},
[numberFormatter, t]
);
const handleCardClick = () => {
navigate(buildGameDetailsPath(game));
};
const handleContextMenu = (e: React.MouseEvent) => {
e.preventDefault();
e.stopPropagation();
setContextMenu({
visible: true,
position: { x: e.clientX, y: e.clientY },
});
};
const handleMenuButtonClick = (e: React.MouseEvent) => {
e.stopPropagation();
setContextMenu({
visible: true,
position: {
x: e.currentTarget.getBoundingClientRect().right,
y: e.currentTarget.getBoundingClientRect().bottom,
},
});
};
const handleCloseContextMenu = () => {
setContextMenu({ visible: false, position: { x: 0, y: 0 } });
};
const coverImage =
game.coverImageUrl ??
game.libraryImageUrl ??
game.libraryHeroImageUrl ??
game.iconUrl ??
undefined;
return (
<>
<button
type="button"
onMouseEnter={onMouseEnter}
onMouseLeave={onMouseLeave}
className="library-game-card__wrapper"
title={isTooltipHovered ? undefined : game.title}
onClick={handleCardClick}
onContextMenu={handleContextMenu}
>
<div className="library-game-card__overlay">
<div className="library-game-card__top-section">
<div
className="library-game-card__playtime"
data-tooltip-place="top"
data-tooltip-content={
game.hasManuallyUpdatedPlaytime
? t("manual_playtime_tooltip")
: undefined
}
data-tooltip-id={game.objectId}
>
{game.hasManuallyUpdatedPlaytime ? (
<AlertFillIcon
size={11}
className="library-game-card__manual-playtime"
/>
) : (
<ClockIcon size={11} />
)}
<span className="library-game-card__playtime-long">
{formatPlayTime(game.playTimeInMilliseconds)}
</span>
<span className="library-game-card__playtime-short">
{formatPlayTime(game.playTimeInMilliseconds, true)}
</span>
</div>
<button
type="button"
className="library-game-card__menu-button"
onClick={handleMenuButtonClick}
title="More options"
>
<ThreeBarsIcon size={16} />
</button>
</div>
{/* Achievements section - shown on hover */}
{(game.achievementCount ?? 0) > 0 && (
<div className="library-game-card__achievements">
<div className="library-game-card__achievement-header">
<div className="library-game-card__achievements-gap">
<TrophyIcon
size={14}
className="library-game-card__achievement-trophy"
/>
<span className="library-game-card__achievement-count">
{game.unlockedAchievementCount ?? 0} /{" "}
{game.achievementCount ?? 0}
</span>
</div>
<span className="library-game-card__achievement-percentage">
{Math.round(
((game.unlockedAchievementCount ?? 0) /
(game.achievementCount ?? 1)) *
100
)}
%
</span>
</div>
<div className="library-game-card__achievement-progress">
<div
className="library-game-card__achievement-bar"
style={{
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
}}
/>
</div>
</div>
)}
</div>
<img
src={coverImage ?? undefined}
alt={game.title}
className="library-game-card__game-image"
/>
</button>
<Tooltip
id={game.objectId}
style={{
zIndex: 9999,
}}
openOnClick={false}
afterShow={() => setIsTooltipHovered(true)}
afterHide={() => setIsTooltipHovered(false)}
/>
<GameContextMenu
game={game}
visible={contextMenu.visible}
position={contextMenu.position}
onClose={handleCloseContextMenu}
/>
</>
);
}

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@use "../../scss/globals.scss";
.library {
&__content {
padding: calc(globals.$spacing-unit * 3);
height: 100%;
width: 100%;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 3);
align-items: flex-start;
}
&__header {
display: flex;
justify-content: space-between;
align-items: center;
width: 100%;
}
&__page-header {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 1.5);
width: 100%;
}
&__page-title {
margin: 0;
font-size: 20px;
font-weight: 700;
color: rgba(255, 255, 255, 0.95);
}
&__controls-row {
display: flex;
align-items: center;
justify-content: space-between;
width: 100%;
gap: calc(globals.$spacing-unit * 2);
}
&__controls-left {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
}
&__controls-right {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
}
&__header-controls {
display: flex;
flex-direction: column;
align-items: end;
gap: calc(globals.$spacing-unit * 1);
&__left {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 1);
}
}
&__header-title {
font-size: 20px;
font-weight: 700;
}
&__filter-label {
font-size: 14px;
font-weight: 600;
color: rgba(255, 255, 255, 0.8);
white-space: nowrap;
}
&__separator {
width: 100%;
height: 1px;
background: rgba(255, 255, 255, 0.1);
border: none;
margin: 0;
}
&__count {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
background: rgba(255, 255, 255, 0.05);
border-radius: 8px;
padding: 8px 16px;
}
&__count-label {
color: rgba(255, 255, 255, 0.6);
font-size: 13px;
font-weight: 500;
}
&__count-number {
color: rgba(255, 255, 255, 0.9);
font-size: 13px;
font-weight: 600;
}
&__no-games {
display: flex;
width: 100%;
height: 100%;
justify-content: center;
align-items: center;
flex-direction: column;
gap: globals.$spacing-unit;
padding: calc(globals.$spacing-unit * 4);
}
&__telescope-icon {
width: 60px;
height: 60px;
border-radius: 50%;
background-color: rgba(255, 255, 255, 0.06);
display: flex;
align-items: center;
justify-content: center;
margin-bottom: calc(globals.$spacing-unit * 2);
}
&__games-grid {
list-style: none;
margin: 0;
padding: 0;
display: grid;
gap: calc(globals.$spacing-unit * 2);
width: 100%;
// Grid view - larger cards
&--grid {
grid-template-columns: repeat(2, 1fr);
@container #{globals.$app-container} (min-width: 900px) {
grid-template-columns: repeat(4, 1fr);
}
@container #{globals.$app-container} (min-width: 1300px) {
grid-template-columns: repeat(5, 1fr);
}
@container #{globals.$app-container} (min-width: 2000px) {
grid-template-columns: repeat(6, 1fr);
}
@container #{globals.$app-container} (min-width: 2600px) {
grid-template-columns: repeat(8, 1fr);
}
@container #{globals.$app-container} (min-width: 3000px) {
grid-template-columns: repeat(12, 1fr);
}
}
// Compact view - smaller cards
&--compact {
grid-template-columns: repeat(auto-fill, 215px);
grid-auto-rows: 320px;
justify-content: start;
@container #{globals.$app-container} (min-width: 900px) {
grid-template-columns: repeat(auto-fill, 215px);
}
@container #{globals.$app-container} (min-width: 1300px) {
grid-template-columns: repeat(auto-fill, 215px);
}
/* keep same pattern for very large screens */
@container #{globals.$app-container} (min-width: 2000px) {
grid-template-columns: repeat(auto-fill, 215px);
}
@container #{globals.$app-container} (min-width: 2600px) {
grid-template-columns: repeat(auto-fill, 215px);
}
@container #{globals.$app-container} (min-width: 3000px) {
grid-template-columns: repeat(auto-fill, 210px);
}
}
}
&__games-list {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 2);
width: 100%;
// Large view - 2 columns grid
&--large {
display: grid;
grid-template-columns: repeat(1, 1fr);
@container #{globals.$app-container} (min-width: 900px) {
grid-template-columns: repeat(2, 1fr);
}
}
}
}

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import { useEffect, useMemo, useState } from "react";
import { useLibrary, useAppDispatch } from "@renderer/hooks";
import { setHeaderTitle } from "@renderer/features";
import { TelescopeIcon } from "@primer/octicons-react";
import { useTranslation } from "react-i18next";
import { LibraryGameCard } from "./library-game-card";
// detailed view removed — keep file if needed later
import { LibraryGameCardLarge } from "./library-game-card-large";
import { ViewOptions, ViewMode } from "./view-options";
import { FilterOptions, FilterOption } from "./filter-options";
import { SearchBar } from "./search-bar";
import "./library.scss";
export default function Library() {
const { library, updateLibrary } = useLibrary();
type ElectronAPI = {
refreshLibraryAssets?: () => Promise<unknown>;
onLibraryBatchComplete?: (cb: () => void) => () => void;
};
const [viewMode, setViewMode] = useState<ViewMode>("compact");
const [filterBy, setFilterBy] = useState<FilterOption>("all");
const [searchQuery, setSearchQuery] = useState<string>("");
const dispatch = useAppDispatch();
const { t } = useTranslation("library");
useEffect(() => {
dispatch(setHeaderTitle(t("library")));
const electron = (globalThis as unknown as { electron?: ElectronAPI })
.electron;
let unsubscribe: () => void = () => undefined;
if (electron?.refreshLibraryAssets) {
electron
.refreshLibraryAssets()
.then(() => updateLibrary())
.catch(() => updateLibrary());
if (electron.onLibraryBatchComplete) {
unsubscribe = electron.onLibraryBatchComplete(() => {
updateLibrary();
});
}
} else {
updateLibrary();
}
return () => {
unsubscribe();
};
}, [dispatch, t, updateLibrary]);
const handleOnMouseEnterGameCard = () => {
// Optional: pause animations if needed
};
const handleOnMouseLeaveGameCard = () => {
// Optional: resume animations if needed
};
const filteredLibrary = useMemo(() => {
let filtered;
switch (filterBy) {
case "favourited":
filtered = library.filter((game) => game.favorite);
break;
case "new":
filtered = library.filter(
(game) => (game.playTimeInMilliseconds || 0) === 0
);
break;
case "top10":
filtered = library
.slice()
.sort(
(a, b) =>
(b.playTimeInMilliseconds || 0) - (a.playTimeInMilliseconds || 0)
)
.slice(0, 10);
break;
case "all":
default:
filtered = library;
}
if (!searchQuery.trim()) return filtered;
const queryLower = searchQuery.toLowerCase();
return filtered.filter((game) => {
const titleLower = game.title.toLowerCase();
let queryIndex = 0;
for (
let i = 0;
i < titleLower.length && queryIndex < queryLower.length;
i++
) {
if (titleLower[i] === queryLower[queryIndex]) {
queryIndex++;
}
}
return queryIndex === queryLower.length;
});
}, [library, filterBy, searchQuery]);
// No sorting for now — rely on filteredLibrary
const sortedLibrary = filteredLibrary;
// Calculate counts for filters
const allGamesCount = library.length;
const favouritedCount = library.filter((game) => game.favorite).length;
const newGamesCount = library.filter(
(game) => (game.playTimeInMilliseconds || 0) === 0
).length;
const top10Count = Math.min(10, library.length);
const hasGames = library.length > 0;
return (
<section className="library__content">
{hasGames && (
<div className="library__page-header">
<div className="library__controls-row">
<div className="library__controls-left">
<FilterOptions
filterBy={filterBy}
onFilterChange={setFilterBy}
allGamesCount={allGamesCount}
favouritedCount={favouritedCount}
newGamesCount={newGamesCount}
top10Count={top10Count}
/>
</div>
<div className="library__controls-right">
<SearchBar value={searchQuery} onChange={setSearchQuery} />
<ViewOptions viewMode={viewMode} onViewModeChange={setViewMode} />
</div>
</div>
</div>
)}
{!hasGames && (
<div className="library__no-games">
<div className="library__telescope-icon">
<TelescopeIcon size={24} />
</div>
<h2>{t("no_games_title")}</h2>
<p>{t("no_games_description")}</p>
</div>
)}
{hasGames && viewMode === "large" && (
<div className="library__games-list library__games-list--large">
{sortedLibrary.map((game) => (
<LibraryGameCardLarge
key={`${game.shop}-${game.objectId}`}
game={game}
/>
))}
</div>
)}
{hasGames && viewMode !== "large" && (
<ul className={`library__games-grid library__games-grid--${viewMode}`}>
{sortedLibrary.map((game) => (
<li
key={`${game.shop}-${game.objectId}`}
style={{ listStyle: "none" }}
>
<LibraryGameCard
game={game}
onMouseEnter={handleOnMouseEnterGameCard}
onMouseLeave={handleOnMouseLeaveGameCard}
/>
</li>
))}
</ul>
)}
</section>
);
}

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.search-bar {
display: flex;
align-items: center;
&__container {
height: 32px;
display: flex;
align-items: center;
gap: 8px;
padding: 4px 12px;
background-color: transparent;
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 6px;
transition: all 0.2s ease;
width: 250px;
&:focus-within {
width: 300px;
background: rgba(255, 255, 255, 0.02);
border-color: rgba(255, 255, 255, 0.2);
}
}
&__icon {
color: rgba(255, 255, 255, 0.75);
flex-shrink: 0;
transition: color 0.2s ease;
}
&__input {
flex: 1;
background: transparent;
border: none;
outline: none;
color: rgba(255, 255, 255, 0.9);
font-size: 14px;
font-family: inherit;
min-width: 0;
&::placeholder {
color: rgba(255, 255, 255, 0.6);
}
&:focus ~ .search-bar__icon {
color: rgba(255, 255, 255, 0.7);
}
}
&__clear {
flex-shrink: 0;
background: transparent;
border: none;
color: rgba(255, 255, 255, 0.65);
font-size: 18px;
font-weight: bold;
cursor: pointer;
padding: 0;
width: 20px;
height: 20px;
display: flex;
align-items: center;
justify-content: center;
border-radius: 3px;
transition: all 0.2s ease;
&:hover {
background: rgba(255, 255, 255, 0.1);
color: rgba(255, 255, 255, 0.8);
}
&:active {
background: rgba(255, 255, 255, 0.15);
}
}
}

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import { SearchIcon } from "@primer/octicons-react";
import { FC, useRef } from "react";
import { useTranslation } from "react-i18next";
import "./search-bar.scss";
interface SearchBarProps {
value: string;
onChange: (value: string) => void;
}
export const SearchBar: FC<SearchBarProps> = ({ value, onChange }) => {
const { t } = useTranslation();
const inputRef = useRef<HTMLInputElement>(null);
const handleClear = () => {
onChange("");
inputRef.current?.focus();
};
return (
<div className="search-bar">
<div className="search-bar__container">
<SearchIcon size={16} className="search-bar__icon" />
<input
ref={inputRef}
type="text"
className="search-bar__input"
placeholder={t("Search library", { defaultValue: "Search library" })}
value={value}
onChange={(e) => onChange(e.target.value)}
/>
{value && (
<button
className="search-bar__clear"
onClick={handleClear}
aria-label="Clear search"
>
×
</button>
)}
</div>
</div>
);
};

View File

@@ -0,0 +1,55 @@
@use "../../scss/globals.scss";
.library-view-options {
&__container {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
}
&__label {
font-size: 14px;
font-weight: 600;
color: rgba(255, 255, 255, 0.95);
white-space: nowrap;
}
&__options {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
flex-wrap: wrap;
white-space: nowrap;
}
&__option {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit);
padding: 8px 10px;
border-radius: 6px;
background: rgba(255, 255, 255, 0.04);
border: none;
color: rgba(255, 255, 255, 0.9);
cursor: pointer;
font-size: 14px;
font-weight: 500;
transition: all ease 0.2s;
white-space: nowrap;
&:hover {
color: rgba(255, 255, 255, 0.95);
background: rgba(255, 255, 255, 0.06);
}
&.active {
color: rgba(0, 0, 0, 0.9);
background: #fff;
svg,
svg * {
fill: currentColor;
color: currentColor;
}
}
}
}

View File

@@ -0,0 +1,45 @@
import { AppsIcon, RowsIcon, SquareIcon } from "@primer/octicons-react";
import { useTranslation } from "react-i18next";
import "./view-options.scss";
export type ViewMode = "grid" | "compact" | "large";
interface ViewOptionsProps {
viewMode: ViewMode;
onViewModeChange: (viewMode: ViewMode) => void;
}
export function ViewOptions({
viewMode,
onViewModeChange,
}: Readonly<ViewOptionsProps>) {
const { t } = useTranslation("library");
return (
<div className="library-view-options__container">
<div className="library-view-options__options">
<button
className={`library-view-options__option ${viewMode === "compact" ? "active" : ""}`}
onClick={() => onViewModeChange("compact")}
title={t("compact_view")}
>
<SquareIcon size={16} />
</button>
<button
className={`library-view-options__option ${viewMode === "grid" ? "active" : ""}`}
onClick={() => onViewModeChange("grid")}
title={t("grid_view")}
>
<AppsIcon size={16} />
</button>
<button
className={`library-view-options__option ${viewMode === "large" ? "active" : ""}`}
onClick={() => onViewModeChange("large")}
title={t("large_view")}
>
<RowsIcon size={16} />
</button>
</div>
</div>
);
}

View File

@@ -0,0 +1,178 @@
import { motion } from "framer-motion";
import { useTranslation } from "react-i18next";
import { TelescopeIcon } from "@primer/octicons-react";
import InfiniteScroll from "react-infinite-scroll-component";
import { useFormat } from "@renderer/hooks";
import type { UserGame } from "@types";
import { SortOptions } from "./sort-options";
import { UserLibraryGameCard } from "./user-library-game-card";
import "./profile-content.scss";
type SortOption = "playtime" | "achievementCount" | "playedRecently";
interface LibraryTabProps {
sortBy: SortOption;
onSortChange: (sortBy: SortOption) => void;
pinnedGames: UserGame[];
libraryGames: UserGame[];
hasMoreLibraryGames: boolean;
isLoadingLibraryGames: boolean;
statsIndex: number;
userStats: { libraryCount: number } | null;
animatedGameIdsRef: React.MutableRefObject<Set<string>>;
onLoadMore: () => void;
onMouseEnter: () => void;
onMouseLeave: () => void;
isMe: boolean;
}
export function LibraryTab({
sortBy,
onSortChange,
pinnedGames,
libraryGames,
hasMoreLibraryGames,
isLoadingLibraryGames,
statsIndex,
userStats,
animatedGameIdsRef,
onLoadMore,
onMouseEnter,
onMouseLeave,
isMe,
}: Readonly<LibraryTabProps>) {
const { t } = useTranslation("user_profile");
const { numberFormatter } = useFormat();
const hasGames = libraryGames.length > 0;
const hasPinnedGames = pinnedGames.length > 0;
const hasAnyGames = hasGames || hasPinnedGames;
return (
<motion.div
key="library"
className="profile-content__tab-panel"
initial={{ opacity: 0, x: -10 }}
animate={{ opacity: 1, x: 0 }}
exit={{ opacity: 0, x: 10 }}
transition={{ duration: 0.2 }}
aria-hidden={false}
>
{hasAnyGames && (
<SortOptions sortBy={sortBy} onSortChange={onSortChange} />
)}
{!hasAnyGames && (
<div className="profile-content__no-games">
<div className="profile-content__telescope-icon">
<TelescopeIcon size={24} />
</div>
<h2>{t("no_recent_activity_title")}</h2>
{isMe && <p>{t("no_recent_activity_description")}</p>}
</div>
)}
{hasAnyGames && (
<div>
{hasPinnedGames && (
<div style={{ marginBottom: "2rem" }}>
<div className="profile-content__section-header">
<div className="profile-content__section-title-group">
<h2>{t("pinned")}</h2>
<span className="profile-content__section-badge">
{pinnedGames.length}
</span>
</div>
</div>
<ul className="profile-content__games-grid">
{pinnedGames?.map((game) => (
<li key={game.objectId} style={{ listStyle: "none" }}>
<UserLibraryGameCard
game={game}
statIndex={statsIndex}
onMouseEnter={onMouseEnter}
onMouseLeave={onMouseLeave}
sortBy={sortBy}
/>
</li>
))}
</ul>
</div>
)}
{hasGames && (
<div>
<div className="profile-content__section-header">
<div className="profile-content__section-title-group">
<h2>{t("library")}</h2>
{userStats && (
<span className="profile-content__section-badge">
{numberFormatter.format(userStats.libraryCount)}
</span>
)}
</div>
</div>
<InfiniteScroll
dataLength={libraryGames.length}
next={onLoadMore}
hasMore={hasMoreLibraryGames}
loader={null}
scrollThreshold={0.9}
style={{ overflow: "visible" }}
scrollableTarget="scrollableDiv"
>
<ul className="profile-content__games-grid">
{libraryGames?.map((game, index) => {
const hasAnimated = animatedGameIdsRef.current.has(
game.objectId
);
const isNewGame = !hasAnimated && !isLoadingLibraryGames;
return (
<motion.li
key={`${sortBy}-${game.objectId}`}
style={{ listStyle: "none" }}
initial={
isNewGame
? { opacity: 0.5, y: 15, scale: 0.96 }
: false
}
animate={
isNewGame ? { opacity: 1, y: 0, scale: 1 } : false
}
transition={
isNewGame
? {
duration: 0.15,
ease: "easeOut",
delay: index * 0.01,
}
: undefined
}
onAnimationComplete={() => {
if (isNewGame) {
animatedGameIdsRef.current.add(game.objectId);
}
}}
>
<UserLibraryGameCard
game={game}
statIndex={statsIndex}
onMouseEnter={onMouseEnter}
onMouseLeave={onMouseLeave}
sortBy={sortBy}
/>
</motion.li>
);
})}
</ul>
</InfiniteScroll>
</div>
)}
</div>
)}
</motion.div>
);
}

View File

@@ -101,6 +101,11 @@
gap: calc(globals.$spacing-unit);
margin-bottom: calc(globals.$spacing-unit * 2);
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
position: relative;
}
&__tab-wrapper {
position: relative;
}
&__tab {
@@ -111,19 +116,40 @@
cursor: pointer;
font-size: 14px;
font-weight: 500;
border-bottom: 2px solid transparent;
transition: all ease 0.2s;
&:hover {
color: rgba(255, 255, 255, 0.8);
}
transition: color ease 0.2s;
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit * 0.5);
&--active {
color: white;
border-bottom-color: #c9aa71;
}
}
&__tab-badge {
display: inline-flex;
align-items: center;
justify-content: center;
min-width: 18px;
height: 18px;
padding: 0 6px;
background-color: rgba(255, 255, 255, 0.15);
border-radius: 9px;
font-size: 11px;
font-weight: 600;
color: rgba(255, 255, 255, 0.9);
line-height: 1;
}
&__tab-underline {
position: absolute;
bottom: -1px;
left: 0;
right: 0;
height: 2px;
background: white;
}
&__games-grid {
list-style: none;
margin: 0;
@@ -175,5 +201,245 @@
backdrop-filter: blur(10px);
}
}
&__tab-panels {
display: block;
}
}
}
// Reviews minimal styles
.user-reviews__loading {
padding: calc(globals.$spacing-unit * 2);
color: rgba(255, 255, 255, 0.8);
text-align: center;
display: flex;
justify-content: center;
align-items: center;
}
.user-reviews__empty {
text-align: center;
padding: calc(globals.$spacing-unit * 4) calc(globals.$spacing-unit * 2);
color: rgba(255, 255, 255, 0.6);
}
.user-reviews__list {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 4);
}
.user-reviews__review-item {
border-radius: 8px;
}
.user-reviews__review-header {
display: flex;
flex-direction: column;
gap: calc(globals.$spacing-unit * 1);
margin-bottom: calc(globals.$spacing-unit * 1.5);
}
.user-reviews__review-header-top {
display: flex;
justify-content: space-between;
align-items: flex-start;
}
.user-reviews__review-header-bottom {
display: flex;
justify-content: space-between;
align-items: center;
}
.user-reviews__review-meta-row {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit * 0.75);
}
.user-reviews__review-footer {
display: flex;
justify-content: space-between;
align-items: center;
margin-top: calc(globals.$spacing-unit * 1.5);
margin-bottom: calc(globals.$spacing-unit * 1.5);
}
.user-reviews__review-game {
display: flex;
gap: calc(globals.$spacing-unit);
}
.user-reviews__game-icon {
width: 24px;
height: 24px;
object-fit: cover;
}
.user-reviews__game-info {
display: flex;
flex-direction: column;
}
.user-reviews__game-details {
display: flex;
align-items: center;
gap: calc(globals.$spacing-unit * 0.75);
}
.user-reviews__game-title {
background: none;
border: none;
color: rgba(255, 255, 255, 0.9);
font-weight: 600;
cursor: pointer;
text-align: left;
&--clickable:hover {
text-decoration: underline;
}
}
.user-reviews__review-date {
display: flex;
align-items: center;
gap: 4px;
color: rgba(255, 255, 255, 0.6);
font-size: globals.$small-font-size;
}
.user-reviews__review-score-stars {
display: flex;
align-items: center;
gap: 4px;
background: rgba(255, 255, 255, 0.05);
border-radius: 8px;
padding: 2px 6px;
border: 1px solid rgba(255, 255, 255, 0.1);
font-size: 11px;
font-weight: 500;
}
.user-reviews__review-star {
color: rgba(255, 255, 255, 0.7);
transition: color 0.2s ease;
&--filled {
color: rgba(255, 255, 255, 0.7);
svg {
fill: currentColor;
}
}
}
.user-reviews__review-score-text {
font-weight: 500;
}
.user-reviews__review-playtime {
display: flex;
align-items: center;
gap: 4px;
color: rgba(255, 255, 255, 0.7);
font-size: 11px;
font-weight: 500;
background: rgba(255, 255, 255, 0.05);
border-radius: 8px;
padding: 2px 6px;
border: 1px solid rgba(255, 255, 255, 0.1);
}
.user-reviews__review-content {
color: rgba(255, 255, 255, 0.85);
line-height: 1.5;
word-wrap: break-word;
word-break: break-word;
overflow-wrap: break-word;
white-space: pre-wrap;
max-width: 100%;
}
.user-reviews__review-translation-toggle {
display: inline-flex;
align-items: center;
gap: calc(globals.$spacing-unit * 1);
margin-top: calc(globals.$spacing-unit * 1.5);
padding: 0;
background: none;
border: none;
color: rgba(255, 255, 255, 0.6);
font-size: 0.875rem;
cursor: pointer;
text-decoration: none;
transition: all 0.2s ease;
&:hover {
text-decoration: underline;
color: rgba(255, 255, 255, 0.9);
}
}
.user-reviews__review-actions {
margin-top: calc(globals.$spacing-unit * 2);
padding-top: calc(globals.$spacing-unit);
border-top: 1px solid rgba(255, 255, 255, 0.1);
display: flex;
justify-content: space-between;
align-items: center;
}
.user-reviews__review-votes {
display: flex;
gap: calc(globals.$spacing-unit);
}
.user-reviews__vote-button {
display: flex;
align-items: center;
gap: 6px;
background: rgba(255, 255, 255, 0.05);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 6px;
padding: 6px 12px;
color: #ccc;
font-size: 14px;
cursor: pointer;
transition: all 0.2s ease;
&:hover {
background: rgba(255, 255, 255, 0.1);
border-color: rgba(255, 255, 255, 0.2);
color: #ffffff;
}
&--active {
color: #ffffff;
border-color: rgba(255, 255, 255, 0.3);
svg {
fill: white;
}
}
}
.user-reviews__delete-review-button {
display: flex;
align-items: center;
gap: 6px;
background: rgba(244, 67, 54, 0.1);
border: 1px solid rgba(244, 67, 54, 0.3);
border-radius: 6px;
padding: 6px 10px;
color: #f44336;
cursor: pointer;
transition: all 0.2s ease;
&:hover {
background: rgba(244, 67, 54, 0.2);
border-color: rgba(244, 67, 54, 0.4);
color: #ff7961;
}
}

View File

@@ -1,29 +1,82 @@
import { userProfileContext } from "@renderer/context";
import { useContext, useEffect, useMemo, useRef, useState } from "react";
import {
useCallback,
useContext,
useEffect,
useMemo,
useRef,
useState,
} from "react";
import { ProfileHero } from "../profile-hero/profile-hero";
import { useAppDispatch, useFormat } from "@renderer/hooks";
import { useAppDispatch, useFormat, useUserDetails } from "@renderer/hooks";
import { setHeaderTitle } from "@renderer/features";
import { TelescopeIcon, ChevronRightIcon } from "@primer/octicons-react";
import { useTranslation } from "react-i18next";
import type { GameShop } from "@types";
import { LockedProfile } from "./locked-profile";
import { ReportProfile } from "../report-profile/report-profile";
import { FriendsBox } from "./friends-box";
import { RecentGamesBox } from "./recent-games-box";
import { UserStatsBox } from "./user-stats-box";
import { UserKarmaBox } from "./user-karma-box";
import { UserLibraryGameCard } from "./user-library-game-card";
import { SortOptions } from "./sort-options";
import { useSectionCollapse } from "@renderer/hooks/use-section-collapse";
import { motion, AnimatePresence } from "framer-motion";
import {
sectionVariants,
chevronVariants,
GAME_STATS_ANIMATION_DURATION_IN_MS,
} from "./profile-animations";
import { DeleteReviewModal } from "@renderer/pages/game-details/modals/delete-review-modal";
import { GAME_STATS_ANIMATION_DURATION_IN_MS } from "./profile-animations";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import { ProfileTabs } from "./profile-tabs";
import { LibraryTab } from "./library-tab";
import { ReviewsTab } from "./reviews-tab";
import { AnimatePresence } from "framer-motion";
import "./profile-content.scss";
type SortOption = "playtime" | "achievementCount" | "playedRecently";
interface UserReview {
id: string;
reviewHtml: string;
score: number;
playTimeInSeconds?: number;
upvotes: number;
downvotes: number;
hasUpvoted: boolean;
hasDownvoted: boolean;
createdAt: string;
updatedAt: string;
user: {
id: string;
};
game: {
title: string;
iconUrl: string;
objectId: string;
shop: GameShop;
};
translations: {
[key: string]: string;
};
detectedLanguage: string | null;
}
interface UserReviewsResponse {
totalCount: number;
reviews: UserReview[];
}
const getRatingText = (score: number, t: (key: string) => string): string => {
switch (score) {
case 1:
return t("rating_very_negative");
case 2:
return t("rating_negative");
case 3:
return t("rating_neutral");
case 4:
return t("rating_positive");
case 5:
return t("rating_very_positive");
default:
return "";
}
};
export function ProfileContent() {
const {
userProfile,
@@ -32,16 +85,43 @@ export function ProfileContent() {
libraryGames,
pinnedGames,
getUserLibraryGames,
loadMoreLibraryGames,
hasMoreLibraryGames,
isLoadingLibraryGames,
} = useContext(userProfileContext);
const { userDetails } = useUserDetails();
const [statsIndex, setStatsIndex] = useState(0);
const [isAnimationRunning, setIsAnimationRunning] = useState(true);
const [sortBy, setSortBy] = useState<SortOption>("playedRecently");
const statsAnimation = useRef(-1);
const { toggleSection, isPinnedCollapsed } = useSectionCollapse();
const [activeTab, setActiveTab] = useState<"library" | "reviews">("library");
// User reviews state
const [reviews, setReviews] = useState<UserReview[]>([]);
const [reviewsTotalCount, setReviewsTotalCount] = useState(0);
const [isLoadingReviews, setIsLoadingReviews] = useState(false);
const [votingReviews, setVotingReviews] = useState<Set<string>>(new Set());
const [deleteModalVisible, setDeleteModalVisible] = useState(false);
const [reviewToDelete, setReviewToDelete] = useState<string | null>(null);
const dispatch = useAppDispatch();
const { t } = useTranslation("user_profile");
const { numberFormatter } = useFormat();
const formatPlayTime = (playTimeInSeconds: number) => {
const minutes = playTimeInSeconds / 60;
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
return t("amount_minutes", {
amount: minutes.toFixed(0),
});
}
const hours = minutes / 60;
return t("amount_hours", { amount: numberFormatter.format(hours) });
};
useEffect(() => {
dispatch(setHeaderTitle(""));
@@ -53,10 +133,201 @@ export function ProfileContent() {
useEffect(() => {
if (userProfile) {
getUserLibraryGames(sortBy);
// When sortBy changes, clear animated games so all games animate in
if (currentSortByRef.current !== sortBy) {
animatedGameIdsRef.current.clear();
currentSortByRef.current = sortBy;
}
getUserLibraryGames(sortBy, true);
}
}, [sortBy, getUserLibraryGames, userProfile]);
const animatedGameIdsRef = useRef<Set<string>>(new Set());
const currentSortByRef = useRef<SortOption>(sortBy);
const handleLoadMore = useCallback(() => {
if (
activeTab === "library" &&
hasMoreLibraryGames &&
!isLoadingLibraryGames
) {
loadMoreLibraryGames(sortBy);
}
}, [
activeTab,
hasMoreLibraryGames,
isLoadingLibraryGames,
loadMoreLibraryGames,
sortBy,
]);
// Clear reviews state and reset tab when switching users
useEffect(() => {
setReviews([]);
setReviewsTotalCount(0);
setIsLoadingReviews(false);
setActiveTab("library");
}, [userProfile?.id]);
useEffect(() => {
if (userProfile?.id) {
fetchUserReviews();
}
}, [userProfile?.id]);
const fetchUserReviews = async () => {
if (!userProfile?.id) return;
setIsLoadingReviews(true);
try {
const response = await window.electron.hydraApi.get<UserReviewsResponse>(
`/users/${userProfile.id}/reviews`,
{ needsAuth: true }
);
setReviews(response.reviews);
setReviewsTotalCount(response.totalCount);
} catch (error) {
// Error handling for fetching reviews
} finally {
setIsLoadingReviews(false);
}
};
const handleDeleteReview = async (reviewId: string) => {
try {
const reviewToDeleteObj = reviews.find(
(review) => review.id === reviewId
);
if (!reviewToDeleteObj) return;
await window.electron.hydraApi.delete(
`/games/${reviewToDeleteObj.game.shop}/${reviewToDeleteObj.game.objectId}/reviews/${reviewId}`
);
// Remove the review from the local state
setReviews((prev) => prev.filter((review) => review.id !== reviewId));
setReviewsTotalCount((prev) => prev - 1);
} catch (error) {
console.error("Failed to delete review:", error);
}
};
const handleDeleteClick = (reviewId: string) => {
setReviewToDelete(reviewId);
setDeleteModalVisible(true);
};
const handleDeleteConfirm = () => {
if (reviewToDelete) {
handleDeleteReview(reviewToDelete);
setReviewToDelete(null);
}
};
const handleDeleteCancel = () => {
setDeleteModalVisible(false);
setReviewToDelete(null);
};
const handleVoteReview = async (reviewId: string, isUpvote: boolean) => {
if (votingReviews.has(reviewId)) return;
setVotingReviews((prev) => new Set(prev).add(reviewId));
const review = reviews.find((r) => r.id === reviewId);
if (!review) {
setVotingReviews((prev) => {
const next = new Set(prev);
next.delete(reviewId);
return next;
});
return;
}
const wasUpvoted = review.hasUpvoted;
const wasDownvoted = review.hasDownvoted;
// Optimistic update
setReviews((prev) =>
prev.map((r) => {
if (r.id !== reviewId) return r;
let newUpvotes = r.upvotes;
let newDownvotes = r.downvotes;
let newHasUpvoted = r.hasUpvoted;
let newHasDownvoted = r.hasDownvoted;
if (isUpvote) {
if (wasUpvoted) {
// Remove upvote
newUpvotes--;
newHasUpvoted = false;
} else {
// Add upvote
newUpvotes++;
newHasUpvoted = true;
if (wasDownvoted) {
// Remove downvote if it was downvoted
newDownvotes--;
newHasDownvoted = false;
}
}
} else if (wasDownvoted) {
// Remove downvote
newDownvotes--;
newHasDownvoted = false;
} else {
// Add downvote
newDownvotes++;
newHasDownvoted = true;
if (wasUpvoted) {
// Remove upvote if it was upvoted
newUpvotes--;
newHasUpvoted = false;
}
}
return {
...r,
upvotes: newUpvotes,
downvotes: newDownvotes,
hasUpvoted: newHasUpvoted,
hasDownvoted: newHasDownvoted,
};
})
);
try {
const endpoint = isUpvote ? "upvote" : "downvote";
await window.electron.hydraApi.put(
`/games/${review.game.shop}/${review.game.objectId}/reviews/${reviewId}/${endpoint}`
);
} catch (error) {
console.error("Failed to vote on review:", error);
// Rollback optimistic update on error
setReviews((prev) =>
prev.map((r) => {
if (r.id !== reviewId) return r;
return {
...r,
upvotes: review.upvotes,
downvotes: review.downvotes,
hasUpvoted: review.hasUpvoted,
hasDownvoted: review.hasDownvoted,
};
})
);
} finally {
setTimeout(() => {
setVotingReviews((prev) => {
const newSet = new Set(prev);
newSet.delete(reviewId);
return newSet;
});
}, 500);
}
};
const handleOnMouseEnterGameCard = () => {
setIsAnimationRunning(false);
};
@@ -86,8 +357,6 @@ export function ProfileContent() {
};
}, [setStatsIndex, isAnimationRunning]);
const { numberFormatter } = useFormat();
const usersAreFriends = useMemo(() => {
return userProfile?.relation?.status === "ACCEPTED";
}, [userProfile]);
@@ -113,112 +382,46 @@ export function ProfileContent() {
return (
<section className="profile-content__section">
<div className="profile-content__main">
{hasAnyGames && (
<SortOptions sortBy={sortBy} onSortChange={setSortBy} />
)}
<ProfileTabs
activeTab={activeTab}
reviewsTotalCount={reviewsTotalCount}
onTabChange={setActiveTab}
/>
{!hasAnyGames && (
<div className="profile-content__no-games">
<div className="profile-content__telescope-icon">
<TelescopeIcon size={24} />
</div>
<h2>{t("no_recent_activity_title")}</h2>
{isMe && <p>{t("no_recent_activity_description")}</p>}
</div>
)}
{hasAnyGames && (
<div>
{hasPinnedGames && (
<div style={{ marginBottom: "2rem" }}>
<div className="profile-content__section-header">
<div className="profile-content__section-title-group">
<button
type="button"
className="profile-content__collapse-button"
onClick={() => toggleSection("pinned")}
aria-label={
isPinnedCollapsed
? "Expand pinned section"
: "Collapse pinned section"
}
>
<motion.div
variants={chevronVariants}
animate={isPinnedCollapsed ? "collapsed" : "expanded"}
>
<ChevronRightIcon size={16} />
</motion.div>
</button>
<h2>{t("pinned")}</h2>
<span className="profile-content__section-badge">
{pinnedGames.length}
</span>
</div>
</div>
<AnimatePresence initial={true} mode="wait">
{!isPinnedCollapsed && (
<motion.div
key="pinned-content"
variants={sectionVariants}
initial="collapsed"
animate="expanded"
exit="collapsed"
layout
>
<ul className="profile-content__games-grid">
{pinnedGames?.map((game) => (
<li
key={game.objectId}
style={{ listStyle: "none" }}
>
<UserLibraryGameCard
game={game}
statIndex={statsIndex}
onMouseEnter={handleOnMouseEnterGameCard}
onMouseLeave={handleOnMouseLeaveGameCard}
sortBy={sortBy}
/>
</li>
))}
</ul>
</motion.div>
)}
</AnimatePresence>
</div>
<div className="profile-content__tab-panels">
<AnimatePresence mode="wait">
{activeTab === "library" && (
<LibraryTab
sortBy={sortBy}
onSortChange={setSortBy}
pinnedGames={pinnedGames}
libraryGames={libraryGames}
hasMoreLibraryGames={hasMoreLibraryGames}
isLoadingLibraryGames={isLoadingLibraryGames}
statsIndex={statsIndex}
userStats={userStats}
animatedGameIdsRef={animatedGameIdsRef}
onLoadMore={handleLoadMore}
onMouseEnter={handleOnMouseEnterGameCard}
onMouseLeave={handleOnMouseLeaveGameCard}
isMe={isMe}
/>
)}
{hasGames && (
<div>
<div className="profile-content__section-header">
<div className="profile-content__section-title-group">
<h2>{t("library")}</h2>
{userStats && (
<span className="profile-content__section-badge">
{numberFormatter.format(userStats.libraryCount)}
</span>
)}
</div>
</div>
<ul className="profile-content__games-grid">
{libraryGames?.map((game) => (
<li key={game.objectId} style={{ listStyle: "none" }}>
<UserLibraryGameCard
game={game}
statIndex={statsIndex}
onMouseEnter={handleOnMouseEnterGameCard}
onMouseLeave={handleOnMouseLeaveGameCard}
sortBy={sortBy}
/>
</li>
))}
</ul>
</div>
{activeTab === "reviews" && (
<ReviewsTab
reviews={reviews}
isLoadingReviews={isLoadingReviews}
votingReviews={votingReviews}
userDetailsId={userDetails?.id}
formatPlayTime={formatPlayTime}
getRatingText={getRatingText}
onVote={handleVoteReview}
onDelete={handleDeleteClick}
/>
)}
</div>
)}
</AnimatePresence>
</div>
</div>
{shouldShowRightContent && (
@@ -230,6 +433,12 @@ export function ProfileContent() {
<ReportProfile />
</div>
)}
<DeleteReviewModal
visible={deleteModalVisible}
onClose={handleDeleteCancel}
onConfirm={handleDeleteConfirm}
/>
</section>
);
}, [
@@ -242,9 +451,15 @@ export function ProfileContent() {
statsIndex,
libraryGames,
pinnedGames,
isPinnedCollapsed,
toggleSection,
sortBy,
activeTab,
// ensure reviews UI updates correctly
reviews,
reviewsTotalCount,
isLoadingReviews,
votingReviews,
deleteModalVisible,
]);
return (

View File

@@ -0,0 +1,252 @@
import { motion, AnimatePresence } from "framer-motion";
import { useNavigate } from "react-router-dom";
import { ClockIcon } from "@primer/octicons-react";
import { Star, ThumbsUp, ThumbsDown, TrashIcon, Languages } from "lucide-react";
import { useTranslation } from "react-i18next";
import { useState } from "react";
import type { GameShop } from "@types";
import { sanitizeHtml } from "@shared";
import { useDate } from "@renderer/hooks";
import { buildGameDetailsPath } from "@renderer/helpers";
import "./profile-content.scss";
interface UserReview {
id: string;
reviewHtml: string;
score: number;
playTimeInSeconds?: number;
upvotes: number;
downvotes: number;
hasUpvoted: boolean;
hasDownvoted: boolean;
createdAt: string;
updatedAt: string;
user: {
id: string;
};
game: {
title: string;
iconUrl: string;
objectId: string;
shop: GameShop;
};
translations: {
[key: string]: string;
};
detectedLanguage: string | null;
}
interface ProfileReviewItemProps {
review: UserReview;
isOwnReview: boolean;
isVoting: boolean;
formatPlayTime: (playTimeInSeconds: number) => string;
getRatingText: (score: number, t: (key: string) => string) => string;
onVote: (reviewId: string, isUpvote: boolean) => void;
onDelete: (reviewId: string) => void;
}
export function ProfileReviewItem({
review,
isOwnReview,
isVoting,
formatPlayTime,
getRatingText,
onVote,
onDelete,
}: Readonly<ProfileReviewItemProps>) {
const navigate = useNavigate();
const { formatDistance } = useDate();
const { t } = useTranslation("user_profile");
const { t: tGameDetails, i18n } = useTranslation("game_details");
const [showOriginal, setShowOriginal] = useState(false);
const getBaseLanguage = (lang: string | null) => lang?.split("-")[0] || "";
const isDifferentLanguage =
getBaseLanguage(review.detectedLanguage) !== getBaseLanguage(i18n.language);
const needsTranslation =
!isOwnReview && isDifferentLanguage && review.translations[i18n.language];
const getLanguageName = (languageCode: string | null) => {
if (!languageCode) return "";
try {
const displayNames = new Intl.DisplayNames([i18n.language], {
type: "language",
});
return displayNames.of(languageCode) || languageCode.toUpperCase();
} catch {
return languageCode.toUpperCase();
}
};
const displayContent = needsTranslation
? review.translations[i18n.language]
: review.reviewHtml;
return (
<motion.div
key={review.id}
className="user-reviews__review-item"
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.3 }}
>
<div className="user-reviews__review-header">
<div className="user-reviews__review-header-top">
<div className="user-reviews__review-game">
<div className="user-reviews__game-info">
<div className="user-reviews__game-details">
<img
src={review.game.iconUrl}
alt={review.game.title}
className="user-reviews__game-icon"
/>
<button
className="user-reviews__game-title user-reviews__game-title--clickable"
onClick={() => navigate(buildGameDetailsPath(review.game))}
>
{review.game.title}
</button>
</div>
</div>
</div>
<div className="user-reviews__review-date">
{formatDistance(new Date(review.createdAt), new Date(), {
addSuffix: true,
})}
</div>
</div>
<div className="user-reviews__review-header-bottom">
<div className="user-reviews__review-meta-row">
<div
className="user-reviews__review-score-stars"
title={getRatingText(review.score, tGameDetails)}
>
<Star
size={12}
className="user-reviews__review-star user-reviews__review-star--filled"
/>
<span className="user-reviews__review-score-text">
{review.score}/5
</span>
</div>
{Boolean(
review.playTimeInSeconds && review.playTimeInSeconds > 0
) && (
<div className="user-reviews__review-playtime">
<ClockIcon size={12} />
<span>
{tGameDetails("review_played_for")}{" "}
{formatPlayTime(review.playTimeInSeconds || 0)}
</span>
</div>
)}
</div>
</div>
</div>
<div>
<div
className="user-reviews__review-content"
dangerouslySetInnerHTML={{
__html: sanitizeHtml(displayContent),
}}
/>
{needsTranslation && (
<>
<button
className="user-reviews__review-translation-toggle"
onClick={() => setShowOriginal(!showOriginal)}
>
<Languages size={13} />
{showOriginal
? tGameDetails("hide_original")
: tGameDetails("show_original_translated_from", {
language: getLanguageName(review.detectedLanguage),
})}
</button>
{showOriginal && (
<div
className="user-reviews__review-content"
style={{
opacity: 0.6,
marginTop: "12px",
}}
dangerouslySetInnerHTML={{
__html: sanitizeHtml(review.reviewHtml),
}}
/>
)}
</>
)}
</div>
<div className="user-reviews__review-actions">
<div className="user-reviews__review-votes">
<motion.button
className={`user-reviews__vote-button ${review.hasUpvoted ? "user-reviews__vote-button--active" : ""}`}
onClick={() => onVote(review.id, true)}
disabled={isVoting}
style={{
opacity: isVoting ? 0.5 : 1,
cursor: isVoting ? "not-allowed" : "pointer",
}}
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
>
<ThumbsUp size={14} />
<AnimatePresence mode="wait">
<motion.span
key={review.upvotes}
initial={{ opacity: 0, y: -10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 10 }}
transition={{ duration: 0.2 }}
>
{review.upvotes}
</motion.span>
</AnimatePresence>
</motion.button>
<motion.button
className={`user-reviews__vote-button ${review.hasDownvoted ? "user-reviews__vote-button--active" : ""}`}
onClick={() => onVote(review.id, false)}
disabled={isVoting}
style={{
opacity: isVoting ? 0.5 : 1,
cursor: isVoting ? "not-allowed" : "pointer",
}}
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
>
<ThumbsDown size={14} />
<AnimatePresence mode="wait">
<motion.span
key={review.downvotes}
initial={{ opacity: 0, y: -10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 10 }}
transition={{ duration: 0.2 }}
>
{review.downvotes}
</motion.span>
</AnimatePresence>
</motion.button>
</div>
{isOwnReview && (
<button
className="user-reviews__delete-review-button"
onClick={() => onDelete(review.id)}
title={t("delete_review")}
>
<TrashIcon size={14} />
<span>{t("delete_review")}</span>
</button>
)}
</div>
</motion.div>
);
}

View File

@@ -0,0 +1,67 @@
import { motion } from "framer-motion";
import { useTranslation } from "react-i18next";
import "./profile-content.scss";
interface ProfileTabsProps {
activeTab: "library" | "reviews";
reviewsTotalCount: number;
onTabChange: (tab: "library" | "reviews") => void;
}
export function ProfileTabs({
activeTab,
reviewsTotalCount,
onTabChange,
}: Readonly<ProfileTabsProps>) {
const { t } = useTranslation("user_profile");
return (
<div className="profile-content__tabs">
<div className="profile-content__tab-wrapper">
<button
type="button"
className={`profile-content__tab ${activeTab === "library" ? "profile-content__tab--active" : ""}`}
onClick={() => onTabChange("library")}
>
{t("library")}
</button>
{activeTab === "library" && (
<motion.div
className="profile-content__tab-underline"
layoutId="tab-underline"
transition={{
type: "spring",
stiffness: 300,
damping: 30,
}}
/>
)}
</div>
<div className="profile-content__tab-wrapper">
<button
type="button"
className={`profile-content__tab ${activeTab === "reviews" ? "profile-content__tab--active" : ""}`}
onClick={() => onTabChange("reviews")}
>
{t("user_reviews")}
{reviewsTotalCount > 0 && (
<span className="profile-content__tab-badge">
{reviewsTotalCount}
</span>
)}
</button>
{activeTab === "reviews" && (
<motion.div
className="profile-content__tab-underline"
layoutId="tab-underline"
transition={{
type: "spring",
stiffness: 300,
damping: 30,
}}
/>
)}
</div>
</div>
);
}

View File

@@ -0,0 +1,96 @@
import { motion } from "framer-motion";
import { useTranslation } from "react-i18next";
import type { GameShop } from "@types";
import { ProfileReviewItem } from "./profile-review-item";
import "./profile-content.scss";
interface UserReview {
id: string;
reviewHtml: string;
score: number;
playTimeInSeconds?: number;
upvotes: number;
downvotes: number;
hasUpvoted: boolean;
hasDownvoted: boolean;
createdAt: string;
updatedAt: string;
user: {
id: string;
};
game: {
title: string;
iconUrl: string;
objectId: string;
shop: GameShop;
};
translations: {
[key: string]: string;
};
detectedLanguage: string | null;
}
interface ReviewsTabProps {
reviews: UserReview[];
isLoadingReviews: boolean;
votingReviews: Set<string>;
userDetailsId?: string;
formatPlayTime: (playTimeInSeconds: number) => string;
getRatingText: (score: number, t: (key: string) => string) => string;
onVote: (reviewId: string, isUpvote: boolean) => void;
onDelete: (reviewId: string) => void;
}
export function ReviewsTab({
reviews,
isLoadingReviews,
votingReviews,
userDetailsId,
formatPlayTime,
getRatingText,
onVote,
onDelete,
}: Readonly<ReviewsTabProps>) {
const { t } = useTranslation("user_profile");
return (
<motion.div
key="reviews"
className="profile-content__tab-panel"
initial={{ opacity: 0, x: -10 }}
animate={{ opacity: 1, x: 0 }}
exit={{ opacity: 0, x: 10 }}
transition={{ duration: 0.2 }}
aria-hidden={false}
>
{isLoadingReviews && (
<div className="user-reviews__loading">{t("loading_reviews")}</div>
)}
{!isLoadingReviews && reviews.length === 0 && (
<div className="user-reviews__empty">
<p>{t("no_reviews", "No reviews yet")}</p>
</div>
)}
{!isLoadingReviews && reviews.length > 0 && (
<div className="user-reviews__list">
{reviews.map((review) => {
const isOwnReview = userDetailsId === review.user.id;
return (
<ProfileReviewItem
key={review.id}
review={review}
isOwnReview={isOwnReview}
isVoting={votingReviews.has(review.id)}
formatPlayTime={formatPlayTime}
getRatingText={getRatingText}
onVote={onVote}
onDelete={onDelete}
/>
);
})}
</div>
)}
</motion.div>
);
}

View File

@@ -36,6 +36,7 @@
box-shadow: 0 8px 10px -2px rgba(0, 0, 0, 0.5);
width: 100%;
position: relative;
overflow: hidden;
&:before {
content: "";
@@ -193,8 +194,28 @@
border-radius: 4px;
width: 100%;
height: 100%;
min-width: 100%;
min-height: 100%;
display: block;
}
&__cover-placeholder {
position: relative;
width: 100%;
padding-bottom: 150%;
background: linear-gradient(
90deg,
rgba(255, 255, 255, 0.08) 0%,
rgba(255, 255, 255, 0.04) 50%,
rgba(255, 255, 255, 0.08) 100%
);
border-radius: 4px;
color: rgba(255, 255, 255, 0.3);
svg {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
}
&__achievements-progress {

View File

@@ -2,7 +2,7 @@ import { UserGame } from "@types";
import HydraIcon from "@renderer/assets/icons/hydra.svg?react";
import { useFormat, useToast } from "@renderer/hooks";
import { useNavigate } from "react-router-dom";
import { useCallback, useContext, useState } from "react";
import { useCallback, useContext, useEffect, useState } from "react";
import {
buildGameAchievementPath,
buildGameDetailsPath,
@@ -15,6 +15,7 @@ import {
AlertFillIcon,
PinIcon,
PinSlashIcon,
ImageIcon,
} from "@primer/octicons-react";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import { Tooltip } from "react-tooltip";
@@ -44,6 +45,11 @@ export function UserLibraryGameCard({
const navigate = useNavigate();
const [isTooltipHovered, setIsTooltipHovered] = useState(false);
const [isPinning, setIsPinning] = useState(false);
const [imageError, setImageError] = useState(false);
useEffect(() => {
setImageError(false);
}, [game.coverImageUrl]);
const getStatsItemCount = useCallback(() => {
let statsCount = 1;
@@ -233,11 +239,18 @@ export function UserLibraryGameCard({
)}
</div>
<img
src={game.coverImageUrl ?? undefined}
alt={game.title}
className="user-library-game__game-image"
/>
{imageError || !game.coverImageUrl ? (
<div className="user-library-game__cover-placeholder">
<ImageIcon size={48} />
</div>
) : (
<img
src={game.coverImageUrl}
alt={game.title}
className="user-library-game__game-image"
onError={() => setImageError(true)}
/>
)}
</button>
</li>
<Tooltip

View File

@@ -89,7 +89,7 @@ export function SettingsDownloadSources() {
try {
await window.electron.removeDownloadSource(false, downloadSource.id);
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
showSuccessToast(t("removed_download_source"));
} catch (error) {
logger.error("Failed to remove download source:", error);
@@ -104,7 +104,7 @@ export function SettingsDownloadSources() {
try {
await window.electron.removeDownloadSource(true);
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
showSuccessToast(t("removed_all_download_sources"));
} catch (error) {
logger.error("Failed to remove all download sources:", error);
@@ -117,7 +117,7 @@ export function SettingsDownloadSources() {
const handleAddDownloadSource = async () => {
try {
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
} catch (error) {
logger.error("Failed to refresh download sources:", error);
}
@@ -128,7 +128,7 @@ export function SettingsDownloadSources() {
try {
await window.electron.syncDownloadSources();
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
showSuccessToast(t("download_sources_synced_successfully"));
} finally {

View File

@@ -244,6 +244,7 @@ export interface GameReview {
isBlocked: boolean;
hasUpvoted: boolean;
hasDownvoted: boolean;
playTimeInSeconds?: number;
user: {
id: string;
displayName: string;
@@ -252,7 +253,7 @@ export interface GameReview {
translations: {
[key: string]: string;
};
detectedLanguage: string;
detectedLanguage: string | null;
}
export interface TrendingGame extends ShopAssets {
@@ -361,6 +362,8 @@ export type LibraryGame = Game &
Partial<ShopAssets> & {
id: string;
download: Download | null;
unlockedAchievementCount?: number;
achievementCount?: number;
};
export type UserGameDetails = ShopAssets & {

View File

@@ -7538,6 +7538,13 @@ react-i18next@^14.1.0:
"@babel/runtime" "^7.23.9"
html-parse-stringify "^3.0.1"
react-infinite-scroll-component@^6.1.0:
version "6.1.0"
resolved "https://registry.yarnpkg.com/react-infinite-scroll-component/-/react-infinite-scroll-component-6.1.0.tgz#7e511e7aa0f728ac3e51f64a38a6079ac522407f"
integrity sha512-SQu5nCqy8DxQWpnUVLx7V7b7LcA37aM7tvoWjTLZp1dk6EJibM5/4EJKzOnl07/BsM1Y40sKLuqjCwwH/xV0TQ==
dependencies:
throttle-debounce "^2.1.0"
react-is@^16.13.1, react-is@^16.7.0:
version "16.13.1"
resolved "https://registry.yarnpkg.com/react-is/-/react-is-16.13.1.tgz#789729a4dc36de2999dc156dd6c1d9c18cea56a4"
@@ -8540,6 +8547,11 @@ text-table@^0.2.0:
resolved "https://registry.yarnpkg.com/text-table/-/text-table-0.2.0.tgz#7f5ee823ae805207c00af2df4a84ec3fcfa570b4"
integrity sha512-N+8UisAXDGk8PFXP4HAzVR9nbfmVJ3zYLAWiTIoqC5v5isinhr+r5uaO8+7r3BMfuNIufIsA7RdpVgacC2cSpw==
throttle-debounce@^2.1.0:
version "2.3.0"
resolved "https://registry.yarnpkg.com/throttle-debounce/-/throttle-debounce-2.3.0.tgz#fd31865e66502071e411817e241465b3e9c372e2"
integrity sha512-H7oLPV0P7+jgvrk+6mwwwBDmxTaxnu9HMXmloNLXwnNO0ZxZ31Orah2n8lU1eMPvsaowP2CX+USCgyovXfdOFQ==
"through@>=2.2.7 <3":
version "2.3.8"
resolved "https://registry.yarnpkg.com/through/-/through-2.3.8.tgz#0dd4c9ffaabc357960b1b724115d7e0e86a2e1f5"